Player Matchup

Horus
Horus
Dainek_
Horus
Level 69
God Stats
10W - 3L
1,285 SR
Queue Stats
261W - 161L
1,563 Elo+
Party 2
Ra
Ra
OddUtahRaptor
Ra
Level 7
God Stats
16W - 7L
1,696 SR
Queue Stats
19W - 10L
1,571 Elo+
Party 2
Charybdis
Charybdis
Sloppy45McFloppy
Charybdis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 137L
1,583 Elo+
Party 2
Team Averages
Level 52
1,493 SR
1,572 Elo+

VS

Team Averages
Level 76
1,583 SR
1,516 Elo+
Cernunnos
Cernunnos
Adrian14dic
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,679 Elo+
Solo
Hades
Hades
Dan Dlamond
Hades
Level 128
God Stats
5W - 2L
1,749 SR
Queue Stats
75W - 111L
1,368 Elo+
Party 1
Fenrir
Fenrir
Leehayes2743
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dainek_
Horus
13
3 / 3 / 16
9,261
842
7,868
13,603
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 12
8,850
805
9,501
3,276
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
14
12 / 1 / 8
9,958
905
13,420
7,212
2,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adrian14dic
Cernunnos
11
2 / 5 / 1
7,595
690
6,861
12,793
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 2
6,979
634
4,708
11,786
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
1 / 10 / 1
6,470
588
1,979
11,510
3,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
4
4
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adrian14dic
Cernunnos
2
5
1
0.5
W
Horus
Dainek_
Horus
3
3
16
3.67
L
1
5
2
0.4
L
Fenrir
1
10
1
0.15
W
5
0
12
11
W
Charybdis
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
13,548
24,091
Taken
36,089
16,171
Mitigated
11,748
10,769
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adrian14dic
Cernunnos
6,861
1,863
0
59
12,793
2,625
0
3,612
9,181
0
24,312
W
Horus
Dainek_
Horus
7,868
3,068
677
5,159
13,603
11,941
317
3,340
10,020
0
16,567
L
4,708
313
80
2,732
11,786
5,796
0
2,279
9,507
22,989
0
L
Fenrir
1,979
732
0
180
11,510
3,327
0
3,903
7,607
0
6,460
W
9,501
1,494
2,379
964
3,276
1,318
181
417
2,835
32,018
0
W
Charybdis
13,420
5,653
0
1,590
7,212
2,912
1,572
889
6,259
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,069
Gold Earned
21,044
125
Minions Killed
77
6
Camps Cleared
3
598,604
Distance Traveled
482,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,595
690
29
3
1
162,891
1
W
Horus
9,261
842
12
1
2
201,955
1
L
Hades
6,979
634
41
4
2
175,901
1
L
Fenrir
6,470
588
7
1
0
143,399
0
W
Ra
8,850
805
57
5
2
203,735
1
W
Charybdis
9,958
905
56
5
2
192,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role