Player Matchup

Fafnir
Fafnir
DRAFTYN
Fafnir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,483 Elo+
Solo
Arachne
Arachne
SadlyJustAN00b
Arachne
Level 59
God Stats
5W - 5L
1,450 SR
Queue Stats
15W - 19L
1,568 Elo+
Solo
Ullr
Ullr
holzdaddy
Ullr
Level 67
God Stats
11W - 14L
1,500 SR
Queue Stats
213W - 223L
1,451 Elo+
Solo
Thoth
Thoth
kfleezy
Thoth
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 98L
1,429 Elo+
Party 1
Rama
Rama
reyching
Rama
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 76L
1,409 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,468 Elo+

VS

Team Averages
Level 82
1,485 SR
1,472 Elo+
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dakeyras38
Ra
Level 85
God Stats
4W - 9L
1,370 SR
Queue Stats
120W - 125L
1,526 Elo+
Solo
Agni
Agni
Egavar
Agni
Level 126
God Stats
1W - 3L
1,545 SR
Queue Stats
33W - 37L
1,385 Elo+
Solo
Izanami
Izanami
Tyblz
Izanami
Level 69
God Stats
31W - 30L
1,509 SR
Queue Stats
182W - 189L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DRAFTYN
Fafnir
12
0 / 3 / 16
8,414
561
4,536
15,420
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 5 / 4
8,578
572
8,354
15,046
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
13
3 / 5 / 4
8,112
541
5,641
9,919
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
kfleezy
Thoth
13
5 / 5 / 4
8,334
556
7,483
7,660
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
16
13 / 2 / 3
10,356
690
15,126
10,508
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
8 / 4 / 4
8,274
552
7,859
12,773
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
 
Osiris
8
1 / 12 / 1
5,999
400
1,207
15,619
8,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 4 / 3
8,972
598
9,881
11,024
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
Egavar
Agni
13
5 / 5 / 7
8,692
579
11,265
12,650
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tyblz
Izanami
11
1 / 5 / 3
7,194
480
5,210
9,803
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
26
Kills
20
20
Deaths
30
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
4
4
2.5
L
Osiris
 
Osiris
1
12
1
0.13
W
Fafnir
DRAFTYN
Fafnir
0
3
16
2.67
L
5
4
3
1.63
L
Agni
Egavar
Agni
5
5
7
1.7
W
5
5
4
1.4
L
Izanami
Tyblz
Izanami
1
5
3
0.5
W
Ullr
3
5
4
1
W
Thoth
kfleezy
Thoth
5
5
4
1.4
W
Rama
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
35,422
58,553
Taken
61,869
27,707
Mitigated
20,384
19,284
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,859
2,669
0
2,214
12,773
3,624
0
2,037
10,736
0
37,929
L
Osiris
 
Osiris
1,207
643
0
0
15,619
8,431
199
1,799
13,820
0
4,583
W
Fafnir
DRAFTYN
Fafnir
4,536
1,520
310
5,058
15,420
15,063
0
5,291
9,438
19,552
0
L
9,881
715
853
3,919
11,024
3,581
692
2,622
8,402
53,945
0
L
Agni
Egavar
Agni
11,265
784
0
4,011
12,650
3,222
0
4,326
8,324
45,230
0
W
8,354
5,050
145
5,975
15,046
4,589
0
6,241
8,598
0
47,683
L
Izanami
Tyblz
Izanami
5,210
2,168
0
1,406
9,803
1,526
1,121
1,235
8,446
0
41,920
W
Ullr
5,641
2,401
0
1,085
9,919
3,050
130
3,190
6,671
0
43,796
W
Thoth
kfleezy
Thoth
7,483
45
0
970
7,660
1,935
0
3,212
4,358
38,838
0
W
Rama
15,126
11,758
0
5,741
10,508
3,070
1,001
2,557
7,919
0
67,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,794
Gold Earned
39,131
379
Minions Killed
327
0
Camps Cleared
0
1,380,255
Distance Traveled
1,316,356
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,274
552
56
4
0
305,008
2
L
Osiris
5,999
400
3
0
0
222,945
0
W
Fafnir
8,414
561
16
1
0
284,820
7
L
Ra
8,972
598
117
8
0
260,590
1
L
Agni
8,692
579
87
6
0
301,159
3
W
Arachne
8,578
572
77
5
0
268,059
3
L
Izanami
7,194
480
64
4
0
226,654
0
W
Ullr
8,112
541
85
6
0
240,756
0
W
Thoth
8,334
556
80
5
0
304,871
4
W
Rama
10,356
690
121
8
0
281,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role