Player Matchup

Kumbhakarna
Kumbhakarna
E-1436
Kumbhakarna
Level 37
God Stats
0W - 1L
1,675 SR
Queue Stats
44W - 67L
1,299 Elo+
Solo
Rama
Rama
FUB4R817
Rama
Level 48
God Stats
1W - 4L
1,150 SR
Queue Stats
9W - 14L
1,317 Elo+
Party 2
Artio
Artio
Gibmanjones
Artio
Level 7
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Bakasura
Bakasura
MiniFub4r
Bakasura
Level 28
God Stats
0W - 2L
1,193 SR
Queue Stats
2W - 10L
1,206 Elo+
Party 2
Fenrir
Fenrir
graceborn
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Team Averages
Level 25
1,394 SR
1,279 Elo+

VS

Team Averages
Level 30
1,392 SR
1,498 Elo+
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BagelnLox
Loki
Level 25
God Stats
6W - 4L
1,483 SR
Queue Stats
12W - 6L
1,717 Elo+
Solo
Agni
Agni
Grandmaste47
Agni
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
149W - 165L
1,458 Elo+
Solo
Anhur
Anhur
Slenderman5020
Anhur
Level 35
God Stats
2W - 2L
1,151 SR
Queue Stats
19W - 25L
1,405 Elo+
Party 1
Horus
Horus
goldeneye5000
Horus
Level 39
God Stats
1W - 1L
1,324 SR
Queue Stats
19W - 29L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
E-1436
Kumbhakarna
13
0 / 4 / 3
7,094
709
4,734
17,180
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
13
1 / 6 / 1
6,868
687
6,795
10,546
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 2
6,859
686
5,245
13,800
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
MiniFub4r
Bakasura
12
0 / 5 / 3
6,734
673
2,161
9,629
2,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
graceborn
Fenrir
13
4 / 6 / 0
7,080
708
3,379
14,971
6,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 1 / 7
9,314
931
14,241
9,677
5,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
7 / 0 / 11
9,453
945
10,358
7,064
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 11
8,598
860
15,989
5,871
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 2 / 13
8,230
823
8,130
5,336
1,885
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 13
8,986
899
6,052
10,450
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
28
28
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
7
11.5
W
Loki
7
0
11
12.5
L
Kumbhakarna
E-1436
Kumbhakarna
0
4
3
0.38
L
Rama
1
6
1
0.25
L
0
7
2
0.14
W
6
2
11
5.75
L
Bakasura
MiniFub4r
Bakasura
0
5
3
0.3
W
2
2
13
4.25
W
5
1
13
11.5
L
Fenrir
graceborn
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
54,770
66,126
Taken
38,398
29,498
Mitigated
19,598
10,486
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,241
10,514
0
4,307
9,677
5,003
2,046
1,652
7,968
0
30,678
W
Loki
10,358
3,363
0
2,521
7,064
2,960
1,339
1,306
5,747
0
38,948
L
Kumbhakarna
E-1436
Kumbhakarna
4,734
422
218
2,979
17,180
9,517
0
5,380
11,310
9,524
0
L
Rama
6,795
5,787
0
1,023
10,546
2,659
34
1,169
8,817
0
21,709
L
5,245
1,334
209
1,806
13,800
8,250
0
4,346
8,919
15,240
0
W
15,989
2,227
0
0
5,871
2,070
1,897
2,675
3,188
33,245
0
L
Bakasura
MiniFub4r
Bakasura
2,161
1,216
231
1,651
9,629
2,964
11
2,052
6,990
0
6,839
W
8,130
4,795
295
468
5,336
1,885
977
1,781
3,555
0
22,297
W
6,052
3,699
2,429
4,490
10,450
7,680
81
2,565
7,885
0
14,870
L
Fenrir
graceborn
Fenrir
3,379
1,276
0
2,369
14,971
6,108
0
3,042
10,759
0
8,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
44,581
98
Minions Killed
220
0
Camps Cleared
0
987,520
Distance Traveled
1,105,442
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,314
931
67
7
0
250,758
2
W
Loki
9,453
945
67
7
0
238,552
0
L
Kumbhakarna
7,094
709
12
1
0
207,008
1
L
Rama
6,868
687
32
3
0
157,654
2
L
Artio
6,859
686
19
2
0
215,430
0
W
Agni
8,598
860
47
5
0
205,315
1
L
Bakasura
6,734
673
22
2
0
207,988
3
W
Anhur
8,230
823
28
3
0
185,212
2
W
Horus
8,986
899
11
1
0
225,605
2
L
Fenrir
7,080
708
13
1
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role