Player Matchup

Jormungandr
Jormungandr
Dolphino Ben
Jormungandr
Level 44
God Stats
14W - 33L
1,323 SR
Queue Stats
42W - 83L
1,211 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HiMyNameIsFlOw96
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
IIIILollypopIIII
Nu Wa
Level 24
God Stats
6W - 15L
1,302 SR
Queue Stats
10W - 22L
1,346 Elo+
Party 2
Fenrir
Fenrir
The Zekta
Fenrir
Level 16
God Stats
0W - 3L
1,323 SR
Queue Stats
1W - 9L
1,211 Elo+
Party 3
Ra
Ra
enzo435
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,388 Elo+
Party 2
Team Averages
Level 35
1,390 SR
1,316 Elo+

VS

Team Averages
Level 63
1,602 SR
1,515 Elo+
Zeus
Zeus
BaronTypical
Zeus
Level 89
God Stats
33W - 35L
1,656 SR
Queue Stats
254W - 279L
1,552 Elo+
Party 1
Cerberus
Cerberus
EMWICKED
Cerberus
Level 61
God Stats
24W - 18L
1,635 SR
Queue Stats
137W - 155L
1,552 Elo+
Party 1
Neith
Neith
Teffisa
Neith
Level 40
God Stats
111W - 125L
1,486 SR
Queue Stats
114W - 127L
1,506 Elo+
Party 1
Vamana
Vamana
dreamfaucheur
Vamana
Level 44
God Stats
9W - 8L
1,496 SR
Queue Stats
91W - 108L
1,450 Elo+
Solo
Artemis
Artemis
zodijak93
Artemis
Level 83
God Stats
4W - 1L
1,738 SR
Queue Stats
7W - 6L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dolphino Ben
Jormungandr
19
2 / 2 / 8
14,601
1,123
21,162
22,675
10,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
HiMyNameIsFlOw96
Ah Muzen Cab
20
2 / 11 / 9
14,217
1,094
14,333
25,932
9,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 7
13,598
1,046
12,802
12,986
3,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
The Zekta
Fenrir
19
1 / 10 / 5
12,780
983
10,694
30,272
10,971
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 5
14,953
1,150
18,760
20,391
7,161
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 13
15,958
1,228
30,357
11,971
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
EMWICKED
Cerberus
20
6 / 2 / 27
15,980
1,229
17,547
21,821
22,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Teffisa
Neith
20
9 / 2 / 13
15,877
1,221
17,928
11,754
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 23
14,124
1,086
15,964
23,412
23,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
zodijak93
Artemis
20
6 / 0 / 18
15,252
1,173
24,660
14,942
5,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
130
14
Kills
36
36
Deaths
14
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
13
5
13
3.9
L
Jormungandr
Dolphino Ben
Jormungandr
2
2
8
3
W
Cerberus
EMWICKED
Cerberus
6
2
27
9.75
L
Ah Muzen Cab
HiMyNameIsFlOw96
Ah Muzen Cab
2
11
9
0.59
L
3
6
7
1.08
W
Neith
Teffisa
Neith
9
2
13
7.75
L
Fenrir
The Zekta
Fenrir
1
10
5
0.35
W
2
5
23
2.7
L
6
7
5
1.21
W
Artemis
zodijak93
Artemis
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
106,456
112,256
Taken
83,900
41,730
Mitigated
59,110
9,192
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,357
1,116
0
568
11,971
3,502
0
8,178
3,793
62,008
0
L
Jormungandr
Dolphino Ben
Jormungandr
21,162
4,027
0
1,527
22,675
10,129
0
7,957
14,365
62,061
0
W
Cerberus
EMWICKED
Cerberus
17,547
59
285
7,981
21,821
22,822
0
12,193
9,628
33,336
0
L
Ah Muzen Cab
HiMyNameIsFlOw96
Ah Muzen Cab
14,333
7,066
0
2,546
25,932
9,556
0
10,608
15,202
0
36,028
L
12,802
4,585
0
199
12,986
3,913
0
5,078
7,772
28,814
0
W
Neith
Teffisa
Neith
17,928
9,316
0
2,866
11,754
3,858
0
7,099
4,655
0
51,730
L
Fenrir
The Zekta
Fenrir
10,694
1,675
0
722
30,272
10,971
0
15,191
14,840
0
22,954
W
15,964
8,159
0
9,530
23,412
23,728
0
15,377
8,035
0
45,952
L
18,760
1,026
2,675
1,523
20,391
7,161
0
7,932
12,173
45,587
0
W
Artemis
zodijak93
Artemis
24,660
9,042
442
7,989
14,942
5,200
0
9,877
5,065
0
48,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,149
Gold Earned
77,191
238
Minions Killed
344
13
Camps Cleared
6
1,247,313
Distance Traveled
1,274,782
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,958
1,228
91
7
2
228,847
1
L
Jormungandr
14,601
1,123
76
6
8
264,782
2
W
Cerberus
15,980
1,229
45
3
0
282,661
0
L
Ah Muzen Cab
14,217
1,094
53
4
1
223,924
0
L
Nu Wa
13,598
1,046
29
2
2
237,303
0
W
Neith
15,877
1,221
92
7
0
246,834
0
L
Fenrir
12,780
983
21
2
1
280,156
0
W
Vamana
14,124
1,086
58
4
0
261,981
0
L
Ra
14,953
1,150
59
5
1
241,148
0
W
Artemis
15,252
1,173
58
4
4
254,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role