Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ESPEROredstar
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,686 Elo+
Party 2
Pele
Pele
IlFebio0
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,395 Elo+
Party 2
Discordia
Discordia
SirDeenee
Discordia
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 31L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
Will-Bill99
Kuzenbo
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
21W - 31L
1,395 Elo+
Party 2
Team Averages
Level 83
1,498 SR
1,473 Elo+

VS

Team Averages
Level 35
1,489 SR
1,332 Elo+
Odin
Odin
Bulletaspect
Odin
Level 28
God Stats
2W - 1L
1,797 SR
Queue Stats
13W - 22L
1,550 Elo+
Party 1
Izanami
Izanami
Chtankulasaik
Izanami
Level 28
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Mulan
Mulan
PatrickH
Mulan
Level 24
God Stats
8W - 10L
1,398 SR
Queue Stats
53W - 63L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bellaceon
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo
Artio
Artio
dominator69in
Artio
Level 67
God Stats
0W - 3L
1,613 SR
Queue Stats
88W - 77L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 3 / 6
7,747
704
3,243
9,243
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 11
9,303
846
12,316
11,085
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
5 / 3 / 6
9,364
851
6,717
11,119
4,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SirDeenee
Discordia
17
7 / 1 / 5
9,342
849
14,152
6,161
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Will-Bill99
Kuzenbo
15
3 / 2 / 8
8,388
763
6,326
11,306
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
7,711
701
6,557
12,845
4,432
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
0 / 1 / 1
6,537
594
406
847
218
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
PatrickH
Mulan
15
3 / 5 / 6
8,409
764
7,702
12,559
7,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
bellaceon
Morgan Le Fay
16
5 / 5 / 6
9,028
821
14,865
10,054
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 7
8,830
803
9,369
15,552
10,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
19
Kills
12
12
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
6
1
L
0
4
5
0.63
L
Izanami
0
1
1
0.5
W
4
3
11
3.17
W
Pele
5
3
6
2.67
L
Mulan
PatrickH
Mulan
3
5
6
1.2
W
Discordia
SirDeenee
Discordia
7
1
5
9.5
W
Kuzenbo
Will-Bill99
Kuzenbo
3
2
8
3.5
L
Morgan Le Fay
bellaceon
Morgan Le Fay
5
5
6
1.6
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,754
Damage
38,899
48,914
Taken
51,857
26,338
Mitigated
26,464
13,116
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,243
2,629
0
1,359
9,243
3,252
643
6,115
2,834
0
12,519
L
6,557
2,294
0
1,590
12,845
4,432
0
6,558
5,817
0
22,362
L
Izanami
406
297
0
0
847
218
0
237
610
0
547
W
12,316
6,916
0
5,000
11,085
4,080
1,597
5,809
5,090
31,799
0
W
Pele
6,717
1,540
0
2,504
11,119
4,202
0
2,522
8,434
0
39,646
L
Mulan
PatrickH
Mulan
7,702
841
0
1,581
12,559
7,913
0
8,091
3,985
0
16,072
W
Discordia
SirDeenee
Discordia
14,152
138
0
2,759
6,161
2,144
0
3,365
2,738
32,185
0
W
Kuzenbo
Will-Bill99
Kuzenbo
6,326
1,984
0
1,494
11,306
12,660
182
5,583
5,374
16,798
0
L
Morgan Le Fay
bellaceon
Morgan Le Fay
14,865
2,084
0
783
10,054
3,283
132
6,162
3,554
31,691
0
L
9,369
344
2,153
5,087
15,552
10,618
0
10,074
5,097
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
40,515
228
Minions Killed
134
0
Camps Cleared
0
1,216,722
Distance Traveled
886,018
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,747
704
22
2
0
219,512
0
L
Odin
7,711
701
40
4
0
206,383
1
L
Izanami
6,537
594
0
0
0
14,990
0
W
Sol
9,303
846
68
6
0
222,360
0
W
Pele
9,364
851
62
6
0
282,088
3
L
Mulan
8,409
764
17
2
0
214,707
0
W
Discordia
9,342
849
49
4
0
253,354
3
W
Kuzenbo
8,388
763
27
2
0
239,408
0
L
Morgan Le Fay
9,028
821
36
3
0
220,142
1
L
Artio
8,830
803
41
4
0
229,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role