Player Matchup

Skadi
Skadi
Arkiff
Skadi
Level 41
God Stats
2W - 4L
1,214 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Thanatos
Thanatos
FlaShMaGouinE
Thanatos
Level 61
God Stats
1W - 2L
1,301 SR
Queue Stats
17W - 16L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
byby66
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 1
Discordia
Discordia
remont66
Discordia
Level 51
God Stats
13W - 11L
1,399 SR
Queue Stats
17W - 17L
1,413 Elo+
Party 1
Yemoja
Yemoja
toumasso
Yemoja
Level 29
God Stats
5W - 3L
1,647 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 1
Team Averages
Level 44
1,412 SR
1,443 Elo+

VS

Team Averages
Level 69
1,478 SR
1,363 Elo+
Hel
Hel
Asenhain
Hel
Level 58
God Stats
9W - 11L
1,488 SR
Queue Stats
27W - 39L
1,365 Elo+
Solo
Loki
Loki
Frozen4core
Loki
Level 29
God Stats
25W - 34L
1,390 SR
Queue Stats
29W - 41L
1,317 Elo+
Party 2
Medusa
Medusa
IceingCore
Medusa
Level 61
God Stats
19W - 12L
1,511 SR
Queue Stats
76W - 78L
1,415 Elo+
Party 2
Cupid
Cupid
dadhelpus
Cupid
Level 87
God Stats
53W - 66L
1,499 SR
Queue Stats
162W - 169L
1,442 Elo+
Party 3
Jormungandr
Jormungandr
stalelarry
Jormungandr
Level 108
God Stats
10W - 10L
1,502 SR
Queue Stats
47W - 63L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arkiff
Skadi
19
6 / 7 / 7
12,293
473
15,072
16,773
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FlaShMaGouinE
Thanatos
20
7 / 9 / 7
13,555
521
17,463
26,489
12,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
byby66
Sun Wukong
16
1 / 3 / 10
10,908
420
6,246
23,228
17,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
remont66
Discordia
20
5 / 5 / 9
14,049
540
22,793
15,290
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
toumasso
Yemoja
16
2 / 6 / 10
11,543
444
4,068
19,614
22,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
12,867
495
11,530
17,541
9,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 5 / 0
13,573
522
13,560
18,402
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
IceingCore
Medusa
19
6 / 6 / 7
13,394
515
17,878
19,686
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
dadhelpus
Cupid
19
2 / 6 / 7
12,293
473
9,632
19,316
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
stalelarry
Jormungandr
19
7 / 0 / 7
13,095
504
18,434
18,604
24,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
57
21
Kills
30
30
Deaths
21
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arkiff
Skadi
6
7
7
1.36
L
3
4
6
1.5
W
Thanatos
FlaShMaGouinE
Thanatos
7
9
7
1.17
L
12
5
0
2.4
L
Medusa
IceingCore
Medusa
6
6
7
1.58
W
Sun Wukong
byby66
Sun Wukong
1
3
10
2
L
Cupid
dadhelpus
Cupid
2
6
7
0.92
W
Discordia
remont66
Discordia
5
5
9
1.9
L
Jormungandr
stalelarry
Jormungandr
7
0
7
10.5
W
Yemoja
toumasso
Yemoja
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,642
Damage
71,034
101,394
Taken
93,549
65,203
Mitigated
54,343
42,453
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arkiff
Skadi
15,072
9,772
545
2,784
16,773
6,767
2,942
6,169
10,433
0
80,156
L
11,530
67
3,409
7,703
17,541
9,131
650
4,209
12,972
72,377
0
W
Thanatos
FlaShMaGouinE
Thanatos
17,463
5,362
0
21,002
26,489
12,237
716
4,105
22,013
0
102,896
L
13,560
3,604
12
3,257
18,402
7,253
1,656
4,964
13,232
0
71,451
L
Medusa
IceingCore
Medusa
17,878
5,961
206
4,188
19,686
6,864
0
4,202
15,272
0
99,046
W
Sun Wukong
byby66
Sun Wukong
6,246
1,087
36
5,465
23,228
17,011
1,114
8,379
14,329
0
46,453
L
Cupid
dadhelpus
Cupid
9,632
3,363
1,037
5,821
19,316
6,759
2,324
5,961
12,603
0
85,909
W
Discordia
remont66
Discordia
22,793
909
0
2,763
15,290
6,944
1,248
6,422
8,827
106,042
0
L
Jormungandr
stalelarry
Jormungandr
18,434
3,751
433
3,200
18,604
24,336
650
6,393
11,371
76,189
0
W
Yemoja
toumasso
Yemoja
4,068
600
6,786
3,072
19,614
22,244
1,126
9,043
10,571
14,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,348
Gold Earned
65,222
475
Minions Killed
593
0
Camps Cleared
0
2,424,468
Distance Traveled
2,347,521
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,293
473
111
4
0
447,478
0
L
Hel
12,867
495
145
6
0
495,395
2
W
Thanatos
13,555
521
123
5
0
520,168
6
L
Loki
13,573
522
110
4
0
444,021
4
L
Medusa
13,394
515
114
4
0
485,729
5
W
Sun Wukong
10,908
420
66
3
0
533,705
3
L
Cupid
12,293
473
127
5
0
462,889
4
W
Discordia
14,049
540
154
6
0
485,640
3
L
Jormungandr
13,095
504
97
4
0
459,487
4
W
Yemoja
11,543
444
21
1
0
437,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role