Player Matchup

Sol
Sol
Alyzayna
Sol
Level 32
God Stats
4W - 4L
1,273 SR
Queue Stats
27W - 17L
1,528 Elo+
Party 4
Bastet
Bastet
Arkriness
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,528 Elo+
Party 4
Atlas
Atlas
LeeryLetum
Atlas
Level 160
God Stats
20W - 11L
1,673 SR
Queue Stats
71W - 59L
1,312 Elo+
Party 4
Gilgamesh
Gilgamesh
SmallSparrow
Gilgamesh
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,519 Elo+
Party 3
Neith
Neith
StefanCelMic
Neith
Level 28
God Stats
5W - 3L
1,256 SR
Queue Stats
30W - 31L
1,356 Elo+
Party 3
Team Averages
Level 103
1,440 SR
1,449 Elo+

VS

Team Averages
Level 23
1,598 SR
1,506 Elo+
Thanatos
Thanatos
Azari11
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
Irksomespeckman
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Party 1
Kali
Kali
X-CrazyCocco-X
Kali
Level 28
God Stats
3W - 1L
1,698 SR
Queue Stats
48W - 23L
1,732 Elo+
Party 2
Osiris
Osiris
XxThe_ExpertoxX
Osiris
Level 28
God Stats
3W - 1L
1,793 SR
Queue Stats
64W - 30L
1,744 Elo+
Party 2
Janus
Janus
Zastem01
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
8,994
899
6,905
7,940
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Arkriness
Bastet
16
5 / 1 / 12
9,155
916
9,449
6,862
2,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
16
8 / 2 / 13
10,022
1,002
11,253
11,895
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SmallSparrow
Gilgamesh
16
7 / 2 / 6
9,006
901
9,191
7,178
7,274
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 11
9,693
969
12,857
8,455
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azari11
Thanatos
13
3 / 6 / 3
7,344
734
5,765
10,976
3,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Irksomespeckman
Xing Tian
13
0 / 4 / 3
7,142
714
3,993
15,155
10,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 3
8,549
855
4,588
11,069
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 4
7,821
782
6,721
14,560
13,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Zastem01
Janus
12
1 / 8 / 3
7,057
706
4,149
8,107
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
28
Kills
8
8
Deaths
28
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Bastet
Arkriness
Bastet
5
1
12
11
L
Thanatos
Azari11
Thanatos
3
6
3
0.75
L
Xing Tian
Irksomespeckman
Xing Tian
0
4
3
0.38
W
Atlas
8
2
13
7.25
W
Gilgamesh
SmallSparrow
Gilgamesh
7
2
6
5
W
6
2
11
5.75
L
2
3
3
1.17
L
2
7
4
0.57
L
Janus
Zastem01
Janus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
25,216
42,330
Taken
59,867
30,957
Mitigated
35,913
11,917
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,905
2,469
0
3,891
7,940
2,888
5,605
678
7,222
37,770
0
W
Bastet
Arkriness
Bastet
9,449
3,065
0
2,796
6,862
2,824
293
1,131
5,731
0
27,681
L
Thanatos
Azari11
Thanatos
5,765
981
0
3,196
10,976
3,957
0
1,488
9,488
0
12,414
L
Xing Tian
Irksomespeckman
Xing Tian
3,993
416
0
480
15,155
10,536
0
4,343
10,812
16,006
0
W
Atlas
11,253
4,715
439
2,210
11,895
13,829
479
4,000
7,699
21,538
0
W
Gilgamesh
SmallSparrow
Gilgamesh
9,191
2,386
0
169
7,178
7,274
326
1,361
5,703
0
21,671
W
12,857
5,717
0
2,412
8,455
4,142
2,354
832
7,551
0
40,583
L
4,588
1,872
0
3,162
11,069
4,865
0
4,307
6,762
0
27,964
L
6,721
1,505
0
671
14,560
13,976
12
4,236
10,324
282
14,332
L
Janus
Zastem01
Janus
4,149
386
0
0
8,107
2,579
0
3,784
4,323
10,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
37,913
232
Minions Killed
135
0
Camps Cleared
0
1,136,733
Distance Traveled
969,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,994
899
75
8
0
200,037
2
W
Bastet
9,155
916
30
3
0
244,873
1
L
Thanatos
7,344
734
10
1
0
196,366
0
L
Xing Tian
7,142
714
30
3
0
208,112
1
W
Atlas
10,022
1,002
18
2
0
219,981
1
W
Gilgamesh
9,006
901
27
3
0
261,919
0
W
Neith
9,693
969
82
8
0
209,923
0
L
Kali
8,549
855
53
5
0
235,636
2
L
Osiris
7,821
782
20
2
0
190,493
1
L
Janus
7,057
706
22
2
0
138,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role