Player Matchup

Chang'e
Chang'e
Gold IV
Asapalhsxx492xx
Chang'e
Gold IV
Level 125
God Stats
22W - 20L
1,672 SR
Queue Stats
387W - 375L
1,413 MMR
Party 2
Chernobog
Chernobog
Gold III
Jb__Lock
Chernobog
Gold III
Level 148
God Stats
0W - 1L
1,323 SR
Queue Stats
58W - 57L
1,562 MMR
Solo
Chaac
Chaac
Gold III
Lack_Of_Skills__
Chaac
Gold III
Level 155
God Stats
4W - 4L
1,532 SR
Queue Stats
250W - 243L
1,546 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Unchained_Bear
Ratatoskr
Gold II
Level 84
God Stats
3W - 4L
1,464 SR
Queue Stats
47W - 52L
1,671 MMR
Party 2
Athena
Athena
Silver I
kristiano174
Athena
Silver I
Level 68
God Stats
12W - 3L
1,693 SR
Queue Stats
104W - 98L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,537 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,600 SR
1,549 MMR
Erlang Shen
Erlang Shen
Gold II
DMiaN-
Erlang Shen
Gold II
Level 153
God Stats
7W - 3L
1,500 SR
Queue Stats
885W - 867L
1,536 MMR
Party 1
Medusa
Medusa
Gold III
Mr-MaLBaC
Medusa
Gold III
Level 108
God Stats
10W - 13L
1,781 SR
Queue Stats
248W - 228L
1,565 MMR
Party 3
Merlin
Merlin
Silver I
beukenboompje
Merlin
Silver I
Level 152
God Stats
2W - 4L
1,285 SR
Queue Stats
212W - 193L
1,537 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
imRikz-_
Zhong Kui
Gold I
Level 148
God Stats
12W - 6L
1,935 SR
Queue Stats
574W - 568L
1,570 MMR
Party 3
Nike
Nike
Gold II
xCARMINIONx
Nike
Gold II
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
977W - 955L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,459
477
8,541
16,350
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Jb__Lock
Chernobog
20
2 / 5 / 6
12,495
521
17,355
20,200
9,127
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 5
11,647
485
12,849
21,484
21,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Unchained_Bear
Ratatoskr
18
3 / 6 / 7
11,499
479
10,371
19,648
7,154
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
13
1 / 3 / 8
9,611
400
5,473
25,782
28,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaArtioKali

VS

Bans
LokiBastetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DMiaN-
Erlang Shen
20
5 / 1 / 12
13,097
546
19,977
20,337
16,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Mr-MaLBaC
Medusa
20
5 / 3 / 4
13,054
544
10,226
13,863
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 14
12,830
535
22,385
11,359
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
imRikz-_
Zhong Kui
20
5 / 6 / 11
12,961
540
16,137
20,020
18,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 18
12,669
528
14,378
25,169
27,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
13
Kills
24
24
Deaths
14
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Erlang Shen
DMiaN-
Erlang Shen
5
1
12
11
L
Chernobog
Jb__Lock
Chernobog
2
5
6
1
L
3
3
5
1.83
W
Medusa
Mr-MaLBaC
Medusa
5
3
4
2.33
L
Ratatoskr
Unchained_Bear
Ratatoskr
3
6
7
1.08
W
6
3
14
4.33
W
Zhong Kui
imRikz-_
Zhong Kui
5
6
11
1.75
L
Athena
1
3
8
1.67
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,589
Damage
83,103
103,464
Taken
90,748
72,476
Mitigated
72,713
32,688
Healing
31,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,541
414
1,112
4,238
16,350
5,672
0
8,311
8,039
56,102
0
W
Erlang Shen
DMiaN-
Erlang Shen
19,977
9,396
0
7,962
20,337
16,949
0
3,868
16,068
0
135,285
L
Chernobog
Jb__Lock
Chernobog
17,355
10,606
0
6,476
20,200
9,127
0
5,865
14,335
0
120,570
L
12,849
2,497
0
10,967
21,484
21,633
498
9,118
12,366
0
75,650
W
Medusa
Mr-MaLBaC
Medusa
10,226
4,340
0
4,293
13,863
4,937
984
1,666
12,147
0
117,163
L
Ratatoskr
Unchained_Bear
Ratatoskr
10,371
1,904
0
5,404
19,648
7,154
0
8,264
11,384
0
86,581
W
22,385
568
0
928
11,359
4,767
0
3,038
8,104
110,283
0
W
Zhong Kui
imRikz-_
Zhong Kui
16,137
1,050
0
6,676
20,020
18,365
599
2,320
17,069
73,300
0
L
Athena
5,473
1,777
691
3,800
25,782
28,890
0
10,273
15,509
16,576
0
W
14,378
1,005
3,738
7,673
25,169
27,695
0
6,198
18,477
9,608
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
64,611
662
Minions Killed
676
0
Camps Cleared
0
2,307,035
Distance Traveled
2,372,482
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,459
477
127
5
0
420,201
10
W
Erlang Shen
13,097
546
162
7
0
554,901
6
L
Chernobog
12,495
521
208
9
0
420,963
2
L
Chaac
11,647
485
155
6
0
477,430
4
W
Medusa
13,054
544
172
7
0
441,270
4
L
Ratatoskr
11,499
479
145
6
0
511,821
3
W
Merlin
12,830
535
142
6
0
470,150
9
W
Zhong Kui
12,961
540
140
6
0
413,494
9
L
Athena
9,611
400
27
1
0
476,620
11
W
Nike
12,669
528
60
3
0
492,667
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role