Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DMAN DURDEN
Atlas
Level 134
God Stats
0W - 4L
1,277 SR
Queue Stats
185W - 182L
1,636 Elo+
Solo
Hercules
Hercules
NeutraIRogue
Hercules
Level 145
God Stats
0W - 2L
1,574 SR
Queue Stats
34W - 37L
1,541 Elo+
Party 1
Mercury
Mercury
RylordsARK
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,501 Elo+
Party 1
Team Averages
Level 141
1,470 SR
1,536 Elo+

VS

Team Averages
Level 134
1,574 SR
1,566 Elo+
Thanatos
Thanatos
AlexBenja
Thanatos
Level 140
God Stats
11W - 10L
1,796 SR
Queue Stats
139W - 119L
1,615 Elo+
Party 2
Bellona
Bellona
cjmambo
Bellona
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 147L
1,451 Elo+
Party 3
Cerberus
Cerberus
dajeeney
Cerberus
Level 126
God Stats
4W - 2L
1,772 SR
Queue Stats
191W - 188L
1,496 Elo+
Party 3
Ra
Ra
th3cris
Ra
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
349W - 326L
1,641 Elo+
Party 2
Sol
Sol
zWhisperwind
Sol
Level 143
God Stats
4W - 6L
1,304 SR
Queue Stats
190W - 189L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 5 / 1
9,161
705
11,841
12,361
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
16
0 / 4 / 0
9,156
704
6,216
12,756
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 3
8,341
642
7,516
13,042
10,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
NeutraIRogue
Hercules
15
1 / 5 / 0
8,812
678
4,369
16,460
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
RylordsARK
Mercury
15
0 / 6 / 1
8,668
667
2,014
13,129
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexBenja
Thanatos
19
12 / 0 / 7
11,487
884
17,846
7,566
3,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
cjmambo
Bellona
17
3 / 1 / 10
10,183
783
6,708
8,970
7,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
dajeeney
Cerberus
17
2 / 0 / 16
10,768
828
9,530
14,703
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 2 / 16
10,108
778
9,841
6,452
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 11
10,112
778
12,029
7,511
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
21
21
Deaths
4
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
5
1
0.7
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Thanatos
AlexBenja
Thanatos
12
0
7
15.5
L
0
1
3
1.5
L
Hercules
NeutraIRogue
Hercules
1
5
0
0.2
L
Mercury
RylordsARK
Mercury
0
6
1
0.08
W
Bellona
cjmambo
Bellona
3
1
10
8
W
Cerberus
dajeeney
Cerberus
2
0
16
10
W
1
2
16
4.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
55,954
67,748
Taken
45,202
36,849
Mitigated
34,338
12,365
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,841
567
48
2,999
12,361
6,891
98
4,040
8,200
27,916
0
L
Danzaburou
 
Danzaburou
6,216
3,155
0
2,820
12,756
3,549
156
6,904
5,642
0
40,537
W
Thanatos
AlexBenja
Thanatos
17,846
3,996
0
8,593
7,566
3,169
2,490
4,232
3,179
0
40,343
L
7,516
2,034
0
482
13,042
10,538
0
7,242
5,630
17,275
0
L
Hercules
NeutraIRogue
Hercules
4,369
1,024
547
4,969
16,460
12,172
247
8,606
7,520
178
21,373
L
Mercury
RylordsARK
Mercury
2,014
379
0
500
13,129
3,699
651
3,665
9,356
0
24,120
W
Bellona
cjmambo
Bellona
6,708
1,166
735
1,571
8,970
7,584
501
4,544
4,134
0
29,990
W
Cerberus
dajeeney
Cerberus
9,530
254
0
2,553
14,703
17,945
252
4,116
10,274
38,024
0
W
9,841
648
3,862
2,148
6,452
2,636
539
2,706
3,551
38,616
0
W
12,029
3,738
0
2,453
7,511
3,004
4,100
3,157
4,115
35,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
52,658
242
Minions Killed
275
0
Camps Cleared
0
1,276,798
Distance Traveled
1,556,476
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,161
705
52
4
0
229,117
4
L
Danzaburou
9,156
704
80
6
0
223,921
2
W
Thanatos
11,487
884
36
3
0
329,121
1
L
Atlas
8,341
642
18
1
0
266,606
3
L
Hercules
8,812
678
42
3
0
266,100
0
L
Mercury
8,668
667
50
4
0
291,054
1
W
Bellona
10,183
783
37
3
0
312,222
3
W
Cerberus
10,768
828
81
6
0
310,100
6
W
Ra
10,108
778
73
6
0
313,414
2
W
Sol
10,112
778
48
4
0
291,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role