Player Matchup

King Arthur
King Arthur
BigOuncce
King Arthur
Level 118
God Stats
12W - 19L
1,454 SR
Queue Stats
135W - 127L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
ItsDannyBoi666
Xing Tian
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 282L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
Slim Rick4015
Baron Samedi
Level 69
God Stats
1W - 3L
1,328 SR
Queue Stats
35W - 30L
1,466 Elo+
Party 1
Bastet
Bastet
Tribe Kitty5421
Bastet
Level 26
God Stats
44W - 53L
1,362 SR
Queue Stats
223W - 264L
1,339 Elo+
Party 1
Charybdis
Charybdis
gkcprincejames
Charybdis
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
16W - 8L
1,770 Elo+
Solo
Team Averages
Level 54
1,428 SR
1,490 Elo+

VS

Team Averages
Level 67
1,525 SR
1,429 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
GunTakRxDEGT
Artemis
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
Vampwood
Chang'e
Level 108
God Stats
15W - 17L
1,384 SR
Queue Stats
557W - 404L
1,572 Elo+
Party 2
Atlas
Atlas
draconfoxy
Atlas
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,075 Elo+
Solo
Thoth
Thoth
time for crunch
Thoth
Level 37
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOuncce
King Arthur
20
12 / 5 / 13
13,429
839
22,608
26,065
26,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
ItsDannyBoi666
Xing Tian
19
2 / 3 / 26
12,620
789
13,536
23,287
33,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Slim Rick4015
Baron Samedi
18
3 / 5 / 18
12,255
766
11,492
14,900
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 12
13,046
815
15,973
14,112
5,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
gkcprincejames
Charybdis
20
13 / 3 / 15
14,455
903
25,338
16,629
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 5 / 6
13,702
856
27,008
27,753
27,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GunTakRxDEGT
Artemis
17
2 / 13 / 5
10,631
664
11,928
20,241
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Vampwood
Chang'e
20
5 / 4 / 7
12,589
787
22,269
20,948
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
14
0 / 7 / 2
9,433
590
4,559
12,825
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 11 / 8
11,579
724
9,581
20,462
7,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
45
40
Kills
17
17
Deaths
40
84
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
9
5
6
2.4
W
King Arthur
BigOuncce
King Arthur
12
5
13
3.7
L
Artemis
GunTakRxDEGT
Artemis
2
13
5
0.35
W
Xing Tian
ItsDannyBoi666
Xing Tian
2
3
26
5
W
Baron Samedi
Slim Rick4015
Baron Samedi
3
5
18
2.4
W
10
1
12
16
L
Chang'e
Vampwood
Chang'e
5
4
7
2.13
L
Atlas
0
7
2
0.14
W
Charybdis
gkcprincejames
Charybdis
13
3
15
6.83
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,947
Damage
75,345
94,993
Taken
102,229
81,832
Mitigated
57,190
21,907
Healing
23,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
27,008
2,443
480
9,474
27,753
27,707
0
6,545
21,135
1,204
58,733
W
King Arthur
BigOuncce
King Arthur
22,608
909
0
3,339
26,065
26,572
109
12,262
13,453
0
53,317
L
Artemis
GunTakRxDEGT
Artemis
11,928
5,521
191
1,762
20,241
6,141
1,486
4,641
15,527
0
26,848
W
Xing Tian
ItsDannyBoi666
Xing Tian
13,536
1,325
272
2,173
23,287
33,948
138
7,295
15,868
24,919
0
W
Baron Samedi
Slim Rick4015
Baron Samedi
11,492
882
1,964
4,003
14,900
7,355
2,576
4,624
10,096
40,759
0
W
15,973
3,080
708
2,303
14,112
5,885
3,002
6,371
7,649
0
47,798
L
Chang'e
Vampwood
Chang'e
22,269
781
2,991
7,153
20,948
7,874
0
5,764
15,084
53,911
0
L
Atlas
4,559
2,096
0
304
12,825
7,803
0
3,510
9,315
11,385
0
W
Charybdis
gkcprincejames
Charybdis
25,338
15,238
0
7,145
16,629
8,072
4,972
5,813
10,764
0
81,905
L
9,581
832
216
524
20,462
7,665
404
4,482
15,825
40,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,805
Gold Earned
57,934
288
Minions Killed
254
0
Camps Cleared
0
1,620,335
Distance Traveled
1,362,460
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,702
856
80
5
0
334,165
0
W
King Arthur
13,429
839
51
3
0
338,186
0
L
Artemis
10,631
664
32
2
0
238,744
0
W
Xing Tian
12,620
789
28
2
0
327,660
0
W
Baron Samedi
12,255
766
47
3
0
253,651
0
W
Bastet
13,046
815
58
4
0
399,864
0
L
Chang'e
12,589
787
63
4
0
343,523
0
L
Atlas
9,433
590
16
1
0
172,189
0
W
Charybdis
14,455
903
104
7
0
300,974
3
L
Thoth
11,579
724
63
4
0
273,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role