Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LegoBro2
Agni
Level 129
God Stats
3W - 1L
1,486 SR
Queue Stats
25W - 22L
1,549 Elo+
Solo
Medusa
Medusa
skengyute
Medusa
Level 65
God Stats
8W - 5L
1,500 SR
Queue Stats
42W - 41L
1,536 Elo+
Solo
Kali
Kali
swisha0763969402
Kali
Level 97
God Stats
6W - 0L
1,500 SR
Queue Stats
152W - 154L
1,566 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,530 Elo+

VS

Team Averages
Level 137
1,564 SR
1,621 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheAlmightyWhale
Ah Muzen Cab
Level 157
God Stats
4W - 1L
1,717 SR
Queue Stats
55W - 42L
1,658 Elo+
Party 1
Mercury
Mercury
Zerofyne
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,685 Elo+
Party 1
Olorun
Olorun
badrichkoms
Olorun
Level 147
God Stats
9W - 21L
1,600 SR
Queue Stats
184W - 165L
1,607 Elo+
Solo
Ra
Ra
xumino
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 1
6,926
693
6,485
5,694
2,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
 
Kuzenbo
10
3 / 0 / 3
6,166
617
2,931
4,317
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
11
1 / 1 / 0
6,085
609
2,992
3,946
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
skengyute
Medusa
11
6 / 0 / 3
6,820
682
6,644
4,995
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 2
6,629
663
4,163
5,142
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 3 / 0
4,531
453
2,070
8,327
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
TheAlmightyWhale
Ah Muzen Cab
9
0 / 2 / 0
5,388
539
3,417
5,673
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Zerofyne
Mercury
8
1 / 3 / 0
4,859
486
1,300
6,967
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
7
0 / 6 / 0
4,656
466
2,977
6,747
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
6
0 / 4 / 0
4,466
447
2,280
5,890
1,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
18
Kills
1
1
Deaths
18
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
1
5.5
W
Kuzenbo
 
Kuzenbo
3
0
3
4.5
L
Achilles
 
Achilles
0
3
0
0
W
Agni
1
1
0
1
L
Ah Muzen Cab
TheAlmightyWhale
Ah Muzen Cab
0
2
0
0
L
Mercury
Zerofyne
Mercury
1
3
0
0.33
L
Olorun
0
6
0
0
W
Medusa
skengyute
Medusa
6
0
3
7.5
W
3
0
2
4
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
12,044
24,094
Taken
33,604
10,589
Mitigated
7,517
13,718
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,485
257
0
4,445
5,694
2,485
912
200
5,290
36,481
0
W
Kuzenbo
 
Kuzenbo
2,931
1,532
0
1,881
4,317
3,153
0
1,780
2,227
14,397
5,571
L
Achilles
 
Achilles
2,070
524
0
2,149
8,327
3,215
0
4,920
3,407
0
16,413
W
Agni
2,992
121
0
1,090
3,946
1,155
0
135
3,811
38,585
0
L
Ah Muzen Cab
TheAlmightyWhale
Ah Muzen Cab
3,417
138
0
1,022
5,673
1,046
0
1,406
4,267
0
36,170
L
Mercury
Zerofyne
Mercury
1,300
216
0
1,354
6,967
1,286
0
1,563
5,404
0
17,240
L
Olorun
2,977
1,880
198
1,384
6,747
967
0
2,547
4,200
19,314
0
W
Medusa
skengyute
Medusa
6,644
2,697
0
2,873
4,995
1,515
860
2,717
2,278
0
39,475
W
4,163
1,850
0
3,429
5,142
2,281
0
425
4,717
0
44,783
L
Ra
2,280
503
230
1,323
5,890
1,003
0
1,444
4,446
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
23,900
357
Minions Killed
222
0
Camps Cleared
0
1,012,238
Distance Traveled
984,942
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,926
693
85
9
0
162,245
1
W
Kuzenbo
6,166
617
25
3
0
215,076
2
L
Achilles
4,531
453
33
3
0
217,104
3
W
Agni
6,085
609
80
8
0
199,775
5
L
Ah Muzen Cab
5,388
539
89
9
0
192,933
1
L
Mercury
4,859
486
34
3
0
227,054
3
L
Olorun
4,656
466
41
4
0
175,009
2
W
Medusa
6,820
682
74
7
0
202,598
6
W
Kali
6,629
663
93
9
0
232,544
2
L
Ra
4,466
447
25
3
0
172,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role