Player Matchup

Atlas
Atlas
BlakeWolf
Atlas
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 219L
1,591 Elo+
Solo
Loki
Loki
JAVIERINCHI
Loki
Level 134
God Stats
17W - 22L
1,500 SR
Queue Stats
395W - 435L
1,550 Elo+
Party 2
Charybdis
Charybdis
Stormtrooopa
Charybdis
Level 102
God Stats
1W - 1L
1,494 SR
Queue Stats
13W - 16L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
nic666
Zhong Kui
Level 156
God Stats
24W - 35L
1,424 SR
Queue Stats
305W - 308L
1,481 Elo+
Solo
Kukulkan
Kukulkan
xXRapTor97
Kukulkan
Level 109
God Stats
40W - 44L
1,665 SR
Queue Stats
154W - 181L
1,490 Elo+
Party 2
Team Averages
Level 120
1,516 SR
1,503 Elo+

VS

Team Averages
Level 86
1,573 SR
1,468 Elo+
Scylla
Scylla
DeMz1k
Scylla
Level 159
God Stats
11W - 8L
1,276 SR
Queue Stats
467W - 494L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LoGic3l
Tsukuyomi
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 60L
1,502 Elo+
Party 1
Charybdis
Charybdis
Max1mus1234
Charybdis
Level 61
God Stats
4W - 4L
1,715 SR
Queue Stats
97W - 110L
1,401 Elo+
Party 1
Sobek
Sobek
Nileeyy
Sobek
Level 91
God Stats
6W - 3L
1,737 SR
Queue Stats
304W - 355L
1,481 Elo+
Party 3
Sol
Sol
guwien
Sol
Level 68
God Stats
37W - 28L
1,638 SR
Queue Stats
211W - 226L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BlakeWolf
Atlas
16
3 / 9 / 6
11,059
461
9,782
26,748
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
6 / 10 / 2
13,200
550
15,553
22,771
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Stormtrooopa
Charybdis
18
5 / 10 / 4
12,174
507
13,074
21,330
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
nic666
Zhong Kui
17
1 / 15 / 6
11,306
471
15,551
30,826
18,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xXRapTor97
Kukulkan
20
7 / 9 / 2
13,421
559
16,558
18,024
6,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeMz1k
Scylla
20
8 / 6 / 14
14,055
586
17,365
12,465
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
LoGic3l
Tsukuyomi
20
7 / 3 / 19
14,290
595
18,494
19,214
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Max1mus1234
Charybdis
20
17 / 6 / 6
16,109
671
20,694
21,176
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Nileeyy
Sobek
18
5 / 3 / 29
13,836
577
13,493
29,787
41,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
guwien
Sol
20
16 / 5 / 11
15,703
654
29,212
22,440
8,625
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
132
22
Kills
53
53
Deaths
23
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Atlas
BlakeWolf
Atlas
3
9
6
0.67
W
Scylla
DeMz1k
Scylla
8
6
14
2.5
L
6
10
2
0.7
W
Tsukuyomi
LoGic3l
Tsukuyomi
7
3
19
5.5
W
Charybdis
Max1mus1234
Charybdis
17
6
6
3.33
W
Sobek
Nileeyy
Sobek
5
3
29
6.5
L
Charybdis
Stormtrooopa
Charybdis
5
10
4
0.7
W
Sol
guwien
Sol
16
5
11
4.3
L
Zhong Kui
nic666
Zhong Kui
1
15
6
0.27
L
Kukulkan
xXRapTor97
Kukulkan
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,518
Damage
99,258
119,699
Taken
105,082
58,736
Mitigated
71,785
20,923
Healing
38,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BlakeWolf
Atlas
9,782
2,866
599
2,748
26,748
21,701
0
11,887
14,665
33,714
0
W
Scylla
DeMz1k
Scylla
17,365
670
0
918
12,465
4,741
236
5,087
7,378
70,633
0
L
15,553
3,784
0
4,417
22,771
6,940
0
10,166
12,469
0
76,658
W
Tsukuyomi
LoGic3l
Tsukuyomi
18,494
4,806
0
6,471
19,214
8,559
2,559
7,882
11,332
0
114,227
W
Charybdis
Max1mus1234
Charybdis
20,694
9,927
0
9,396
21,176
8,600
3,655
5,978
15,198
0
126,190
W
Sobek
Nileeyy
Sobek
13,493
1,031
977
10,092
29,787
41,260
639
14,523
15,264
37,851
0
L
Charybdis
Stormtrooopa
Charybdis
13,074
5,659
0
3,104
21,330
5,248
0
11,777
9,397
0
56,064
W
Sol
guwien
Sol
29,212
11,190
0
10,996
22,440
8,625
4,629
9,041
13,399
118,041
0
L
Zhong Kui
nic666
Zhong Kui
15,551
1,906
0
8,312
30,826
18,206
0
17,521
13,101
70,132
0
L
Kukulkan
xXRapTor97
Kukulkan
16,558
1,295
0
1,743
18,024
6,641
391
7,919
9,997
99,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
73,993
518
Minions Killed
644
0
Camps Cleared
0
2,070,706
Distance Traveled
2,284,073
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,059
461
43
2
0
423,324
4
W
Scylla
14,055
586
103
4
0
439,102
7
L
Loki
13,200
550
118
5
0
436,447
9
W
Tsukuyomi
14,290
595
158
7
0
536,352
1
W
Charybdis
16,109
671
182
8
0
394,882
4
W
Sobek
13,836
577
40
2
0
496,088
3
L
Charybdis
12,174
507
86
4
0
438,866
3
W
Sol
15,703
654
161
7
0
417,649
6
L
Zhong Kui
11,306
471
101
4
0
352,865
3
L
Kukulkan
13,421
559
170
7
0
419,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role