Player Matchup

Izanami
Izanami
DallasUzumaki
Izanami
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 37L
1,214 Elo+
Party 2
Sun Wukong
Sun Wukong
DallasUzumaki
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2
Sol
Sol
heychamp23
Sol
Level 101
God Stats
4W - 18L
1,480 SR
Queue Stats
97W - 175L
1,323 Elo+
Solo
Team Averages
Level 63
1,493 SR
1,240 Elo+

VS

Team Averages
Level 125
1,564 SR
1,711 Elo+
Zeus
Zeus
Alabisi27
Zeus
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
218W - 117L
1,702 Elo+
Party 1
Mulan
Mulan
Furacaoz
Mulan
Level 125
God Stats
12W - 2L
1,692 SR
Queue Stats
257W - 151L
1,709 Elo+
Party 1
Hachiman
Hachiman
Herrumbrez
Hachiman
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 154L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 10 / 1
6,921
692
4,660
9,261
2,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DallasUzumaki
Sun Wukong
10
1 / 5 / 4
6,444
644
3,958
8,435
4,326
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
6,730
673
4,993
8,005
2,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 2 / 7
8,981
898
8,842
5,815
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Furacaoz
Mulan
13
6 / 0 / 8
8,152
815
6,948
5,713
3,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Herrumbrez
Hachiman
11
3 / 4 / 12
7,785
779
6,341
7,494
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
19
19
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
2
7
6.75
L
Izanami
3
10
1
0.35
L
Sun Wukong
DallasUzumaki
Sun Wukong
1
5
4
0.6
W
Mulan
Furacaoz
Mulan
6
0
8
10
W
Hachiman
Herrumbrez
Hachiman
3
4
12
2.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
22,131
25,701
Taken
19,022
9,349
Mitigated
7,316
2,674
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,842
737
0
1,426
5,815
1,554
267
1,841
3,974
31,248
0
L
Izanami
4,660
2,673
0
0
9,261
2,797
0
2,485
6,654
0
11,031
L
Sun Wukong
DallasUzumaki
Sun Wukong
3,958
976
0
343
8,435
4,326
0
3,457
4,692
0
7,875
W
Mulan
Furacaoz
Mulan
6,948
817
0
978
5,713
3,543
52
1,122
4,591
3,813
21,924
W
Hachiman
Herrumbrez
Hachiman
6,341
3,495
0
894
7,494
2,219
532
2,468
5,026
0
16,377
L
4,993
1,026
0
2,331
8,005
2,226
0
3,339
4,502
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,095
Gold Earned
24,918
60
Minions Killed
126
1
Camps Cleared
8
432,736
Distance Traveled
549,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,981
898
63
6
4
185,147
1
L
Izanami
6,921
692
17
2
0
106,311
0
L
Sun Wukong
6,444
644
9
1
0
168,146
0
W
Mulan
8,152
815
41
4
3
198,977
1
W
Hachiman
7,785
779
22
2
1
165,535
1
L
Sol
6,730
673
34
3
1
158,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role