Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AsBlackAsCole
Vulcan
Level 87
God Stats
11W - 2L
1,500 SR
Queue Stats
253W - 175L
1,371 Elo+
Party 2
Merlin
Merlin
BlackTony92
Merlin
Level 129
God Stats
8W - 2L
1,833 SR
Queue Stats
357W - 343L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Diamondk1ng
Ne Zha
Level 109
God Stats
19W - 21L
1,426 SR
Queue Stats
294W - 325L
1,400 Elo+
Party 2
Sobek
Sobek
xSantaMuertee
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,517 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,466 Elo+

VS

Team Averages
Level 119
1,455 SR
1,528 Elo+
Danzaburou
Danzaburou
DexterousRon
Danzaburou
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
28W - 24L
1,520 Elo+
Party 1
Bellona
Bellona
Mollywop99
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,534 Elo+
Solo
Ullr
Ullr
ObamNum1
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VioletFauxpa
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,535 Elo+
Party 1
Hercules
Hercules
Whiskey_Ikarus
Hercules
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 245L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 3 / 18
9,719
810
10,450
16,222
16,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 13
10,430
869
17,922
8,148
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
4 / 2 / 9
9,505
792
16,686
6,818
3,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
18
10 / 4 / 11
11,312
943
14,837
12,662
7,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 14
9,844
820
6,468
15,162
15,387
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DexterousRon
Danzaburou
15
5 / 4 / 6
9,512
793
11,781
11,503
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Mollywop99
Bellona
14
1 / 5 / 11
8,257
688
7,220
21,010
13,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
15
2 / 7 / 9
8,921
743
8,325
12,603
4,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 8
9,627
802
11,556
10,436
3,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
3 / 4 / 9
9,713
809
7,125
21,065
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
25
Kills
14
16
Deaths
25
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
18
3.67
W
6
3
13
4.17
W
Merlin
4
2
9
4.25
L
Danzaburou
DexterousRon
Danzaburou
5
4
6
2
W
Ne Zha
10
4
11
3.88
L
Bellona
Mollywop99
Bellona
1
5
11
1.3
L
Ullr
2
7
9
0.93
L
3
5
8
1.4
L
Hercules
3
4
9
1.88
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,363
Damage
46,007
59,012
Taken
76,617
45,836
Mitigated
47,667
26,351
Healing
28,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,450
1,006
3,176
7,680
16,222
16,296
634
4,952
11,270
0
25,851
W
17,922
9,655
670
913
8,148
3,763
1,359
1,064
7,084
36,272
0
W
Merlin
16,686
793
2,212
1,369
6,818
3,193
1,442
1,566
5,252
36,081
0
L
Danzaburou
DexterousRon
Danzaburou
11,781
2,380
3,064
3,839
11,503
4,454
408
4,846
6,657
0
27,173
W
Ne Zha
14,837
4,047
1,788
4,002
12,662
7,197
2,013
2,027
10,635
0
32,459
L
Bellona
Mollywop99
Bellona
7,220
1,018
1,125
5,958
21,010
13,650
0
11,863
9,147
0
12,436
L
Ullr
8,325
2,424
1,022
855
12,603
4,602
732
7,890
4,713
0
19,042
L
11,556
3,223
1,067
2,300
10,436
3,547
506
4,605
5,831
28,484
0
L
Hercules
7,125
1,496
1,061
7,987
21,065
21,414
113
11,872
9,193
106
14,602
W
6,468
578
672
3,869
15,162
15,387
190
2,038
13,124
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
46,030
154
Minions Killed
114
0
Camps Cleared
0
1,224,912
Distance Traveled
1,021,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,719
810
23
2
0
247,983
2
W
Vulcan
10,430
869
44
4
0
249,730
2
W
Merlin
9,505
792
52
4
0
238,561
2
L
Danzaburou
9,512
793
39
3
0
227,837
0
W
Ne Zha
11,312
943
18
2
0
234,842
0
L
Bellona
8,257
688
15
1
0
182,658
0
L
Ullr
8,921
743
16
1
0
166,626
0
L
Nu Wa
9,627
802
34
3
0
200,347
1
L
Hercules
9,713
809
10
1
0
243,663
2
W
Sobek
9,844
820
17
1
0
253,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role