Player Matchup

Scylla
Scylla
Silver I
BabyRed517
Scylla
Silver I
Level 141
God Stats
98W - 89L
1,674 SR
Queue Stats
366W - 341L
1,303 MMR
Party 1
Anhur
Anhur
Silver I
Fiona
Anhur
Silver I
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
168W - 149L
1,525 MMR
Party 1
Achilles
Achilles
Gold V
Hasheem
Achilles
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,418 MMR
Solo
Loki
Loki
Silver II
PrepareForWar
Loki
Silver II
Level 46
God Stats
5W - 9L
1,309 SR
Queue Stats
48W - 50L
1,456 MMR
Solo
Atlas
Atlas
Gold IV
a2725b
Atlas
Gold IV
Level 157
God Stats
11W - 6L
1,939 SR
Queue Stats
92W - 102L
1,419 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,585 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,475 SR
1,452 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
NSramirez16
Tiamat
Gold V
Level 160
God Stats
21W - 16L
1,592 SR
Queue Stats
52W - 42L
1,568 MMR
Party 2
Vamana
Vamana
Silver I
nicolas89
Vamana
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,398 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
tirey
Gilgamesh
Silver IV
Level 158
God Stats
0W - 5L
1,281 SR
Queue Stats
55W - 56L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyRed517
Scylla
11
0 / 0 / 0
6,225
566
1,226
3,064
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Fiona
Anhur
13
8 / 0 / 2
7,734
703
9,034
5,536
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Hasheem
Achilles
12
2 / 1 / 1
6,890
626
3,587
6,135
4,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 2 / 4
6,387
581
4,120
5,099
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
a2725b
Atlas
8
0 / 1 / 5
5,457
496
1,969
6,733
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioCliodhnaGeb

VS

Bans
MulanKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 0
5,378
489
2,177
6,522
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
8
1 / 6 / 0
5,207
473
2,927
7,756
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 0 / 1
6,197
563
4,161
3,626
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
nicolas89
Vamana
11
0 / 2 / 1
6,191
563
2,999
4,952
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
tirey
Gilgamesh
9
1 / 3 / 2
5,702
518
2,505
6,726
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
L
Izanami
 
Izanami
1
6
0
0.17
W
Scylla
BabyRed517
Scylla
0
0
0
0
W
Anhur
Fiona
Anhur
8
0
2
9
W
Achilles
Hasheem
Achilles
2
1
1
2.5
L
Tiamat
1
0
1
1.5
W
3
2
4
2.5
W
Atlas
a2725b
Atlas
0
1
5
2.5
L
Vamana
nicolas89
Vamana
0
2
1
0.25
L
Gilgamesh
tirey
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
14,769
26,567
Taken
29,582
10,349
Mitigated
9,576
9,243
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,177
154
30
2,088
6,522
1,740
0
879
5,643
8,486
0
L
Izanami
 
Izanami
2,927
2,270
0
1,227
7,756
673
0
620
7,136
0
29,415
W
Scylla
BabyRed517
Scylla
1,226
0
0
685
3,064
803
0
1,458
1,502
45,302
0
W
Anhur
Fiona
Anhur
9,034
5,315
0
3,236
5,536
1,588
878
758
4,778
0
53,648
W
Achilles
Hasheem
Achilles
3,587
1,270
0
1,665
6,135
4,252
0
0
6,135
0
38,282
L
Tiamat
4,161
555
0
1,259
3,626
2,200
0
1,372
2,254
40,476
0
W
4,120
1,032
0
2,088
5,099
1,294
0
1,241
3,768
0
30,192
W
Atlas
a2725b
Atlas
1,969
900
166
1,403
6,733
2,412
0
2,593
4,046
10,425
0
L
Vamana
nicolas89
Vamana
2,999
962
0
1,045
4,952
3,247
0
0
4,952
0
33,185
L
Gilgamesh
tirey
Gilgamesh
2,505
532
0
2,218
6,726
1,716
0
324
6,402
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
28,675
388
Minions Killed
323
0
Camps Cleared
0
1,084,920
Distance Traveled
1,075,471
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,378
489
9
1
0
198,370
3
L
Izanami
5,207
473
70
6
0
197,973
3
W
Scylla
6,225
566
96
9
0
209,904
6
W
Anhur
7,734
703
102
9
0
191,064
0
W
Achilles
6,890
626
105
10
0
213,524
1
L
Tiamat
6,197
563
100
9
0
216,713
4
W
Loki
6,387
581
63
6
0
232,482
3
W
Atlas
5,457
496
22
2
0
237,946
7
L
Vamana
6,191
563
85
8
0
220,487
5
L
Gilgamesh
5,702
518
59
5
0
241,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role