Player Matchup

Gilgamesh
Gilgamesh
MiDWeSTMatt72
Gilgamesh
Level 56
God Stats
50W - 53L
1,442 SR
Queue Stats
556W - 588L
1,415 Elo+
Party 1
Freya
Freya
Tardoboy2
Freya
Level 66
God Stats
62W - 56L
1,482 SR
Queue Stats
538W - 556L
1,450 Elo+
Party 1
Mulan
Mulan
XxRedRose28xX
Mulan
Level 27
God Stats
207W - 250L
1,414 SR
Queue Stats
334W - 409L
1,401 Elo+
Party 1
Yemoja
Yemoja
deathlok80
Yemoja
Level 63
God Stats
5W - 5L
1,574 SR
Queue Stats
6W - 11L
1,419 Elo+
Party 2
Izanami
Izanami
drunk_insurgent
Izanami
Level 89
God Stats
3W - 2L
1,514 SR
Queue Stats
10W - 14L
1,384 Elo+
Party 2
Team Averages
Level 60
1,485 SR
1,414 Elo+

VS

Team Averages
Level 83
1,459 SR
1,420 Elo+
Freya
Freya
 
Freya
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DJAxiom
Ah Puch
Level 154
God Stats
1W - 3L
1,319 SR
Queue Stats
36W - 38L
1,326 Elo+
Solo
Kali
Kali
OneB88bH88ker
Kali
Level 86
God Stats
89W - 76L
1,476 SR
Queue Stats
450W - 493L
1,472 Elo+
Solo
Neith
Neith
Yawshu
Neith
Level 57
God Stats
48W - 52L
1,565 SR
Queue Stats
278W - 279L
1,417 Elo+
Solo
Mulan
Mulan
sealz br0ken
Mulan
Level 58
God Stats
6W - 8L
1,432 SR
Queue Stats
423W - 414L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MiDWeSTMatt72
Gilgamesh
16
17 / 4 / 6
11,065
651
13,877
14,393
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Tardoboy2
Freya
16
8 / 5 / 11
10,664
627
20,513
19,255
8,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 11
9,543
561
8,288
15,685
11,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
deathlok80
Yemoja
13
2 / 1 / 13
9,379
552
7,875
14,024
11,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 4 / 9
9,288
546
8,010
10,437
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 9 / 0
7,026
413
3,404
13,551
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
DJAxiom
Ah Puch
14
8 / 7 / 4
9,424
554
16,362
15,019
5,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 4
8,227
484
8,408
18,356
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Yawshu
Neith
12
1 / 6 / 4
7,306
430
10,119
11,824
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 6
8,531
502
9,621
16,138
10,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
33
Kills
17
17
Deaths
33
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
9
0
0.22
L
Ah Puch
DJAxiom
Ah Puch
8
7
4
1.43
W
Gilgamesh
MiDWeSTMatt72
Gilgamesh
17
4
6
5
L
4
6
4
1
W
Freya
Tardoboy2
Freya
8
5
11
2.7
W
4
3
11
3.17
L
Neith
Yawshu
Neith
1
6
4
0.5
W
Yemoja
deathlok80
Yemoja
2
1
13
8.5
W
2
4
9
1.63
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,563
Damage
47,914
73,794
Taken
74,888
45,631
Mitigated
31,737
23,420
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,404
1,749
0
3,649
13,551
4,211
0
4,808
8,743
27,991
0
L
Ah Puch
DJAxiom
Ah Puch
16,362
1,639
100
5,487
15,019
5,326
38
6,022
8,997
49,590
0
W
Gilgamesh
MiDWeSTMatt72
Gilgamesh
13,877
3,771
0
1,124
14,393
9,734
1,125
1,020
13,373
0
42,164
L
8,408
4,538
0
3,330
18,356
7,261
0
7,200
11,054
0
37,384
W
Freya
Tardoboy2
Freya
20,513
8,017
0
9,406
19,255
8,317
2,929
7,224
12,031
66,742
0
W
8,288
668
163
3,922
15,685
11,941
1,159
2,315
13,370
6,023
34,579
L
Neith
Yawshu
Neith
10,119
3,801
0
3,025
11,824
4,283
0
3,930
7,894
0
32,581
W
Yemoja
deathlok80
Yemoja
7,875
771
4,612
2,735
14,024
11,610
87
5,611
8,413
19,931
8,828
W
8,010
6,202
179
1,279
10,437
4,029
4,703
3,596
6,841
0
62,367
L
9,621
1,864
81
4,707
16,138
10,656
0
6,038
9,976
0
43,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
40,514
418
Minions Killed
325
0
Camps Cleared
0
1,554,202
Distance Traveled
1,385,439
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,026
413
54
3
0
224,869
0
L
Ah Puch
9,424
554
66
4
0
269,103
1
W
Gilgamesh
11,065
651
52
3
0
322,277
0
L
Kali
8,227
484
60
4
0
300,423
0
W
Freya
10,664
627
100
6
0
275,835
2
W
Mulan
9,543
561
92
5
0
340,010
2
L
Neith
7,306
430
51
3
0
282,984
0
W
Yemoja
9,379
552
31
2
0
314,700
1
W
Izanami
9,288
546
143
8
0
301,380
0
L
Mulan
8,531
502
94
6
0
308,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role