Player Matchup

Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Killerxbee101
Ares
Level 37
God Stats
4W - 3L
1,781 SR
Queue Stats
9W - 10L
1,564 Elo+
Solo
Sol
Sol
purple cat kit
Sol
Level 109
God Stats
320W - 474L
1,396 SR
Queue Stats
831W - 1,236L
1,333 Elo+
Solo
Team Averages
Level 74
1,559 SR
1,466 Elo+

VS

Team Averages
Level 95
1,608 SR
1,642 Elo+
Vulcan
Vulcan
PapaTwinkletoes
Vulcan
Level 127
God Stats
6W - 1L
1,689 SR
Queue Stats
44W - 31L
1,576 Elo+
Party 1
Nemesis
Nemesis
Shiinzae
Nemesis
Level 131
God Stats
12W - 9L
1,635 SR
Queue Stats
97W - 84L
1,598 Elo+
Party 1
Bacchus
Bacchus
WITSenpai
Bacchus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 16L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
3,979
796
1,097
1,539
436
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
3,516
703
34
57
22
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
3,889
778
671
2,988
1,076
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,910
782
2,063
872
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shiinzae
Nemesis
8
0 / 0 / 0
3,924
785
428
1,310
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
WITSenpai
Bacchus
6
0 / 0 / 0
4,020
804
37
1,210
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Nemesis
Shiinzae
Nemesis
0
0
0
0
W
Bacchus
WITSenpai
Bacchus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,802
Damage
2,528
4,584
Taken
3,392
1,534
Mitigated
1,367
1,137
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,097
237
0
318
1,539
436
0
679
816
0
15,060
L
34
0
0
25
57
22
0
0
57
34
0
W
2,063
415
0
0
872
228
0
169
703
14,648
0
W
Nemesis
Shiinzae
Nemesis
428
122
0
520
1,310
356
0
353
957
0
7,444
W
Bacchus
WITSenpai
Bacchus
37
0
0
812
1,210
783
0
322
888
2,284
0
L
671
37
0
794
2,988
1,076
0
1,824
1,074
8,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,384
Gold Earned
11,854
59
Minions Killed
56
2
Camps Cleared
4
204,679
Distance Traveled
285,817
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,979
796
42
8
0
81,034
0
L
Ares
3,516
703
0
0
0
20,517
0
W
Vulcan
3,910
782
25
5
3
106,906
2
W
Nemesis
3,924
785
20
4
1
96,194
1
W
Bacchus
4,020
804
11
2
0
82,717
1
L
Sol
3,889
778
17
3
2
103,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role