Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Covnex
Gilgamesh
Level 39
God Stats
2W - 1L
1,693 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Scylla
Scylla
MrOxx79
Scylla
Level 127
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
Shinotabi
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
XO1NG
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,752 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,561 Elo+

VS

Team Averages
Level 60
1,438 SR
1,526 Elo+
Janus
Janus
JoyousHazzy
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,682 Elo+
Solo
Persephone
Persephone
Lemmi 556
Persephone
Level 103
God Stats
17W - 21L
1,117 SR
Queue Stats
135W - 146L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Siggi KKM
Cthulhu
Level 127
God Stats
1W - 1L
1,826 SR
Queue Stats
133W - 149L
1,595 Elo+
Party 2
Thanatos
Thanatos
Trinitro763
Thanatos
Level 28
God Stats
2W - 4L
1,313 SR
Queue Stats
46W - 53L
1,473 Elo+
Solo
Skadi
Skadi
slepy38100
Skadi
Level 18
God Stats
5W - 7L
1,431 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
5,742
574
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Covnex
Gilgamesh
13
3 / 3 / 1
7,086
709
4,130
10,640
5,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MrOxx79
Scylla
12
0 / 4 / 2
6,536
654
1,589
6,424
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shinotabi
Apollo
14
1 / 2 / 1
7,470
747
2,256
8,294
2,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
XO1NG
Fafnir
12
1 / 3 / 4
6,833
683
3,896
11,180
9,642
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
8,316
832
11,024
4,808
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Lemmi 556
Persephone
13
0 / 3 / 6
7,566
757
4,968
3,983
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Siggi KKM
Cthulhu
14
1 / 0 / 7
7,917
792
2,808
4,190
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Trinitro763
Thanatos
14
6 / 1 / 0
7,621
762
8,063
3,289
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
14
2 / 0 / 1
7,701
770
4,940
4,003
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
12
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Gilgamesh
Covnex
Gilgamesh
3
3
1
1.17
W
3
1
4
5
W
Persephone
Lemmi 556
Persephone
0
3
6
1
L
Scylla
MrOxx79
Scylla
0
4
2
0.25
L
Apollo
Shinotabi
Apollo
1
2
1
0.75
W
Cthulhu
Siggi KKM
Cthulhu
1
0
7
4.5
W
Thanatos
Trinitro763
Thanatos
6
1
0
6
L
Fafnir
XO1NG
Fafnir
1
3
4
1
W
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,871
Damage
31,803
36,538
Taken
20,273
20,192
Mitigated
9,408
5,632
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Covnex
Gilgamesh
4,130
1,211
490
1,590
10,640
5,913
0
5,528
4,812
0
20,369
W
11,024
524
0
250
4,808
1,549
788
979
3,829
42,817
0
W
Persephone
Lemmi 556
Persephone
4,968
71
0
311
3,983
1,166
666
417
3,533
24,673
0
L
Scylla
MrOxx79
Scylla
1,589
59
0
0
6,424
1,723
0
1,988
4,301
15,157
0
L
Apollo
Shinotabi
Apollo
2,256
1,071
0
2,066
8,294
2,914
0
5,155
2,980
0
20,270
W
Cthulhu
Siggi KKM
Cthulhu
2,808
30
0
619
4,190
3,705
0
1,274
2,892
15,185
0
W
Thanatos
Trinitro763
Thanatos
8,063
1,175
0
3,648
3,289
1,520
0
1,022
2,227
0
10,070
L
Fafnir
XO1NG
Fafnir
3,896
1,073
297
1,189
11,180
9,642
0
5,645
5,234
6,520
0
W
Skadi
4,940
1,355
100
1,041
4,003
1,468
1,980
1,615
2,304
0
30,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
39,121
119
Minions Killed
221
0
Camps Cleared
0
822,543
Distance Traveled
1,075,452
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,742
574
0
0
0
61
0
L
Gilgamesh
7,086
709
39
4
0
214,637
2
W
Janus
8,316
832
90
9
0
246,715
1
W
Persephone
7,566
757
49
5
0
194,356
3
L
Scylla
6,536
654
28
3
0
201,350
1
L
Apollo
7,470
747
48
5
0
204,813
3
W
Cthulhu
7,917
792
32
3
0
224,512
3
W
Thanatos
7,621
762
3
0
0
215,817
5
L
Fafnir
6,833
683
4
0
0
201,682
1
W
Skadi
7,701
770
47
5
0
194,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role