Player Matchup

Atlas
Atlas
OceanSauce248
Atlas
Level 87
God Stats
3W - 2L
1,489 SR
Queue Stats
17W - 24L
1,279 Elo+
Party 1
Hun Batz
Hun Batz
Raptor1456
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 117L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
copester3456
Sun Wukong
Level 101
God Stats
1W - 2L
1,474 SR
Queue Stats
13W - 21L
1,577 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,435 Elo+

VS

Team Averages
Level 69
1,629 SR
1,535 Elo+
Chaac
Chaac
GerbsterK
Chaac
Level 86
God Stats
1W - 4L
1,288 SR
Queue Stats
6W - 9L
1,593 Elo+
Solo
Pele
Pele
MrPunition
Pele
Level 35
God Stats
9W - 7L
1,819 SR
Queue Stats
72W - 77L
1,441 Elo+
Solo
Zeus
Zeus
madsnc1
Zeus
Level 85
God Stats
9W - 8L
1,779 SR
Queue Stats
37W - 42L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 13
14,378
719
17,271
25,979
39,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Raptor1456
Hun Batz
18
7 / 4 / 11
14,026
701
20,274
19,367
8,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
copester3456
Sun Wukong
20
8 / 0 / 10
15,157
758
18,737
24,488
28,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GerbsterK
Chaac
16
2 / 5 / 4
11,934
597
12,400
23,419
25,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 9 / 3
11,533
577
12,259
24,390
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
madsnc1
Zeus
17
4 / 7 / 3
12,637
632
25,188
14,427
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
8
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
GerbsterK
Chaac
2
5
4
0.8
L
2
9
3
0.39
W
6
4
13
3.13
W
Hun Batz
Raptor1456
Hun Batz
7
4
11
3.13
W
Sun Wukong
copester3456
Sun Wukong
8
0
10
13
L
Zeus
madsnc1
Zeus
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,282
Damage
49,847
69,834
Taken
62,236
76,550
Mitigated
38,653
20,473
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GerbsterK
Chaac
12,400
1,501
330
9,287
23,419
25,234
0
7,879
14,831
0
29,026
L
12,259
1,373
222
5,472
24,390
9,618
0
5,410
18,595
0
40,973
W
17,271
6,019
805
3,326
25,979
39,276
0
9,003
15,903
41,613
0
W
Hun Batz
Raptor1456
Hun Batz
20,274
3,558
0
3,919
19,367
8,522
1,312
7,146
11,780
0
56,419
W
Sun Wukong
copester3456
Sun Wukong
18,737
4,611
0
12,423
24,488
28,752
528
9,446
14,156
0
79,260
L
Zeus
madsnc1
Zeus
25,188
2,637
90
2,180
14,427
3,801
0
4,551
9,670
63,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
36,104
228
Minions Killed
184
11
Camps Cleared
5
1,063,786
Distance Traveled
987,181
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,934
597
40
2
1
351,546
5
L
Pele
11,533
577
49
2
3
350,679
3
W
Atlas
14,378
719
45
2
0
331,446
1
W
Hun Batz
14,026
701
53
3
5
352,838
3
W
Sun Wukong
15,157
758
130
7
6
379,502
3
L
Zeus
12,637
632
95
5
1
284,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role