Player Matchup

Odin
Odin
Marcos27YT
Odin
Level 65
God Stats
2W - 1L
1,744 SR
Queue Stats
42W - 46L
1,395 Elo+
Party 2
Ra
Ra
MrBinJrLaden
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
T4kT
Baron Samedi
Level 7
God Stats
2W - 0L
1,616 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 2
Team Averages
Level 35
1,620 SR
1,534 Elo+

VS

Team Averages
Level 62
1,576 SR
1,569 Elo+
Chronos
Chronos
EnGlorious
Chronos
Level 86
God Stats
4W - 3L
1,513 SR
Queue Stats
157W - 141L
1,575 Elo+
Party 1
Achilles
Achilles
MasniutkiSqn
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 134L
1,443 Elo+
Party 1
Chaac
Chaac
dziuras97
Chaac
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 19
14,995
714
13,401
21,810
19,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 5 / 11
15,963
760
27,305
19,882
7,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
T4kT
Baron Samedi
17
6 / 4 / 18
13,874
661
10,354
19,838
14,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EnGlorious
Chronos
20
6 / 8 / 6
14,405
686
24,717
17,473
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MasniutkiSqn
Achilles
19
4 / 9 / 8
13,885
661
16,060
20,934
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
dziuras97
Chaac
18
2 / 10 / 6
13,027
620
7,989
20,810
21,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
27
Kills
12
13
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
EnGlorious
Chronos
6
8
6
1.13
W
6
4
19
3.88
L
Achilles
MasniutkiSqn
Achilles
4
9
8
0.89
W
15
5
11
4.1
W
Baron Samedi
T4kT
Baron Samedi
6
4
18
3.75
L
Chaac
dziuras97
Chaac
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,060
Damage
48,766
61,530
Taken
59,217
41,576
Mitigated
50,005
23,945
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
EnGlorious
Chronos
24,717
10,107
0
1,218
17,473
8,583
983
11,049
6,424
58,657
4,326
W
13,401
3,544
415
2,694
21,810
19,944
1,458
7,883
13,779
0
47,151
L
Achilles
MasniutkiSqn
Achilles
16,060
2,405
261
2,746
20,934
19,620
341
14,440
6,494
0
48,395
W
27,305
1,855
6,353
7,066
19,882
7,416
709
6,998
12,268
84,783
0
W
Baron Samedi
T4kT
Baron Samedi
10,354
1,127
3,151
4,266
19,838
14,216
512
8,957
10,728
28,423
0
L
Chaac
dziuras97
Chaac
7,989
976
362
4,368
20,810
21,802
129
12,469
8,341
607
28,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
41,317
221
Minions Killed
186
9
Camps Cleared
8
1,092,357
Distance Traveled
1,107,276
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,405
686
94
4
6
382,156
5
W
Odin
14,995
714
49
2
5
374,820
2
L
Achilles
13,885
661
51
2
1
376,205
6
W
Ra
15,963
760
129
6
2
377,555
2
W
Baron Samedi
13,874
661
43
2
2
339,982
0
L
Chaac
13,027
620
41
2
1
348,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role