Player Matchup

Sol
Sol
KILO-JURO
Sol
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Ares
Ares
MagixDt
Ares
Level 13
God Stats
2W - 7L
1,767 SR
Queue Stats
83W - 52L
1,516 Elo+
Party 2
Arachne
Arachne
OrzExo
Arachne
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 84L
1,567 Elo+
Party 2
Thoth
Thoth
VnX-XII
Thoth
Level 126
God Stats
0W - 2L
1,622 SR
Queue Stats
95W - 60L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
codeknd
Hou Yi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,636 Elo+
Party 2
Team Averages
Level 98
1,578 SR
1,556 Elo+

VS

Team Averages
Level 90
1,600 SR
1,526 Elo+
Neith
Neith
Astranomis
Neith
Level 131
God Stats
10W - 3L
1,629 SR
Queue Stats
82W - 58L
1,647 Elo+
Party 1
Hercules
Hercules
Superac5
Hercules
Level 103
God Stats
3W - 1L
1,756 SR
Queue Stats
78W - 65L
1,531 Elo+
Party 1
Athena
Athena
Svft Queen
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Artio
Artio
SyQo montae
Artio
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Chang'e
Chang'e
Vorloras
Chang'e
Level 107
God Stats
5W - 5L
1,614 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
11,210
623
12,603
13,015
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
MagixDt
Ares
12
0 / 5 / 2
7,961
442
3,414
12,945
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OrzExo
Arachne
16
2 / 4 / 3
9,428
524
7,026
18,611
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
VnX-XII
Thoth
15
1 / 3 / 3
9,245
514
4,044
9,576
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
codeknd
Hou Yi
13
1 / 5 / 1
8,225
457
4,883
12,084
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 0 / 5
11,510
639
14,854
11,457
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Superac5
Hercules
17
4 / 2 / 4
10,377
577
10,450
10,894
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Svft Queen
Athena
12
0 / 2 / 11
8,985
499
5,654
14,389
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
8,624
479
3,921
11,939
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
Vorloras
Chang'e
16
8 / 0 / 3
10,162
565
9,067
7,193
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
22
22
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
5
10.5
L
5
5
2
1.2
L
Ares
MagixDt
Ares
0
5
2
0.2
L
Arachne
OrzExo
Arachne
2
4
3
0.88
W
Hercules
Superac5
Hercules
4
2
4
3
W
Athena
Svft Queen
Athena
0
2
11
2.75
W
2
5
0
0.4
L
Thoth
VnX-XII
Thoth
1
3
3
0.83
W
Chang'e
Vorloras
Chang'e
8
0
3
9.5
L
Hou Yi
codeknd
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
43,946
66,231
Taken
55,872
31,079
Mitigated
31,645
22,416
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,854
5,794
0
6,393
11,457
4,545
2,349
4,780
6,677
0
85,953
L
12,603
6,075
0
4,910
13,015
4,240
7,697
3,445
9,514
83,718
0
L
Ares
MagixDt
Ares
3,414
162
179
2,698
12,945
11,382
352
5,032
7,841
13,583
0
L
Arachne
OrzExo
Arachne
7,026
3,983
0
9,697
18,611
7,962
623
3,193
15,270
0
63,385
W
Hercules
Superac5
Hercules
10,450
2,741
0
4,279
10,894
5,009
437
1,794
9,100
0
68,148
W
Athena
Svft Queen
Athena
5,654
1,219
310
3,087
14,389
13,983
12
5,711
8,678
18,424
0
W
3,921
697
0
2,108
11,939
5,604
534
5,755
6,184
33,206
0
L
Thoth
VnX-XII
Thoth
4,044
240
0
1,855
9,576
3,231
276
3,562
5,715
65,227
0
W
Chang'e
Vorloras
Chang'e
9,067
342
2,254
3,088
7,193
2,504
1,110
2,021
5,172
47,774
0
L
Hou Yi
codeknd
Hou Yi
4,883
3,192
0
3,077
12,084
4,264
0
2,809
9,049
0
50,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
49,658
521
Minions Killed
453
0
Camps Cleared
0
1,711,260
Distance Traveled
1,690,974
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,510
639
151
8
0
317,266
2
L
Sol
11,210
623
167
9
0
307,169
1
L
Ares
7,961
442
17
1
0
338,785
1
L
Arachne
9,428
524
116
6
0
396,841
3
W
Hercules
10,377
577
121
7
0
404,317
2
W
Athena
8,985
499
20
1
0
288,208
0
W
Artio
8,624
479
64
4
0
338,976
0
L
Thoth
9,245
514
131
7
0
351,737
3
W
Chang'e
10,162
565
97
5
0
342,207
3
L
Hou Yi
8,225
457
90
5
0
316,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role