Player Matchup

Izanami
Izanami
InverseToxicity
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Sylvanus
Sylvanus
RadicalPotato
Sylvanus
Level 158
God Stats
1W - 0L
1,693 SR
Queue Stats
25W - 25L
1,496 Elo+
Party 1
Ra
Ra
janko48
Ra
Level 59
God Stats
17W - 12L
1,414 SR
Queue Stats
129W - 124L
1,436 Elo+
Solo
Thor
Thor
sandhos
Thor
Level 159
God Stats
2W - 0L
1,767 SR
Queue Stats
33W - 23L
1,578 Elo+
Party 1
Chernobog
Chernobog
sannesmitergirl
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,637 Elo+
Party 1
Team Averages
Level 106
1,575 SR
1,482 Elo+

VS

Team Averages
Level 70
1,637 SR
1,620 Elo+
Sol
Sol
D11men123
Sol
Level 86
God Stats
7W - 5L
1,639 SR
Queue Stats
18W - 27L
1,711 Elo+
Party 2
Horus
Horus
Jim_MDL
Horus
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
34W - 34L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Lorengaa
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Solo
Set
Set
finn_hs
Set
Level 108
God Stats
0W - 1L
1,599 SR
Queue Stats
36W - 36L
1,617 Elo+
Party 2
Chaac
Chaac
ken528
Chaac
Level 48
God Stats
6W - 2L
1,700 SR
Queue Stats
19W - 23L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 12
14,620
914
32,114
18,733
9,668
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
RadicalPotato
Sylvanus
17
0 / 4 / 25
10,826
677
11,246
20,597
18,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
3 / 4 / 19
12,376
774
16,619
17,375
7,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
sandhos
Thor
19
7 / 1 / 22
12,374
773
20,442
15,327
7,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
sannesmitergirl
Chernobog
20
10 / 3 / 20
12,906
807
23,606
13,396
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
10,470
654
12,259
18,392
11,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Jim_MDL
Horus
17
3 / 8 / 6
11,328
708
6,722
22,599
21,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Lorengaa
Cthulhu
18
3 / 4 / 3
11,189
699
14,133
22,961
30,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
18
3 / 8 / 6
11,784
737
16,280
29,387
26,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ken528
Chaac
16
2 / 9 / 6
10,228
639
14,327
30,060
30,742
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
34
Kills
12
13
Deaths
34
98
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
14
1
12
20
L
Horus
Jim_MDL
Horus
3
8
6
0.75
L
Cthulhu
Lorengaa
Cthulhu
3
4
3
1.13
W
Sylvanus
RadicalPotato
Sylvanus
0
4
25
3.13
L
Set
3
8
6
0.75
W
3
4
19
3.13
L
Chaac
ken528
Chaac
2
9
6
0.56
W
Thor
sandhos
Thor
7
1
22
18
W
Chernobog
sannesmitergirl
Chernobog
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,027
Damage
63,721
85,428
Taken
123,399
50,007
Mitigated
120,741
36,610
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,259
4,059
252
4,842
18,392
11,685
0
2,979
15,358
46,360
0
W
32,114
25,318
0
6,750
18,733
9,668
3,110
4,940
13,580
0
101,532
L
Horus
Jim_MDL
Horus
6,722
3,097
1,429
4,490
22,599
21,168
0
5,742
16,611
0
15,039
L
Cthulhu
Lorengaa
Cthulhu
14,133
608
1,238
1,954
22,961
30,656
0
5,311
17,297
38,796
0
W
Sylvanus
RadicalPotato
Sylvanus
11,246
876
6,786
11,015
20,597
18,529
215
6,007
14,368
18,276
0
L
Set
16,280
5,318
621
6,229
29,387
26,490
0
6,207
22,856
0
43,442
W
16,619
786
1,910
4,114
17,375
7,916
608
4,608
12,574
59,286
0
L
Chaac
ken528
Chaac
14,327
2,511
214
6,174
30,060
30,742
0
7,116
22,519
0
29,072
W
Thor
sandhos
Thor
20,442
4,010
0
3,886
15,327
7,296
1,146
5,601
9,503
0
38,846
W
Chernobog
sannesmitergirl
Chernobog
23,606
14,575
0
2,149
13,396
6,598
2,580
4,342
9,011
0
56,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
54,999
321
Minions Killed
226
0
Camps Cleared
0
1,636,977
Distance Traveled
1,456,905
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,470
654
65
4
0
268,106
1
W
Izanami
14,620
914
136
9
0
360,133
1
L
Horus
11,328
708
17
1
0
298,806
0
L
Cthulhu
11,189
699
66
4
0
281,026
1
W
Sylvanus
10,826
677
8
1
0
328,334
1
L
Set
11,784
737
53
3
0
301,644
3
W
Ra
12,376
774
85
5
0
332,599
0
L
Chaac
10,228
639
25
2
0
307,323
4
W
Thor
12,374
773
33
2
0
345,237
0
W
Chernobog
12,906
807
59
4
0
270,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role