Player Matchup

Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GetClappedScrub
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,484 Elo+
Party 1
Chang'e
Chang'e
Giocabri
Chang'e
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,713 Elo+
Solo
Mulan
Mulan
MetalTrooper
Mulan
Level 106
God Stats
30W - 16L
1,626 SR
Queue Stats
342W - 349L
1,608 Elo+
Solo
Camazotz
Camazotz
smitein2019LOL
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Team Averages
Level 118
1,525 SR
1,558 Elo+

VS

Team Averages
Level 135
1,552 SR
1,580 Elo+
Nike
Nike
NeutraIRogue
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,467 Elo+
Party 2
Susano
Susano
Robbie Ronin
Susano
Level 123
God Stats
4W - 6L
1,716 SR
Queue Stats
233W - 210L
1,665 Elo+
Solo
Ganesha
Ganesha
RylordsARK
Ganesha
Level 122
God Stats
9W - 8L
1,402 SR
Queue Stats
11W - 13L
1,409 Elo+
Party 2
Rama
Rama
Solmeru
Rama
Level 158
God Stats
1W - 2L
1,229 SR
Queue Stats
354W - 389L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Vonmindoraan
Ah Puch
Level 127
God Stats
3W - 1L
1,914 SR
Queue Stats
27W - 32L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 6 / 4
9,627
741
15,857
9,015
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 7
8,592
661
6,376
14,028
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Giocabri
Chang'e
16
2 / 5 / 5
9,335
718
9,279
13,174
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 2
9,390
722
8,714
14,451
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
15
1 / 3 / 6
8,745
673
6,580
13,608
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 7
10,656
820
12,281
16,612
19,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
17
6 / 5 / 6
9,963
766
13,918
11,779
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RylordsARK
Ganesha
17
1 / 1 / 16
10,409
801
4,912
14,942
14,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Solmeru
Rama
18
5 / 0 / 10
10,526
810
10,389
10,963
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Vonmindoraan
Ah Puch
18
4 / 1 / 10
10,657
820
14,866
9,099
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
11
Kills
24
24
Deaths
11
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
4
0.83
L
1
7
7
0.64
L
Chang'e
Giocabri
Chang'e
2
5
5
0.9
L
4
3
2
1.67
W
8
4
7
2.88
W
Susano
6
5
6
1.8
W
Ganesha
RylordsARK
Ganesha
1
1
16
9
W
Rama
Solmeru
Rama
5
0
10
10
W
Ah Puch
Vonmindoraan
Ah Puch
4
1
10
9
L
Camazotz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
56,366
64,276
Taken
63,395
29,398
Mitigated
47,910
13,015
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,857
690
0
250
9,015
2,845
102
1,216
7,641
40,055
0
L
6,376
1,876
0
1,357
14,028
3,774
0
2,876
10,895
0
18,149
L
Chang'e
Giocabri
Chang'e
9,279
112
1,782
3,492
13,174
6,026
674
4,500
8,374
34,675
0
L
8,714
1,071
0
1,533
14,451
11,342
782
6,840
7,356
0
27,335
W
12,281
1,097
341
3,707
16,612
19,919
644
5,067
11,335
0
30,245
W
Susano
13,918
1,700
0
745
11,779
4,999
101
4,847
6,816
0
26,610
W
Ganesha
RylordsARK
Ganesha
4,912
40
3,414
3,891
14,942
14,586
0
7,121
7,587
18,552
0
W
Rama
Solmeru
Rama
10,389
8,173
0
6,776
10,963
4,736
4,230
3,648
7,274
0
42,291
W
Ah Puch
Vonmindoraan
Ah Puch
14,866
390
894
2,842
9,099
3,670
89
4,453
4,569
47,457
0
L
Camazotz
6,580
1,508
0
4,601
13,608
5,411
0
4,346
9,119
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
52,211
209
Minions Killed
247
0
Camps Cleared
0
1,238,984
Distance Traveled
1,373,558
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,627
741
52
4
0
228,948
1
L
Anhur
8,592
661
21
2
0
230,201
0
L
Chang'e
9,335
718
67
5
0
235,228
1
L
Mulan
9,390
722
39
3
0
260,086
5
W
Nike
10,656
820
37
3
0
271,121
1
W
Susano
9,963
766
34
3
0
276,269
5
W
Ganesha
10,409
801
2
0
0
296,465
1
W
Rama
10,526
810
86
7
0
242,419
1
W
Ah Puch
10,657
820
88
7
0
287,284
1
L
Camazotz
8,745
673
30
2
0
284,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role