Player Matchup

Merlin
Merlin
KIDDLANDO
Merlin
Level 85
God Stats
22W - 14L
1,875 SR
Queue Stats
59W - 73L
1,416 Elo+
Solo
Scylla
Scylla
SMIL3DOGJPEG
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,358 Elo+
Solo
Cupid
Cupid
T0xicvo1d
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TEINLM2000
Tsukuyomi
Level 138
God Stats
2W - 5L
1,577 SR
Queue Stats
30W - 31L
1,478 Elo+
Solo
Atlas
Atlas
TheDemonSpy
Atlas
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 95L
1,431 Elo+
Party 2
Team Averages
Level 110
1,590 SR
1,415 Elo+

VS

Team Averages
Level 72
1,639 SR
1,594 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Red_Widow__
Janus
Level 123
God Stats
10W - 5L
1,823 SR
Queue Stats
21W - 28L
1,364 Elo+
Solo
Neith
Neith
TomasDabs
Neith
Level 155
God Stats
13W - 5L
1,870 SR
Queue Stats
331W - 144L
1,822 Elo+
Party 1
Geb
Geb
Zap3k_69
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Awilix
Awilix
hiMonkeyy
Awilix
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
210W - 66L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KIDDLANDO
Merlin
17
0 / 4 / 2
9,710
647
8,029
9,616
3,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
17
1 / 6 / 2
9,861
657
6,156
11,043
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
T0xicvo1d
Cupid
17
1 / 3 / 2
9,733
649
5,182
11,057
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
TEINLM2000
Tsukuyomi
16
3 / 8 / 2
9,882
659
11,570
18,495
6,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 7 / 3
9,364
624
8,707
23,997
20,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
6 / 1 / 13
11,877
792
14,198
22,866
25,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 0 / 6
10,383
692
9,497
3,360
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TomasDabs
Neith
20
6 / 0 / 11
11,692
779
18,074
11,707
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 4
10,130
675
4,780
9,885
8,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
hiMonkeyy
Awilix
20
14 / 3 / 6
12,754
850
19,936
12,358
5,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
5
Kills
28
28
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
1
13
12.5
L
Merlin
KIDDLANDO
Merlin
0
4
2
0.25
W
0
0
6
3
L
Scylla
1
6
2
0.33
L
Cupid
T0xicvo1d
Cupid
1
3
2
0.67
L
Tsukuyomi
TEINLM2000
Tsukuyomi
3
8
2
0.5
L
0
7
3
0.21
W
Neith
TomasDabs
Neith
6
0
11
11.5
W
2
1
4
4
W
Awilix
hiMonkeyy
Awilix
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
66,485
74,208
Taken
60,176
38,404
Mitigated
46,418
9,650
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,198
4,745
170
9,038
22,866
25,994
704
7,214
15,498
10,280
29,112
L
Merlin
KIDDLANDO
Merlin
8,029
118
211
886
9,616
3,484
900
1,573
8,024
40,554
0
W
9,497
50
710
739
3,360
1,272
1,838
904
2,416
39,716
0
L
Scylla
6,156
151
0
885
11,043
3,853
32
1,132
9,838
23,247
0
L
Cupid
T0xicvo1d
Cupid
5,182
2,595
1,575
2,350
11,057
4,160
0
4,833
6,117
0
33,265
L
Tsukuyomi
TEINLM2000
Tsukuyomi
11,570
2,799
0
608
18,495
6,898
0
3,549
14,841
0
27,737
L
8,707
3,232
538
2,597
23,997
20,009
56
5,861
17,824
21,825
0
W
Neith
TomasDabs
Neith
18,074
9,867
0
7,955
11,707
5,224
2,008
3,902
7,731
0
60,926
W
4,780
104
0
2,285
9,885
8,714
376
5,648
3,993
24,067
0
W
Awilix
hiMonkeyy
Awilix
19,936
9,148
0
1,497
12,358
5,214
522
4,706
7,646
0
55,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
56,836
253
Minions Killed
326
0
Camps Cleared
0
1,344,692
Distance Traveled
1,566,050
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,877
792
62
4
0
351,030
4
L
Merlin
9,710
647
80
5
0
263,045
0
W
Janus
10,383
692
89
6
0
279,389
2
L
Scylla
9,861
657
50
3
0
259,152
0
L
Cupid
9,733
649
67
4
0
302,239
0
L
Tsukuyomi
9,882
659
34
2
0
246,496
1
L
Atlas
9,364
624
22
1
0
273,760
2
W
Neith
11,692
779
79
5
0
289,904
0
W
Geb
10,130
675
26
2
0
320,830
4
W
Awilix
12,754
850
70
5
0
324,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role