Player Matchup

Sol
Sol
KaitenWindrunner
Sol
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 336L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
ManochaR
Cabrakan
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
450W - 506L
1,385 Elo+
Solo
Charybdis
Charybdis
Reshyreum
Charybdis
Level 124
God Stats
3W - 4L
1,298 SR
Queue Stats
26W - 30L
1,394 Elo+
Party 1
Odin
Odin
Skyyyyyyyyyyyyyy
Odin
Level 108
God Stats
0W - 4L
1,731 SR
Queue Stats
61W - 78L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
TheLittleOne2711
Ne Zha
Level 119
God Stats
4W - 4L
1,567 SR
Queue Stats
301W - 353L
1,573 Elo+
Party 3
Team Averages
Level 119
1,519 SR
1,478 Elo+

VS

Team Averages
Level 87
1,483 SR
1,361 Elo+
Sobek
Sobek
Ash1ok
Sobek
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 168L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
Brainwall
Kukulkan
Level 86
God Stats
5W - 4L
1,382 SR
Queue Stats
6W - 15L
1,148 Elo+
Solo
Zeus
Zeus
WhiteEagle99
Zeus
Level 67
God Stats
11W - 8L
1,322 SR
Queue Stats
27W - 23L
1,323 Elo+
Solo
Heimdallr
Heimdallr
callmegodking
Heimdallr
Level 61
God Stats
7W - 6L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Solo
Arachne
Arachne
vengefultoad
Arachne
Level 121
God Stats
3W - 1L
1,709 SR
Queue Stats
182W - 166L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,356
454
5,953
9,913
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
ManochaR
Cabrakan
11
1 / 7 / 0
6,848
489
8,413
11,533
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Reshyreum
Charybdis
11
0 / 3 / 1
6,783
485
3,544
8,374
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,711
479
2,843
4,795
3,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
6,223
445
3,376
9,536
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ash1ok
Sobek
13
3 / 0 / 10
8,309
594
4,939
12,995
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Brainwall
Kukulkan
14
3 / 0 / 1
8,582
613
2,993
4,513
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 3
8,248
589
6,938
6,188
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
callmegodking
Heimdallr
12
4 / 1 / 4
7,993
571
5,947
6,673
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
vengefultoad
Arachne
14
7 / 1 / 3
8,748
625
7,040
11,997
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
19
19
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ash1ok
Sobek
3
0
10
8
W
Kukulkan
Brainwall
Kukulkan
3
0
1
3.5
L
0
4
2
0.25
L
Cabrakan
ManochaR
Cabrakan
1
7
0
0.14
L
Charybdis
Reshyreum
Charybdis
0
3
1
0.17
L
1
2
1
0.75
L
1
3
0
0.33
W
2
1
3
3.5
W
Heimdallr
callmegodking
Heimdallr
4
1
4
6
W
Arachne
vengefultoad
Arachne
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
27,857
44,151
Taken
42,366
18,622
Mitigated
21,187
9,051
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ash1ok
Sobek
4,939
662
1,398
6,088
12,995
9,963
0
4,447
8,548
17,977
8,962
W
Kukulkan
Brainwall
Kukulkan
2,993
175
0
1,097
4,513
1,661
669
588
3,925
49,817
0
L
5,953
2,664
0
3,621
9,913
3,201
0
5,279
4,282
34,169
4,146
L
Cabrakan
ManochaR
Cabrakan
8,413
1,250
13
470
11,533
6,841
0
2,648
8,864
45,707
0
L
Charybdis
Reshyreum
Charybdis
3,544
1,333
0
2,575
8,374
2,557
0
1,170
7,178
0
35,363
L
2,843
418
21
706
4,795
3,192
59
1,151
3,588
0
24,647
L
3,376
851
0
1,645
9,536
2,831
0
3,162
6,305
0
31,784
W
6,938
1,123
0
1,931
6,188
1,971
419
2,125
4,063
42,446
0
W
Heimdallr
callmegodking
Heimdallr
5,947
2,444
0
1,349
6,673
2,475
1,278
2,678
3,995
0
36,307
W
Arachne
vengefultoad
Arachne
7,040
4,170
0
6,134
11,997
5,117
7
3,685
8,312
0
61,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
41,880
340
Minions Killed
404
0
Camps Cleared
0
1,275,573
Distance Traveled
1,420,325
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,309
594
33
2
0
284,639
7
W
Kukulkan
8,582
613
119
9
0
275,711
7
L
Sol
6,356
454
68
5
0
243,206
2
L
Cabrakan
6,848
489
85
6
0
244,999
1
L
Charybdis
6,783
485
79
6
0
254,441
7
L
Odin
6,711
479
58
4
0
244,562
1
L
Ne Zha
6,223
445
50
4
0
288,365
5
W
Zeus
8,248
589
98
7
0
270,035
3
W
Heimdallr
7,993
571
74
5
0
248,320
2
W
Arachne
8,748
625
80
6
0
341,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role