Player Matchup

Nu Wa
Nu Wa
Creamy McDreamy
Nu Wa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 121L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
ImDiIIyDiIIy
Hun Batz
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 105L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
LiamKoopa
Gilgamesh
Level 158
God Stats
3W - 2L
1,284 SR
Queue Stats
176W - 169L
1,226 Elo+
Solo
Heimdallr
Heimdallr
MercifulBuddha96
Heimdallr
Level 124
God Stats
16W - 15L
1,544 SR
Queue Stats
433W - 439L
1,640 Elo+
Party 3
Kuzenbo
Kuzenbo
killerstringbean
Kuzenbo
Level 112
God Stats
10W - 11L
1,807 SR
Queue Stats
158W - 157L
1,527 Elo+
Party 3
Team Averages
Level 128
1,527 SR
1,490 Elo+

VS

Team Averages
Level 127
1,492 SR
1,562 Elo+
Nemesis
Nemesis
ImMedranoo
Nemesis
Level 122
God Stats
6W - 6L
1,746 SR
Queue Stats
61W - 74L
1,532 Elo+
Solo
Athena
Athena
PhatAssDom
Athena
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 77L
1,616 Elo+
Party 1
Agni
Agni
SahDezii
Agni
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,618 Elo+
Party 1
Neith
Neith
ihsanboy-boy
Neith
Level 97
God Stats
19W - 19L
1,445 SR
Queue Stats
95W - 102L
1,520 Elo+
Solo
Anubis
Anubis
xBismackBiyombo
Anubis
Level 126
God Stats
0W - 3L
1,271 SR
Queue Stats
21W - 19L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,321
632
4,161
5,789
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ImDiIIyDiIIy
Hun Batz
10
1 / 0 / 4
6,216
622
2,882
5,579
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LiamKoopa
Gilgamesh
12
5 / 1 / 0
7,147
715
5,695
8,655
3,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
10
4 / 0 / 0
6,076
608
5,101
4,005
1,228
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
5,917
592
2,035
6,734
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImMedranoo
Nemesis
9
0 / 1 / 3
5,125
513
4,999
6,585
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
PhatAssDom
Athena
6
1 / 1 / 0
4,575
458
1,709
5,368
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
3 / 2 / 1
5,996
600
3,557
4,039
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,708
471
3,829
5,428
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,665
567
4,484
6,682
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Hun Batz
ImDiIIyDiIIy
Hun Batz
1
0
4
3
L
Nemesis
ImMedranoo
Nemesis
0
1
3
1.5
W
Gilgamesh
LiamKoopa
Gilgamesh
5
1
0
5
W
Heimdallr
4
0
0
4
L
Athena
PhatAssDom
Athena
1
1
0
1
L
Agni
3
2
1
1.75
L
0
3
1
0.17
W
0
2
3
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
18,578
30,762
Taken
28,102
11,668
Mitigated
9,468
10,421
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,161
346
0
1,371
5,789
1,356
0
2,559
3,230
38,320
0
W
Hun Batz
ImDiIIyDiIIy
Hun Batz
2,882
931
0
1,352
5,579
1,520
302
1,169
4,410
0
31,998
L
Nemesis
ImMedranoo
Nemesis
4,999
2,010
0
1,641
6,585
2,374
0
738
5,772
0
27,990
W
Gilgamesh
LiamKoopa
Gilgamesh
5,695
2,080
0
2,891
8,655
3,821
1,052
3,630
5,025
0
37,031
W
Heimdallr
5,101
2,073
0
1,288
4,005
1,228
508
749
3,256
0
36,725
L
Athena
PhatAssDom
Athena
1,709
628
0
1,533
5,368
1,892
0
1,520
3,806
9,403
0
L
Agni
3,557
58
0
750
4,039
1,045
0
1,588
2,267
35,782
0
L
3,829
1,193
0
1,548
5,428
1,437
0
1,443
3,930
0
24,942
W
2,035
945
1,595
1,924
6,734
3,743
0
1,643
5,091
16,108
0
L
4,484
182
0
2,333
6,682
2,720
84
522
6,118
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
26,069
335
Minions Killed
234
0
Camps Cleared
0
1,038,826
Distance Traveled
971,306
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,321
632
82
8
0
189,351
2
W
Hun Batz
6,216
622
61
6
0
242,840
4
L
Nemesis
5,125
513
39
4
0
229,381
1
W
Gilgamesh
7,147
715
86
9
0
200,147
1
W
Heimdallr
6,076
608
80
8
0
190,866
0
L
Athena
4,575
458
10
1
0
207,210
3
L
Agni
5,996
600
71
7
0
176,767
2
L
Neith
4,708
471
47
5
0
205,787
0
W
Kuzenbo
5,917
592
26
3
0
215,622
5
L
Anubis
5,665
567
67
7
0
152,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role