Player Matchup

Bakasura
Bakasura
DieHardSurUnDab
Bakasura
Level 47
God Stats
2W - 2L
1,755 SR
Queue Stats
267W - 277L
1,522 Elo+
Solo
Artemis
Artemis
MrDeath88
Artemis
Level 16
God Stats
2W - 1L
1,307 SR
Queue Stats
6W - 6L
1,343 Elo+
Party 2
Ra
Ra
PipilinDeSirius
Ra
Level 28
God Stats
1W - 0L
1,334 SR
Queue Stats
195W - 210L
1,556 Elo+
Party 1
Ymir
Ymir
TheShepard98
Ymir
Level 84
God Stats
2W - 2L
1,393 SR
Queue Stats
24W - 27L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
TheShield01
Gilgamesh
Level 138
God Stats
6W - 2L
1,841 SR
Queue Stats
140W - 139L
1,634 Elo+
Party 1
Team Averages
Level 63
1,526 SR
1,538 Elo+

VS

Team Averages
Level 68
1,564 SR
1,514 Elo+
Ares
Ares
B0XTR0T
Ares
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 135L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Joopter
Sun Wukong
Level 86
God Stats
26W - 12L
1,842 SR
Queue Stats
52W - 36L
1,727 Elo+
Solo
Ullr
Ullr
MiKEhUnTNEEDSU
Ullr
Level 38
God Stats
11W - 19L
1,248 SR
Queue Stats
231W - 256L
1,185 Elo+
Solo
Ravana
Ravana
PQQN5layerr
Ravana
Level 43
God Stats
7W - 4L
1,732 SR
Queue Stats
31W - 26L
1,595 Elo+
Solo
Persephone
Persephone
holzdaddy
Persephone
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 223L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 2 / 4
7,851
604
6,604
11,220
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MrDeath88
Artemis
13
5 / 0 / 6
7,719
594
8,985
5,362
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 4
7,735
595
6,154
8,140
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 0 / 10
7,356
566
5,153
7,468
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheShield01
Gilgamesh
14
2 / 1 / 0
8,064
620
4,646
11,357
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B0XTR0T
Ares
9
1 / 4 / 0
5,800
446
3,584
9,457
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Joopter
Sun Wukong
13
1 / 1 / 1
7,522
579
7,706
6,827
3,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 4 / 0
5,567
428
2,104
7,361
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
13
2 / 5 / 2
7,595
584
8,266
11,008
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
holzdaddy
Persephone
9
1 / 6 / 1
6,560
505
4,760
7,773
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
B0XTR0T
Ares
1
4
0
0.25
W
Bakasura
7
2
4
4.5
L
Sun Wukong
Joopter
Sun Wukong
1
1
1
1.5
L
0
4
0
0
W
Artemis
MrDeath88
Artemis
5
0
6
8
L
Ravana
2
5
2
0.6
W
3
2
4
2.5
W
3
0
10
8
W
Gilgamesh
TheShield01
Gilgamesh
2
1
0
2
L
Persephone
holzdaddy
Persephone
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
26,420
43,547
Taken
42,426
22,046
Mitigated
15,953
16,929
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
B0XTR0T
Ares
3,584
35
0
1,267
9,457
5,350
0
2,169
7,204
16,043
0
W
Bakasura
6,604
5,169
0
3,180
11,220
3,983
160
1,907
9,193
0
32,758
L
Sun Wukong
Joopter
Sun Wukong
7,706
1,565
0
2,241
6,827
3,523
0
0
6,757
0
50,942
L
2,104
866
0
1,427
7,361
1,597
0
1,772
5,589
0
23,416
W
Artemis
MrDeath88
Artemis
8,985
5,138
0
2,949
5,362
1,588
768
965
4,356
0
37,420
L
Ravana
8,266
2,958
0
1,707
11,008
3,524
0
3,738
6,644
0
52,620
W
6,154
417
587
3,341
8,140
2,814
877
2,395
5,689
48,140
0
W
5,153
1,071
390
2,101
7,468
5,093
26
2,271
5,116
19,495
0
W
Gilgamesh
TheShield01
Gilgamesh
4,646
1,532
0
4,381
11,357
8,568
0
462
10,849
0
51,406
L
Persephone
holzdaddy
Persephone
4,760
716
0
1,524
7,773
1,959
72
3,624
4,033
34,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
33,044
390
Minions Killed
333
0
Camps Cleared
0
1,332,840
Distance Traveled
1,117,966
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,800
446
20
2
0
232,276
3
W
Bakasura
7,851
604
79
6
0
314,718
2
L
Sun Wukong
7,522
579
108
8
0
240,232
3
L
Ullr
5,567
428
47
4
0
218,001
2
W
Artemis
7,719
594
71
5
0
228,000
2
L
Ravana
7,595
584
88
7
0
226,655
0
W
Ra
7,735
595
84
6
0
257,818
2
W
Ymir
7,356
566
32
2
0
265,266
3
W
Gilgamesh
8,064
620
124
10
0
267,038
5
L
Persephone
6,560
505
70
5
0
200,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role