Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ElRvelde22
Hera
Level 106
God Stats
1W - 1L
1,671 SR
Queue Stats
27W - 40L
1,346 Elo+
Solo
Chaac
Chaac
KurotsuchiChan
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,691 Elo+
Solo
Ra
Ra
Luimourao
Ra
Level 142
God Stats
5W - 8L
1,451 SR
Queue Stats
175W - 198L
1,459 Elo+
Solo
Yemoja
Yemoja
RoyCastellian
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,468 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,493 Elo+

VS

Team Averages
Level 95
1,300 SR
1,374 Elo+
Neith
Neith
Ghostface1393
Neith
Level 60
God Stats
1W - 5L
1,117 SR
Queue Stats
5W - 16L
1,317 Elo+
Party 1
Artio
Artio
Goku789Pro
Artio
Level 83
God Stats
0W - 2L
1,171 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Thanatos
Thanatos
Kill_LeleBR
Thanatos
Level 123
God Stats
1W - 4L
1,293 SR
Queue Stats
20W - 32L
1,346 Elo+
Party 1
Agni
Agni
TheKenshi
Agni
Level 157
God Stats
3W - 2L
1,419 SR
Queue Stats
16W - 13L
1,600 Elo+
Solo
Fenrir
Fenrir
pitbull_proo
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 1
5,948
850
3,315
3,132
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
5,587
798
1,645
3,894
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 3
6,297
900
4,419
6,739
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 3
5,546
792
4,404
3,459
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
6,066
867
3,232
5,734
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
4,932
705
4,016
6,651
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
10
0 / 0 / 1
4,982
712
1,367
5,522
3,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Kill_LeleBR
Thanatos
10
2 / 1 / 1
5,174
739
2,418
3,651
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
1 / 0 / 2
5,459
780
6,628
3,295
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 3 / 1
5,152
736
1,418
4,377
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
4
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
1
3
1
0.5
L
0
3
2
0.33
L
Artio
0
0
1
0.5
L
Thanatos
Kill_LeleBR
Thanatos
2
1
1
2.5
W
2
0
3
3.5
W
0
0
3
1.5
W
1
1
3
2.5
L
Agni
1
0
2
2
L
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
15,847
22,958
Taken
23,496
12,701
Mitigated
10,184
11,188
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,315
1,163
0
1,180
3,132
1,278
1,502
1,244
1,888
0
19,048
W
1,645
357
173
301
3,894
1,335
595
1,679
2,215
10,942
0
L
4,016
1,331
88
1,424
6,651
2,245
0
2,835
3,742
0
10,741
L
Artio
1,367
119
0
1,645
5,522
3,689
0
2,009
3,501
12,047
0
L
Thanatos
Kill_LeleBR
Thanatos
2,418
444
0
2,470
3,651
1,356
0
1,700
1,873
0
5,849
W
4,419
769
771
4,028
6,739
4,481
144
756
5,983
0
16,484
W
4,404
186
1,502
1,149
3,459
1,303
0
1,229
2,230
17,952
0
W
3,232
1,061
424
1,660
5,734
4,304
188
3,087
2,647
8,444
0
L
Agni
6,628
254
0
1,282
3,295
1,062
0
1,208
2,087
23,362
0
L
Fenrir
1,418
171
0
561
4,377
1,832
0
1,314
3,010
0
6,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
25,699
148
Minions Killed
92
0
Camps Cleared
0
703,572
Distance Traveled
708,636
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,948
850
42
6
0
134,364
1
W
Hera
5,587
798
21
3
0
127,835
2
L
Neith
4,932
705
20
3
0
164,489
0
L
Artio
4,982
712
16
2
0
144,383
0
L
Thanatos
5,174
739
10
1
0
126,888
0
W
Chaac
6,297
900
31
4
0
144,152
1
W
Ra
5,546
792
43
6
0
163,464
1
W
Yemoja
6,066
867
11
2
0
133,757
1
L
Agni
5,459
780
34
5
0
133,839
1
L
Fenrir
5,152
736
12
2
0
139,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role