Player Matchup

Tyr
Tyr
Ganta Delra DOD
Tyr
Level 158
God Stats
11W - 6L
1,677 SR
Queue Stats
251W - 242L
1,597 Elo+
Party 1
Fenrir
Fenrir
Hachimanx3
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
ItsAaTrap
Xbalanque
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 139L
1,476 Elo+
Party 2
Atlas
Atlas
Z3br4c4k3s1
Atlas
Level 67
God Stats
1W - 5L
1,447 SR
Queue Stats
31W - 41L
1,505 Elo+
Party 1
Olorun
Olorun
kindafragging
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,738 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,570 Elo+

VS

Team Averages
Level 78
1,656 SR
1,711 Elo+
Zhong Kui
Zhong Kui
Acnxlxgia
Zhong Kui
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 247L
1,559 Elo+
Party 4
Heimdallr
Heimdallr
Astrobunz
Heimdallr
Level 105
God Stats
13W - 10L
1,732 SR
Queue Stats
390W - 327L
1,829 Elo+
Party 3
Osiris
Osiris
Chuparme
Osiris
Level 108
God Stats
3W - 0L
1,810 SR
Queue Stats
61W - 31L
1,863 Elo+
Party 3
Sol
Sol
TurbinalCoder91
Sol
Level 47
God Stats
8W - 4L
1,767 SR
Queue Stats
824W - 737L
1,722 Elo+
Party 3
Bastet
Bastet
Yungslatt22
Bastet
Level 23
God Stats
5W - 8L
1,471 SR
Queue Stats
450W - 387L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,086
509
4,123
11,499
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
Hachimanx3
Fenrir
8
0 / 4 / 1
4,658
466
1,990
6,646
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ItsAaTrap
Xbalanque
8
1 / 3 / 0
4,562
456
2,258
5,119
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,682
468
1,212
7,052
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,133
613
2,778
4,742
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acnxlxgia
Zhong Kui
9
2 / 1 / 3
5,546
555
3,417
3,860
2,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Astrobunz
Heimdallr
10
6 / 0 / 1
6,451
645
7,184
5,435
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Chuparme
Osiris
12
2 / 0 / 1
6,653
665
6,231
5,046
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 2
6,616
662
4,591
5,726
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
2 / 1 / 2
5,947
595
3,566
5,477
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Acnxlxgia
Zhong Kui
2
1
3
3.5
W
Heimdallr
Astrobunz
Heimdallr
6
0
1
6.5
W
Osiris
Chuparme
Osiris
2
0
1
2.5
L
1
4
0
0.25
L
Fenrir
Hachimanx3
Fenrir
0
4
1
0.13
L
Xbalanque
ItsAaTrap
Xbalanque
1
3
0
0.33
W
1
0
2
2
W
Bastet
2
1
2
3
L
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
24,989
35,058
Taken
25,544
13,680
Mitigated
10,848
12,767
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Acnxlxgia
Zhong Kui
3,417
557
0
991
3,860
2,474
0
268
3,592
20,204
0
W
Heimdallr
Astrobunz
Heimdallr
7,184
3,423
0
2,668
5,435
1,628
0
882
4,553
0
30,985
W
Osiris
Chuparme
Osiris
6,231
2,227
0
4,160
5,046
3,602
247
0
4,784
0
37,891
L
4,123
872
0
4,784
11,499
4,991
0
604
10,895
0
22,322
L
Fenrir
Hachimanx3
Fenrir
1,990
53
0
2,074
6,646
2,342
0
1,744
4,902
0
22,139
L
Xbalanque
ItsAaTrap
Xbalanque
2,258
715
0
1,270
5,119
1,312
0
1,415
3,704
0
22,421
W
4,591
1,479
0
2,647
5,726
1,660
0
1,782
3,913
45,941
0
W
Bastet
3,566
814
0
2,274
5,477
1,484
0
1,058
4,342
0
26,145
L
1,212
275
107
1,704
7,052
3,358
0
2,135
4,917
9,733
0
L
2,778
1,352
114
2,714
4,742
1,677
0
2,110
2,632
43,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
31,213
259
Minions Killed
348
0
Camps Cleared
0
973,700
Distance Traveled
990,354
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,546
555
36
4
0
175,460
2
W
Heimdallr
6,451
645
58
6
0
184,084
4
W
Osiris
6,653
665
86
9
0
202,872
4
L
Tyr
5,086
509
38
4
0
208,900
2
L
Fenrir
4,658
466
53
5
0
190,068
0
L
Xbalanque
4,562
456
46
5
0
197,161
2
W
Sol
6,616
662
101
10
0
203,205
4
W
Bastet
5,947
595
67
7
0
224,733
2
L
Atlas
4,682
468
14
1
0
182,651
0
L
Olorun
6,133
613
108
11
0
194,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role