Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ActionAxson
Ares
Level 20
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 5L
1,436 Elo+
Party 2
Skadi
Skadi
CrushingThunder
Skadi
Level 118
God Stats
11W - 4L
1,661 SR
Queue Stats
38W - 24L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 25
God Stats
59W - 68L
1,467 SR
Queue Stats
76W - 97L
1,445 Elo+
Solo
Danzaburou
Danzaburou
RomaGay
Danzaburou
Level 103
God Stats
1W - 2L
1,214 SR
Queue Stats
23W - 11L
1,686 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,530 Elo+

VS

Team Averages
Level 48
1,576 SR
1,576 Elo+
Zeus
Zeus
BearJewZeus
Zeus
Level 91
God Stats
18W - 9L
1,865 SR
Queue Stats
19W - 9L
1,785 Elo+
Party 1
Aphrodite
Aphrodite
Brock Turner370
Aphrodite
Level 3
God Stats
7W - 1L
1,650 SR
Queue Stats
8W - 1L
1,785 Elo+
Party 1
Athena
Athena
CheezeHav0k
Athena
Level 46
God Stats
5W - 1L
1,367 SR
Queue Stats
31W - 26L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Garretb10
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Apollo
Apollo
Kentuckyfan06
Apollo
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 18L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 3 / 0
7,456
678
2,922
10,704
5,206
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 3
7,074
643
2,518
10,043
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 4
7,327
666
7,338
8,581
2,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Cwcmoneyreal
Kukulkan
12
0 / 2 / 3
6,871
625
4,764
9,051
2,562
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RomaGay
Danzaburou
12
1 / 6 / 2
7,158
651
5,692
10,033
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 6
9,383
853
20,316
6,041
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Brock Turner370
Aphrodite
15
2 / 0 / 12
8,316
756
6,069
7,778
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
13
3 / 1 / 12
7,975
725
3,919
7,336
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sun Wukong
Garretb10
Sun Wukong
13
3 / 3 / 7
7,816
711
6,457
9,744
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 8
9,466
861
6,054
6,532
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
5
Kills
20
20
Deaths
5
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
0
1
L
0
6
3
0.25
W
9
1
6
12
W
Aphrodite
Brock Turner370
Aphrodite
2
0
12
8
W
Athena
3
1
12
9
L
1
3
4
1
L
Kukulkan
Cwcmoneyreal
Kukulkan
0
2
3
0.75
W
Sun Wukong
Garretb10
Sun Wukong
3
3
7
2.17
W
3
0
8
7
L
Danzaburou
RomaGay
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
42,815
48,412
Taken
37,431
19,426
Mitigated
19,491
3,398
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,922
62
0
570
10,704
5,206
0
5,377
4,903
0
14,288
L
2,518
35
0
444
10,043
6,106
0
6,169
3,445
3,374
0
W
20,316
1,540
310
1,568
6,041
2,002
1,603
1,109
4,932
45,502
0
W
Aphrodite
Brock Turner370
Aphrodite
6,069
442
7,500
6,879
7,778
3,577
839
1,050
6,728
29,786
0
W
Athena
3,919
842
0
500
7,336
3,378
856
1,771
5,565
10,402
0
L
7,338
1,387
0
1,007
8,581
2,542
25
4,488
3,655
0
23,654
L
Kukulkan
Cwcmoneyreal
Kukulkan
4,764
142
58
574
9,051
2,562
0
4,989
3,574
19,643
0
W
Sun Wukong
Garretb10
Sun Wukong
6,457
695
0
1,040
9,744
7,575
0
1,894
7,564
0
15,223
W
6,054
3,037
0
2,585
6,532
2,959
1,816
1,458
5,074
0
38,305
L
Danzaburou
RomaGay
Danzaburou
5,692
1,351
0
745
10,033
3,010
0
7,483
2,042
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
42,956
130
Minions Killed
220
0
Camps Cleared
0
1,052,292
Distance Traveled
1,130,998
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,456
678
23
2
0
207,728
2
L
Ares
7,074
643
3
0
0
197,636
1
W
Zeus
9,383
853
49
4
0
218,670
4
W
Aphrodite
8,316
756
58
5
0
241,589
2
W
Athena
7,975
725
12
1
0
227,193
0
L
Skadi
7,327
666
43
4
0
223,926
1
L
Kukulkan
6,871
625
31
3
0
238,785
0
W
Sun Wukong
7,816
711
17
2
0
222,027
0
W
Apollo
9,466
861
84
8
0
221,519
2
L
Danzaburou
7,158
651
30
3
0
184,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role