Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dawnlich
Scylla
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
389W - 362L
1,736 Elo+
Party 2
Odin
Odin
IDuckyOfAwesome
Odin
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
752W - 663L
1,710 Elo+
Party 2
Artemis
Artemis
itsmisterdaylin
Artemis
Level 102
God Stats
4W - 0L
1,939 SR
Queue Stats
26W - 20L
1,621 Elo+
Solo
Sol
Sol
miiaxx
Sol
Level 159
God Stats
5W - 2L
1,720 SR
Queue Stats
49W - 27L
1,683 Elo+
Solo
Team Averages
Level 141
1,632 SR
1,650 Elo+

VS

Team Averages
Level 131
1,537 SR
1,598 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GeneralFear
Hou Yi
Level 145
God Stats
4W - 2L
1,871 SR
Queue Stats
36W - 11L
1,899 Elo+
Party 3
Kali
Kali
Sensei Jmo
Kali
Level 87
God Stats
13W - 17L
1,530 SR
Queue Stats
85W - 94L
1,522 Elo+
Party 1
Bellona
Bellona
SomeTipsyGuy
Bellona
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 46L
1,570 Elo+
Party 1
Persephone
Persephone
autumnwindjay
Persephone
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
10 / 1 / 9
8,960
896
15,305
8,850
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Dawnlich
Scylla
14
2 / 0 / 8
7,306
731
3,484
3,054
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 1 / 6
7,913
791
4,723
7,795
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 2 / 14
7,863
786
8,486
7,439
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
miiaxx
Sol
15
6 / 2 / 10
8,537
854
11,143
8,741
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 5 / 2
6,983
698
4,333
6,243
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
2 / 3 / 3
7,221
722
9,203
9,003
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 7 / 1
7,442
744
4,301
12,153
4,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SomeTipsyGuy
Bellona
13
0 / 3 / 1
7,148
715
4,824
13,227
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
autumnwindjay
Persephone
12
0 / 5 / 1
6,753
675
5,426
8,032
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
23
Kills
6
6
Deaths
23
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
1
9
14.5
L
The Morrigan
 
The Morrigan
0
5
2
0.2
W
Scylla
Dawnlich
Scylla
2
0
8
6
L
Hou Yi
2
3
3
1.17
W
3
1
6
6
L
4
7
1
0.64
L
Bellona
SomeTipsyGuy
Bellona
0
3
1
0.17
L
Persephone
autumnwindjay
Persephone
0
5
1
0.1
W
2
2
14
4.5
W
Sol
miiaxx
Sol
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,141
Damage
28,087
35,879
Taken
48,658
19,319
Mitigated
19,846
10,708
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,305
2,040
569
2,134
8,850
4,580
112
2,032
6,806
32,225
0
L
The Morrigan
 
The Morrigan
4,333
343
0
397
6,243
2,202
0
2,704
3,318
24,789
307
W
Scylla
Dawnlich
Scylla
3,484
521
0
0
3,054
1,011
0
578
2,476
17,821
0
L
Hou Yi
9,203
4,994
0
2,405
9,003
3,281
0
4,373
4,457
0
19,375
W
4,723
1,138
239
2,485
7,795
7,898
364
1,676
6,115
0
23,406
L
4,301
857
0
2,005
12,153
4,216
0
7,132
4,741
0
8,168
L
Bellona
SomeTipsyGuy
Bellona
4,824
1,991
868
1,361
13,227
7,851
0
8,338
4,458
0
19,586
L
Persephone
autumnwindjay
Persephone
5,426
360
98
575
8,032
2,296
0
5,479
2,237
20,815
0
W
8,486
3,109
0
1,844
7,439
2,432
730
2,403
4,906
0
27,342
W
Sol
miiaxx
Sol
11,143
4,286
0
3,437
8,741
3,398
1,077
2,508
6,123
26,636
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
35,547
213
Minions Killed
169
0
Camps Cleared
0
1,029,948
Distance Traveled
952,806
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,960
896
40
4
0
222,078
2
L
The Morrigan
6,983
698
49
5
0
181,742
1
W
Scylla
7,306
731
24
2
0
225,341
0
L
Hou Yi
7,221
722
31
3
0
193,648
3
W
Odin
7,913
791
44
4
0
212,384
0
L
Kali
7,442
744
7
1
0
190,199
2
L
Bellona
7,148
715
39
4
0
209,982
2
L
Persephone
6,753
675
43
4
0
177,235
4
W
Artemis
7,863
786
55
6
0
175,932
0
W
Sol
8,537
854
50
5
0
194,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role