Player Matchup

Poseidon
Poseidon
Andre_Lima27
Poseidon
Level 116
God Stats
38W - 42L
1,638 SR
Queue Stats
473W - 545L
1,293 Elo+
Solo
Ne Zha
Ne Zha
God_Slayer0
Ne Zha
Level 157
God Stats
5W - 7L
1,691 SR
Queue Stats
122W - 135L
1,574 Elo+
Solo
Cupid
Cupid
Savage Motas
Cupid
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 41L
1,151 Elo+
Solo
Osiris
Osiris
Tgaming9890
Osiris
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 45L
1,500 Elo+
Solo
Hercules
Hercules
warax500
Hercules
Level 36
God Stats
1W - 1L
1,510 SR
Queue Stats
4W - 4L
1,497 Elo+
Solo
Team Averages
Level 91
1,568 SR
1,403 Elo+

VS

Team Averages
Level 76
1,568 SR
1,510 Elo+
Osiris
Osiris
Ajacobrc
Osiris
Level 80
God Stats
1W - 4L
1,154 SR
Queue Stats
22W - 24L
1,432 Elo+
Solo
Skadi
Skadi
Jacobwolf197
Skadi
Level 63
God Stats
23W - 12L
1,566 SR
Queue Stats
37W - 33L
1,434 Elo+
Solo
Jormungandr
Jormungandr
RedH3adHunt3r
Jormungandr
Level 116
God Stats
8W - 4L
1,761 SR
Queue Stats
156W - 153L
1,577 Elo+
Solo
Susano
Susano
ThomiPlayer16
Susano
Level 63
God Stats
3W - 0L
1,663 SR
Queue Stats
44W - 37L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Yariatzi33
Nu Wa
Level 56
God Stats
9W - 7L
1,697 SR
Queue Stats
22W - 24L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andre_Lima27
Poseidon
17
7 / 4 / 1
10,624
506
13,133
14,368
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
2 / 5 / 0
9,236
440
7,676
17,981
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 1
6,680
318
2,188
5,544
1,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
0 / 2 / 6
8,902
424
9,934
16,740
12,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
warax500
Hercules
15
2 / 3 / 4
9,070
432
2,735
17,562
10,401
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ajacobrc
Osiris
15
1 / 4 / 5
10,474
499
6,712
19,441
23,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 3
11,667
556
12,635
11,081
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RedH3adHunt3r
Jormungandr
19
7 / 2 / 4
12,574
599
12,835
16,345
13,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 2
11,529
549
6,144
19,246
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
2 / 0 / 3
11,463
546
14,675
8,038
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
13
Kills
16
16
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ajacobrc
Osiris
1
4
5
0.88
L
Poseidon
Andre_Lima27
Poseidon
7
4
1
1.88
L
Ne Zha
2
5
0
0.4
W
4
5
3
1.1
W
Jormungandr
RedH3adHunt3r
Jormungandr
7
2
4
4.5
L
2
2
1
1.25
L
Osiris
0
2
6
1.5
W
2
3
2
1
W
Nu Wa
2
0
3
3.5
L
Hercules
warax500
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
53,001
72,195
Taken
74,151
36,849
Mitigated
52,763
17,117
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ajacobrc
Osiris
6,712
2,411
0
5,000
19,441
23,037
0
5,533
13,908
339
34,238
L
Poseidon
Andre_Lima27
Poseidon
13,133
2,255
297
6,450
14,368
4,640
0
8,589
5,383
79,181
0
L
Ne Zha
7,676
2,396
305
5,981
17,981
7,856
436
3,919
13,766
0
63,095
W
12,635
6,547
0
2,193
11,081
3,825
9,311
2,593
8,488
0
72,164
W
Jormungandr
RedH3adHunt3r
Jormungandr
12,835
4,059
0
4,219
16,345
13,038
789
2,771
13,206
81,108
0
L
2,188
1,055
139
924
5,544
1,296
450
2,803
2,517
0
13,695
L
Osiris
9,934
3,029
0
369
16,740
12,656
378
5,414
10,998
6,480
35,464
W
6,144
705
279
7,832
19,246
8,019
594
1,235
18,011
0
80,451
W
Nu Wa
14,675
4,076
0
3,290
8,038
4,844
2,802
2,882
5,156
69,772
0
L
Hercules
warax500
Hercules
2,735
447
413
2,239
17,562
10,401
309
5,514
11,736
0
36,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
57,707
374
Minions Killed
514
0
Camps Cleared
0
1,704,296
Distance Traveled
1,820,160
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,474
499
57
3
0
363,214
1
L
Poseidon
10,624
506
130
6
0
355,494
7
L
Ne Zha
9,236
440
102
5
0
407,320
13
W
Skadi
11,667
556
113
5
0
374,364
0
W
Jormungandr
12,574
599
108
5
0
355,185
4
L
Cupid
6,680
318
22
1
0
168,946
2
L
Osiris
8,902
424
66
3
0
402,335
2
W
Susano
11,529
549
122
6
0
369,774
15
W
Nu Wa
11,463
546
114
5
0
357,623
4
L
Hercules
9,070
432
54
3
0
370,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role