Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lordkaren
Merlin
Level 120
God Stats
8W - 4L
1,602 SR
Queue Stats
274W - 268L
1,591 Elo+
Party 1
Bellona
Bellona
NEXTDK7
Bellona
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
436W - 386L
1,564 Elo+
Solo
Janus
Janus
Peyt
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,301 Elo+
Solo
Artio
Artio
RealKamisama
Artio
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 263L
1,579 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,507 Elo+

VS

Team Averages
Level 41
1,500 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bravezzz11
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,543 Elo+
Party 2
Hachiman
Hachiman
CutieViktor
Hachiman
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Grudgee
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Jmama
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 284L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 3 / 20
9,564
869
15,170
12,852
12,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Lordkaren
Merlin
17
13 / 3 / 16
10,719
974
17,029
10,038
4,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NEXTDK7
Bellona
15
4 / 2 / 22
9,694
881
10,583
12,223
14,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Peyt
Janus
16
7 / 2 / 23
9,878
898
12,618
8,999
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 22
9,792
890
7,925
17,036
20,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 6 / 6
8,904
809
12,214
13,277
18,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Bravezzz11
Kuzenbo
14
3 / 7 / 7
8,292
754
9,645
18,179
28,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
CutieViktor
Hachiman
12
2 / 11 / 6
7,766
706
6,290
13,707
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Grudgee
Danzaburou
15
1 / 5 / 5
7,953
723
6,839
10,021
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Jmama
Ratatoskr
15
3 / 8 / 2
8,404
764
6,113
13,613
9,621
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
39
37
Kills
13
13
Deaths
37
103
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
20
5.33
L
Bacchus
 
Bacchus
4
6
6
1.17
L
Kuzenbo
Bravezzz11
Kuzenbo
3
7
7
0.93
L
Hachiman
CutieViktor
Hachiman
2
11
6
0.45
L
Danzaburou
Grudgee
Danzaburou
1
5
5
0.7
L
Ratatoskr
Jmama
Ratatoskr
3
8
2
0.5
W
Merlin
Lordkaren
Merlin
13
3
16
7
W
Bellona
NEXTDK7
Bellona
4
2
22
7.5
W
Janus
Peyt
Janus
7
2
23
9.25
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,325
Damage
41,101
61,148
Taken
68,797
55,484
Mitigated
66,478
22,356
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,170
1,524
1,294
3,472
12,852
12,537
440
3,993
8,449
28,696
0
L
Bacchus
 
Bacchus
12,214
445
861
1,668
13,277
18,257
0
10,677
2,600
20,851
0
L
Kuzenbo
Bravezzz11
Kuzenbo
9,645
1,686
376
3,400
18,179
28,295
0
12,798
5,381
12,677
0
L
Hachiman
CutieViktor
Hachiman
6,290
3,129
270
662
13,707
5,668
0
9,005
4,702
0
9,899
L
Danzaburou
Grudgee
Danzaburou
6,839
1,332
0
2,011
10,021
4,637
0
8,995
1,026
0
20,949
L
Ratatoskr
Jmama
Ratatoskr
6,113
541
693
1,746
13,613
9,621
0
11,267
2,346
238
10,682
W
Merlin
Lordkaren
Merlin
17,029
1,878
1,819
1,662
10,038
4,362
2,489
3,788
5,351
35,976
0
W
Bellona
NEXTDK7
Bellona
10,583
2,661
1,866
2,237
12,223
14,350
1,408
3,429
8,249
0
21,267
W
Janus
Peyt
Janus
12,618
1,674
944
1,399
8,999
3,558
1,216
4,876
3,630
21,652
0
W
7,925
722
2,946
4,717
17,036
20,677
120
3,366
13,372
19,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
41,319
133
Minions Killed
71
0
Camps Cleared
0
1,031,524
Distance Traveled
843,749
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,564
869
25
2
0
195,320
0
L
Bacchus
8,904
809
10
1
0
197,922
0
L
Kuzenbo
8,292
754
7
1
0
183,123
0
L
Hachiman
7,766
706
6
1
0
109,088
0
L
Danzaburou
7,953
723
34
3
0
187,193
0
L
Ratatoskr
8,404
764
14
1
0
166,423
0
W
Merlin
10,719
974
32
3
0
184,590
1
W
Bellona
9,694
881
22
2
0
205,577
2
W
Janus
9,878
898
35
3
0
227,562
1
W
Artio
9,792
890
19
2
0
218,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role