Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Frihk
Susano
Level 123
God Stats
29W - 8L
2,075 SR
Queue Stats
516W - 174L
1,856 Elo+
Party 2
Terra
Terra
Genmaïcha
Terra
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 31L
1,827 Elo+
Party 2
Cupid
Cupid
Treeqwa
Cupid
Level 29
God Stats
3W - 0L
1,870 SR
Queue Stats
160W - 10L
2,094 Elo+
Party 2
Team Averages
Level 95
1,689 SR
1,755 Elo+

VS

Team Averages
Level 65
1,477 SR
1,533 Elo+
Baron Samedi
Baron Samedi
CryZinator
Baron Samedi
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 219L
1,576 Elo+
Party 3
Guan Yu
Guan Yu
NaturesEyes
Guan Yu
Level 40
God Stats
16W - 8L
1,352 SR
Queue Stats
161W - 79L
1,277 Elo+
Party 3
Fenrir
Fenrir
ODSTPIO
Fenrir
Level 29
God Stats
2W - 3L
1,531 SR
Queue Stats
229W - 259L
1,624 Elo+
Party 1
The Morrigan
The Morrigan
StygianOrchid
The Morrigan
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
347W - 269L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
TeeyMaster
Heimdallr
Level 44
God Stats
1W - 7L
1,500 SR
Queue Stats
46W - 59L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 3 / 1
7,364
669
9,362
8,111
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
 
Gilgamesh
10
2 / 1 / 0
6,280
571
4,843
6,947
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Frihk
Susano
13
8 / 0 / 2
7,609
692
4,393
6,021
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
10
0 / 1 / 10
6,232
567
2,949
6,944
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Treeqwa
Cupid
12
4 / 1 / 5
7,197
654
7,558
8,595
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CryZinator
Baron Samedi
8
0 / 4 / 2
5,078
462
4,068
9,266
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
NaturesEyes
Guan Yu
10
1 / 2 / 0
5,501
500
4,759
8,318
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ODSTPIO
Fenrir
9
2 / 4 / 1
5,648
513
4,940
8,429
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
StygianOrchid
The Morrigan
9
1 / 6 / 0
5,348
486
5,720
7,424
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TeeyMaster
Heimdallr
9
2 / 4 / 0
5,641
513
4,634
6,642
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
6
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
1
2.17
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Baron Samedi
CryZinator
Baron Samedi
0
4
2
0.25
W
Susano
Frihk
Susano
8
0
2
9
W
Terra
0
1
10
5
L
Guan Yu
NaturesEyes
Guan Yu
1
2
0
0.5
L
Fenrir
ODSTPIO
Fenrir
2
4
1
0.63
L
The Morrigan
StygianOrchid
The Morrigan
1
6
0
0.17
L
Heimdallr
TeeyMaster
Heimdallr
2
4
0
0.5
W
Cupid
Treeqwa
Cupid
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
24,121
36,618
Taken
40,079
15,480
Mitigated
18,735
14,508
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,362
3,847
0
3,852
8,111
1,704
0
214
7,897
51,492
0
W
Gilgamesh
 
Gilgamesh
4,843
1,846
0
2,247
6,947
4,222
816
0
6,589
0
27,709
L
Baron Samedi
CryZinator
Baron Samedi
4,068
719
659
2,733
9,266
4,833
0
2,531
6,735
15,654
0
W
Susano
Frihk
Susano
4,393
2,161
0
1,579
6,021
2,096
0
1,000
4,989
0
50,715
W
Terra
2,949
305
879
2,301
6,944
4,463
0
2,551
4,393
10,909
1,516
L
Guan Yu
NaturesEyes
Guan Yu
4,759
651
0
4,356
8,318
7,066
0
0
8,318
0
22,204
L
Fenrir
ODSTPIO
Fenrir
4,940
1,182
0
3,096
8,429
2,655
0
4,227
4,202
0
20,602
L
The Morrigan
StygianOrchid
The Morrigan
5,720
1,612
0
1,317
7,424
2,230
0
529
6,895
33,960
3,597
L
Heimdallr
TeeyMaster
Heimdallr
4,634
1,960
124
978
6,642
1,951
0
4,424
2,218
0
26,060
W
Cupid
Treeqwa
Cupid
7,558
5,170
30
3,620
8,595
2,995
382
4,324
4,271
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
27,216
373
Minions Killed
234
0
Camps Cleared
0
1,121,601
Distance Traveled
1,005,055
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,364
669
91
8
0
222,703
3
W
Gilgamesh
6,280
571
62
6
0
199,241
1
L
Baron Samedi
5,078
462
26
2
0
191,405
3
W
Susano
7,609
692
93
8
0
253,261
3
W
Terra
6,232
567
33
3
0
242,638
5
L
Guan Yu
5,501
500
54
5
0
189,016
2
L
Fenrir
5,648
513
34
3
0
242,010
3
L
The Morrigan
5,348
486
67
6
0
192,038
7
L
Heimdallr
5,641
513
53
5
0
190,586
3
W
Cupid
7,197
654
94
9
0
203,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role