Player Matchup

Chang'e
Chang'e
Blurryy_Vizions
Chang'e
Level 74
God Stats
2W - 2L
1,701 SR
Queue Stats
20W - 36L
1,678 Elo+
Party 2
Sobek
Sobek
PaisleyIsland16
Sobek
Level 89
God Stats
5W - 3L
1,305 SR
Queue Stats
104W - 107L
1,500 Elo+
Party 2
Skadi
Skadi
Tyranssj4
Skadi
Level 27
God Stats
2W - 0L
1,163 SR
Queue Stats
44W - 41L
1,678 Elo+
Party 2
Team Averages
Level 63
1,390 SR
1,619 Elo+

VS

Team Averages
Level 41
1,463 SR
1,420 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
corve906
Scylla
Level 38
God Stats
26W - 17L
1,390 SR
Queue Stats
120W - 127L
1,479 Elo+
Party 1
Cerberus
Cerberus
lucophile1
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
9,146
653
5,393
7,841
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 8
10,672
762
5,892
15,922
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Tyranssj4
Skadi
16
8 / 4 / 1
11,129
795
15,249
10,851
4,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 4 / 2
10,140
724
9,837
13,064
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
corve906
Scylla
15
3 / 4 / 4
9,791
699
15,792
9,711
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
lucophile1
Cerberus
10
0 / 3 / 3
7,938
567
2,228
7,897
4,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
8
8
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
4
2
1.5
W
1
4
7
1.13
W
2
0
8
6
W
Skadi
Tyranssj4
Skadi
8
4
1
2.13
L
Scylla
corve906
Scylla
3
4
4
1.25
L
Cerberus
lucophile1
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
27,857
34,614
Taken
30,672
27,870
Mitigated
11,551
12,585
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,837
7,442
0
1,887
13,064
4,216
0
5,129
7,719
0
24,658
W
5,393
273
2,475
1,774
7,841
2,948
396
5,357
2,484
16,292
0
W
5,892
592
227
6,239
15,922
20,269
83
6,629
9,293
19,579
0
W
Skadi
Tyranssj4
Skadi
15,249
6,654
0
1,870
10,851
4,653
1,156
6,471
4,380
0
54,311
L
Scylla
corve906
Scylla
15,792
735
0
572
9,711
3,039
0
4,297
5,290
53,929
0
L
Cerberus
lucophile1
Cerberus
2,228
295
0
649
7,897
4,296
0
1,615
6,198
9,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
27,869
160
Minions Killed
148
6
Camps Cleared
7
743,192
Distance Traveled
662,892
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,140
724
41
3
3
260,210
4
W
Chang'e
9,146
653
29
2
2
213,134
0
W
Sobek
10,672
762
26
2
0
293,238
2
W
Skadi
11,129
795
105
8
4
236,820
3
L
Scylla
9,791
699
79
6
4
241,163
3
L
Cerberus
7,938
567
28
2
0
161,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role