Player Matchup

Zeus
Zeus
Anaera-
Zeus
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 141L
1,497 Elo+
Solo
Nike
Nike
IPlayTanky
Nike
Level 46
God Stats
2W - 2L
1,556 SR
Queue Stats
17W - 25L
1,530 Elo+
Party 2
Ganesha
Ganesha
KingBonkStonks
Ganesha
Level 125
God Stats
20W - 21L
1,554 SR
Queue Stats
106W - 100L
1,533 Elo+
Party 2
Ullr
Ullr
MEGAPWNAGE24
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 191L
1,468 Elo+
Solo
Thor
Thor
PeppaKekka
Thor
Level 43
God Stats
0W - 3L
1,300 SR
Queue Stats
23W - 28L
1,537 Elo+
Solo
Team Averages
Level 54
1,482 SR
1,513 Elo+

VS

Team Averages
Level 51
1,509 SR
1,413 Elo+
Guan Yu
Guan Yu
GrimSolution96
Guan Yu
Level 17
God Stats
6W - 12L
1,500 SR
Queue Stats
50W - 73L
1,347 Elo+
Party 1
Zeus
Zeus
eVikingGamingTTV
Zeus
Level 88
God Stats
32W - 12L
1,468 SR
Queue Stats
138W - 102L
1,569 Elo+
Party 3
Artemis
Artemis
mikezip713
Artemis
Level 6
God Stats
4W - 4L
1,299 SR
Queue Stats
6W - 6L
1,251 Elo+
Party 3
Vamana
Vamana
realkiller69420
Vamana
Level 30
God Stats
2W - 3L
1,504 SR
Queue Stats
56W - 94L
1,315 Elo+
Party 1
Janus
Janus
xJiggs
Janus
Level 116
God Stats
15W - 8L
1,775 SR
Queue Stats
181W - 168L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anaera-
Zeus
14
2 / 3 / 4
7,494
681
7,198
7,784
2,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 5
8,826
802
10,549
10,880
5,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 8
7,273
661
9,464
12,018
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
7,513
683
2,027
6,154
2,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 4
7,753
705
2,925
7,607
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,938
722
4,217
11,726
7,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
9 / 3 / 6
9,808
892
17,765
6,935
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
mikezip713
Artemis
13
2 / 3 / 8
7,885
717
7,266
6,800
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 6
7,433
676
2,097
10,725
4,222
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
xJiggs
Janus
15
3 / 1 / 5
8,407
764
5,734
4,987
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
11
Kills
16
16
Deaths
11
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
Anaera-
Zeus
2
3
4
1.33
W
1
1
10
6
L
6
3
5
2.83
L
0
6
8
0.67
L
1
2
3
1.25
L
2
2
4
2
W
9
3
6
4
W
Artemis
mikezip713
Artemis
2
3
8
2
W
1
3
6
1.33
W
Janus
xJiggs
Janus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
37,079
44,443
Taken
41,173
23,141
Mitigated
18,230
6,459
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Anaera-
Zeus
7,198
516
185
2,310
7,784
2,172
396
6,198
1,558
16,778
0
W
4,217
536
1,738
5,546
11,726
7,794
207
4,656
7,070
0
13,476
L
10,549
1,022
285
719
10,880
5,717
68
4,224
6,604
1,594
16,163
L
9,464
36
273
793
12,018
10,103
0
5,342
6,526
20,466
0
L
2,027
794
321
1,415
6,154
2,132
236
2,878
3,276
0
19,849
L
2,925
1,543
0
158
7,607
3,017
292
4,667
2,908
0
17,709
W
17,765
3,247
0
804
6,935
1,906
458
2,095
4,840
52,606
0
W
Artemis
mikezip713
Artemis
7,266
3,607
0
955
6,800
2,475
1,969
3,521
3,279
0
16,916
W
2,097
757
0
4,584
10,725
4,222
469
5,074
5,651
0
5,334
W
Janus
xJiggs
Janus
5,734
110
0
949
4,987
1,833
1,092
2,151
2,836
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
41,471
142
Minions Killed
171
0
Camps Cleared
0
1,023,153
Distance Traveled
1,036,495
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,494
681
32
3
0
187,568
0
W
Guan Yu
7,938
722
22
2
0
245,236
0
L
Nike
8,826
802
22
2
0
229,197
0
L
Ganesha
7,273
661
7
1
0
202,513
1
L
Ullr
7,513
683
42
4
0
187,227
1
L
Thor
7,753
705
39
4
0
216,648
2
W
Zeus
9,808
892
70
6
0
186,973
2
W
Artemis
7,885
717
25
2
0
185,160
0
W
Vamana
7,433
676
3
0
0
239,393
0
W
Janus
8,407
764
51
5
0
179,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role