Player Matchup

Thanatos
Thanatos
FeArAdaam
Thanatos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,452 Elo+
Party 3
Nike
Nike
FeArMath
Nike
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,644 Elo+
Party 3
Fafnir
Fafnir
Lennyboiii
Fafnir
Level 7
God Stats
10W - 4L
1,491 SR
Queue Stats
12W - 6L
1,826 Elo+
Party 3
Artemis
Artemis
Olanderstl
Artemis
Level 85
God Stats
16W - 5L
1,762 SR
Queue Stats
386W - 344L
1,587 Elo+
Party 3
Scylla
Scylla
T4PY
Scylla
Level 87
God Stats
11W - 6L
1,551 SR
Queue Stats
212W - 195L
1,645 Elo+
Party 3
Team Averages
Level 60
1,561 SR
1,631 Elo+

VS

Team Averages
Level 67
1,540 SR
1,507 Elo+
Atlas
Atlas
HermestheGreat
Atlas
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
522W - 535L
1,459 Elo+
Party 1
Raijin
Raijin
Herugrims
Raijin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 209L
1,406 Elo+
Party 1
Izanami
Izanami
TorchTheMighty
Izanami
Level 44
God Stats
25W - 15L
1,641 SR
Queue Stats
641W - 639L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
cr0nZzie
Kuzenbo
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 123L
1,609 Elo+
Party 2
Mulan
Mulan
vPaaaIIn
Mulan
Level 13
God Stats
10W - 5L
1,559 SR
Queue Stats
253W - 183L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeArAdaam
Thanatos
9
1 / 3 / 0
5,217
522
1,791
7,606
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
10
2 / 2 / 2
6,013
601
2,745
6,133
3,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Lennyboiii
Fafnir
8
0 / 1 / 3
5,051
505
1,443
6,192
4,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
Olanderstl
Artemis
11
2 / 1 / 1
6,004
600
5,679
5,326
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
T4PY
Scylla
11
3 / 1 / 2
6,165
617
5,680
4,948
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,604
560
2,379
6,493
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Herugrims
Raijin
10
2 / 3 / 0
6,216
622
3,749
6,146
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 1
5,401
540
4,099
6,682
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
cr0nZzie
Kuzenbo
6
1 / 1 / 0
4,587
459
1,297
2,562
1,853
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
vPaaaIIn
Mulan
11
3 / 1 / 2
6,480
648
6,853
5,771
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FeArAdaam
Thanatos
1
3
0
0.33
W
Nike
2
2
2
1.5
L
0
1
3
1.5
L
Raijin
Herugrims
Raijin
2
3
0
0.67
W
Fafnir
Lennyboiii
Fafnir
0
1
3
1.5
W
Artemis
Olanderstl
Artemis
2
1
1
2.5
W
Scylla
T4PY
Scylla
3
1
2
4
L
2
2
1
1.25
L
Kuzenbo
cr0nZzie
Kuzenbo
1
1
0
1
L
Mulan
vPaaaIIn
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
18,377
30,205
Taken
27,654
12,415
Mitigated
11,368
10,514
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FeArAdaam
Thanatos
1,791
568
0
5,863
7,606
1,962
0
813
6,693
0
24,250
W
Nike
2,745
398
0
0
6,133
3,388
546
1,747
4,346
2,789
25,308
L
2,379
664
246
1,918
6,493
3,932
0
1,832
4,641
12,419
0
L
Raijin
Herugrims
Raijin
3,749
449
0
986
6,146
1,856
114
3,166
2,790
34,181
0
W
Fafnir
Lennyboiii
Fafnir
1,443
581
165
686
6,192
4,405
0
1,275
4,877
6,239
0
W
Artemis
Olanderstl
Artemis
5,679
2,577
0
2,678
5,326
1,281
0
1,084
4,242
0
42,760
W
Scylla
T4PY
Scylla
5,680
1,159
0
1,122
4,948
1,379
628
2,208
2,622
34,648
0
L
4,099
3,037
0
3,111
6,682
1,486
78
662
5,978
0
41,812
L
Kuzenbo
cr0nZzie
Kuzenbo
1,297
346
0
898
2,562
1,853
0
0
2,562
11,657
0
L
Mulan
vPaaaIIn
Mulan
6,853
851
23
2,732
5,771
2,241
0
1,687
4,048
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
28,288
272
Minions Killed
300
0
Camps Cleared
0
965,493
Distance Traveled
884,400
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,217
522
51
5
0
219,126
2
W
Nike
6,013
601
57
6
0
173,504
1
L
Atlas
5,604
560
16
2
0
196,897
1
L
Raijin
6,216
622
80
8
0
191,551
2
W
Fafnir
5,051
505
13
1
0
187,987
2
W
Artemis
6,004
600
78
8
0
185,824
3
W
Scylla
6,165
617
73
7
0
199,052
3
L
Izanami
5,401
540
93
9
0
192,307
0
L
Kuzenbo
4,587
459
27
3
0
87,888
0
L
Mulan
6,480
648
84
8
0
215,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role