Player Matchup

Arachne
Arachne
AugieBarthelt
Arachne
Level 101
God Stats
4W - 7L
1,382 SR
Queue Stats
87W - 82L
1,633 Elo+
Party 1
Bellona
Bellona
FinnaNuut
Bellona
Level 25
God Stats
13W - 8L
1,500 SR
Queue Stats
33W - 31L
1,432 Elo+
Party 1
Sol
Sol
JarJarSqeeksSSG
Sol
Level 126
God Stats
2W - 2L
1,256 SR
Queue Stats
155W - 121L
1,665 Elo+
Party 1
Scylla
Scylla
MeatballMan420
Scylla
Level 75
God Stats
2W - 7L
1,499 SR
Queue Stats
7W - 16L
1,443 Elo+
Party 1
Atlas
Atlas
cptfoxybeard
Atlas
Level 110
God Stats
1W - 5L
1,735 SR
Queue Stats
112W - 91L
1,605 Elo+
Party 1
Team Averages
Level 87
1,474 SR
1,556 Elo+

VS

Team Averages
Level 39
1,532 SR
1,405 Elo+
Poseidon
Poseidon
Drexel92
Poseidon
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 70L
1,101 Elo+
Party 2
Atlas
Atlas
Jehiko1
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Hachiman
Hachiman
Mitsugori
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
shepherd746funny
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
x---XYLON---x
Serqet
Level 49
God Stats
1W - 4L
1,658 SR
Queue Stats
26W - 21L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
6 / 1 / 9
11,404
815
10,283
9,229
3,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FinnaNuut
Bellona
19
10 / 8 / 8
12,258
876
11,468
16,012
7,828
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 4 / 5
12,483
892
15,414
13,401
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 11
10,592
757
17,727
8,937
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 0 / 12
11,613
830
10,462
13,673
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Drexel92
Poseidon
20
5 / 6 / 3
11,509
822
12,218
18,075
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Jehiko1
Atlas
11
0 / 4 / 3
7,733
552
1,064
6,877
1,454
Hachiman
Mitsugori
Hachiman
15
3 / 9 / 2
9,180
656
10,659
18,060
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 11 / 5
9,181
656
5,875
16,071
5,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 1 / 4
11,055
790
8,458
15,358
13,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
31
Kills
15
16
Deaths
31
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
1
9
10.5
L
Poseidon
Drexel92
Poseidon
5
6
3
1.08
W
Bellona
FinnaNuut
Bellona
10
8
8
1.75
W
6
4
5
2.13
L
Atlas
Jehiko1
Atlas
0
4
3
0.38
W
4
3
11
3.17
L
Hachiman
Mitsugori
Hachiman
3
9
2
0.44
W
5
0
12
11
L
1
11
5
0.32
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,354
Damage
38,274
61,252
Taken
74,441
34,323
Mitigated
31,646
15,679
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,283
6,637
0
3,935
9,229
3,394
1,238
2,846
6,123
0
30,157
L
Poseidon
Drexel92
Poseidon
12,218
2,116
35
1,505
18,075
5,897
0
12,360
5,585
53,833
0
W
Bellona
FinnaNuut
Bellona
11,468
3,789
0
1,259
16,012
7,828
658
2,914
12,833
0
36,934
W
15,414
8,664
0
3,380
13,401
5,341
6,330
4,404
8,997
65,141
0
L
Atlas
Jehiko1
Atlas
1,064
626
0
25
6,877
1,454
0
5,273
1,604
2,749
0
W
17,727
2,098
0
472
8,937
2,430
1,936
3,143
5,634
46,927
0
L
Hachiman
Mitsugori
Hachiman
10,659
5,501
64
2,771
18,060
5,413
1,065
10,709
7,335
0
31,120
W
10,462
2,937
0
6,633
13,673
15,330
188
5,850
7,823
28,019
0
L
5,875
414
191
1,587
16,071
5,369
0
7,434
8,602
20,554
0
L
8,458
2,645
0
250
15,358
13,513
0
7,665
7,621
0
29,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
48,658
269
Minions Killed
219
0
Camps Cleared
0
1,479,063
Distance Traveled
1,033,749
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,404
815
47
3
0
354,545
0
L
Poseidon
11,509
822
84
6
0
271,428
4
W
Bellona
12,258
876
26
2
0
287,825
0
W
Sol
12,483
892
120
9
0
273,170
1
L
Atlas
7,733
552
3
0
0
56,141
0
W
Scylla
10,592
757
50
4
0
271,985
0
L
Hachiman
9,180
656
37
3
0
215,081
2
W
Atlas
11,613
830
26
2
0
291,538
4
L
Anubis
9,181
656
45
3
0
181,214
0
L
Serqet
11,055
790
50
4
0
309,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role