Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Astro970
Achilles
Gold V
Level 141
God Stats
0W - 1L
1,672 SR
Queue Stats
50W - 48L
1,657 MMR
Solo
Thoth
Thoth
Gold IV
Caelmir
Thoth
Gold IV
Level 99
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 10L
1,602 MMR
Solo
He Bo
He Bo
Gold II
ELMORA6
He Bo
Gold II
Level 155
God Stats
7W - 5L
1,915 SR
Queue Stats
297W - 289L
1,659 MMR
Solo
Athena
Athena
Silver I
LittleDebbi-
Athena
Silver I
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
14W - 18L
1,601 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,719 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,702 SR
1,631 MMR
Kukulkan
Kukulkan
Gold IV
BoItLightning
Kukulkan
Gold IV
Level 159
God Stats
3W - 2L
1,779 SR
Queue Stats
391W - 387L
1,623 MMR
Solo
Horus
Horus
Gold II
R3tr0T0mat0
Horus
Gold II
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
615W - 615L
1,620 MMR
Solo
Fenrir
Fenrir
Gold I
TaKan0me
Fenrir
Gold I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 215L
1,652 MMR
Solo
Bellona
Bellona
Gold IV
TheB1rdman
Bellona
Gold IV
Level 149
God Stats
16W - 12L
1,950 SR
Queue Stats
143W - 135L
1,600 MMR
Solo
Medusa
Medusa
Gold III
ThickestCat
Medusa
Gold III
Level 151
God Stats
18W - 12L
1,780 SR
Queue Stats
466W - 463L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 3 / 0
5,953
458
3,657
5,811
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Astro970
Achilles
10
1 / 4 / 1
6,012
462
4,985
14,104
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Caelmir
Thoth
9
0 / 3 / 1
5,773
444
1,380
4,953
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
ELMORA6
He Bo
11
2 / 6 / 2
6,781
522
5,365
9,615
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
1 / 5 / 3
5,775
444
2,982
14,022
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MulanSerqetHou Yi

VS

Bans
GilgameshAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoItLightning
Kukulkan
14
2 / 1 / 3
8,370
644
4,193
4,056
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 9
7,373
567
5,452
9,896
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TaKan0me
Fenrir
14
8 / 2 / 3
8,744
673
7,496
9,487
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
TheB1rdman
Bellona
15
3 / 1 / 2
9,229
710
12,117
11,276
9,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
7 / 0 / 1
8,674
667
7,889
7,921
2,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
21
21
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Achilles
Astro970
Achilles
1
4
1
0.38
W
Kukulkan
BoItLightning
Kukulkan
2
1
3
3.5
L
Thoth
Caelmir
Thoth
0
3
1
0.17
L
He Bo
ELMORA6
He Bo
2
6
2
0.5
L
Athena
1
5
3
0.5
W
1
2
9
2.75
W
Fenrir
TaKan0me
Fenrir
8
2
3
4.75
W
Bellona
TheB1rdman
Bellona
3
1
2
4
W
Medusa
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
37,147
48,505
Taken
42,636
22,833
Mitigated
23,334
10,620
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,657
1,875
0
1,864
5,811
1,240
0
0
5,593
0
33,116
L
Achilles
Astro970
Achilles
4,985
1,686
0
4,592
14,104
8,651
0
0
14,104
0
29,036
W
Kukulkan
BoItLightning
Kukulkan
4,193
663
0
741
4,056
1,425
162
1,581
2,475
61,314
0
L
Thoth
Caelmir
Thoth
1,380
40
0
538
4,953
1,184
0
2,120
2,833
32,155
0
L
He Bo
ELMORA6
He Bo
5,365
419
0
2,338
9,615
2,120
0
504
9,111
37,012
0
L
Athena
2,982
574
0
1,288
14,022
9,638
0
1,569
12,453
13,568
0
W
5,452
1,938
1,061
3,371
9,896
5,246
88
2,133
7,483
0
25,409
W
Fenrir
TaKan0me
Fenrir
7,496
1,884
0
1,530
9,487
4,446
0
2,709
6,721
0
53,128
W
Bellona
TheB1rdman
Bellona
12,117
4,527
0
4,574
11,276
9,592
682
824
9,901
0
64,164
W
Medusa
7,889
3,660
0
2,366
7,921
2,625
836
2,480
5,441
0
59,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
42,390
288
Minions Killed
475
0
Camps Cleared
0
1,152,105
Distance Traveled
1,347,417
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,953
458
62
5
0
238,577
4
L
Achilles
6,012
462
58
4
0
271,675
4
W
Kukulkan
8,370
644
110
8
0
253,065
8
L
Thoth
5,773
444
71
5
0
196,116
3
L
He Bo
6,781
522
76
6
0
210,435
1
L
Athena
5,775
444
21
2
0
235,302
1
W
Horus
7,373
567
34
3
0
284,609
8
W
Fenrir
8,744
673
90
7
0
303,036
2
W
Bellona
9,229
710
128
10
0
254,131
3
W
Medusa
8,674
667
113
9
0
252,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role