Player Matchup

Yemoja
Yemoja
D3ADp00I420
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Just4Shiggles
Nu Wa
Level 145
God Stats
88W - 75L
1,753 SR
Queue Stats
856W - 991L
1,355 Elo+
Solo
Charybdis
Charybdis
Kevinedu2310
Charybdis
Level 84
God Stats
11W - 7L
1,631 SR
Queue Stats
11W - 10L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Mondrizzle
Guan Yu
Level 61
God Stats
6W - 7L
1,262 SR
Queue Stats
143W - 136L
1,255 Elo+
Solo
Kali
Kali
Starkerseiin7
Kali
Level 58
God Stats
3W - 1L
1,731 SR
Queue Stats
40W - 44L
1,358 Elo+
Solo
Team Averages
Level 73
1,575 SR
1,360 Elo+

VS

Team Averages
Level 85
1,341 SR
1,421 Elo+
Bakasura
Bakasura
 
Bakasura
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CauzOfDeath316
Ra
Level 57
God Stats
0W - 1L
1,253 SR
Queue Stats
12W - 24L
1,306 Elo+
Solo
Chang'e
Chang'e
Nesshii
Chang'e
Level 108
God Stats
137W - 149L
1,382 SR
Queue Stats
430W - 463L
1,352 Elo+
Solo
Odin
Odin
TripYoYo
Odin
Level 66
God Stats
0W - 2L
1,272 SR
Queue Stats
35W - 30L
1,588 Elo+
Solo
Mulan
Mulan
plopperflop
Mulan
Level 114
God Stats
0W - 2L
1,298 SR
Queue Stats
62W - 91L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 1 / 2
9,701
606
89
4,548
2,138
20
8 / 2 / 11
13,240
828
32,336
10,373
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kevinedu2310
Charybdis
20
9 / 3 / 12
13,132
821
32,723
16,877
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Mondrizzle
Guan Yu
19
8 / 4 / 7
12,203
763
18,962
23,151
27,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 12
12,027
752
11,120
18,191
8,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
5 / 3 / 5
12,683
793
11,940
26,054
9,316
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 4
11,016
689
6,822
17,116
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Nesshii
Chang'e
20
2 / 5 / 6
12,122
758
9,055
17,862
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
3 / 4 / 11
11,675
730
15,820
19,123
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 5 / 5
11,574
723
12,575
29,853
20,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
27
Kills
16
16
Deaths
27
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
3
5
2.5
L
2
10
4
0.4
W
Yemoja
0
1
2
1
W
8
2
11
6.75
W
Charybdis
Kevinedu2310
Charybdis
9
3
12
5
W
Guan Yu
Mondrizzle
Guan Yu
8
4
7
2.88
L
Chang'e
Nesshii
Chang'e
2
5
6
1
W
2
6
12
1.33
L
Odin
3
4
11
2.13
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,230
Damage
56,212
73,140
Taken
110,008
48,267
Mitigated
54,241
20,136
Healing
35,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,940
7,364
1,774
6,407
26,054
9,316
906
5,783
20,271
295
27,728
L
6,822
850
1,247
2,604
17,116
4,655
440
3,607
13,509
33,349
0
W
Yemoja
89
89
411
0
4,548
2,138
0
531
3,951
2,131
0
W
32,336
7,938
0
1,608
10,373
3,518
1,906
2,404
7,618
86,325
0
W
Charybdis
Kevinedu2310
Charybdis
32,723
15,489
0
6,597
16,877
6,955
4,546
3,278
12,884
0
75,950
W
Guan Yu
Mondrizzle
Guan Yu
18,962
2,274
2,376
4,607
23,151
27,450
314
6,254
15,644
0
35,652
L
Chang'e
Nesshii
Chang'e
9,055
614
3,178
6,854
17,862
4,714
1,530
5,541
12,321
74,044
0
W
11,120
5,186
0
4,537
18,191
8,206
100
3,555
13,968
0
39,853
L
Odin
15,820
3,175
847
5,118
19,123
14,596
338
7,305
11,818
39
39,466
L
12,575
1,677
126
7,108
29,853
20,960
417
10,189
19,664
0
36,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
59,070
273
Minions Killed
351
0
Camps Cleared
0
1,511,846
Distance Traveled
1,565,543
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,683
793
57
4
0
358,102
0
L
Ra
11,016
689
58
4
0
266,596
0
W
Yemoja
9,701
606
4
0
0
206,220
0
W
Nu Wa
13,240
828
89
6
0
303,394
4
W
Charybdis
13,132
821
99
6
0
312,007
2
W
Guan Yu
12,203
763
27
2
0
347,692
0
L
Chang'e
12,122
758
117
7
0
294,541
1
W
Kali
12,027
752
54
3
0
342,533
3
L
Odin
11,675
730
64
4
0
345,330
0
L
Mulan
11,574
723
55
3
0
300,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role