Player Matchup

Amaterasu
Amaterasu
Astranomis
Amaterasu
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,419 Elo+
Party 1
Hera
Hera
Svft Queen
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,272 Elo+
Party 1
Bastet
Bastet
Vorloras
Bastet
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 90L
1,136 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,276 Elo+

VS

Team Averages
Level 93
1,500 SR
1,572 Elo+
Cerberus
Cerberus
 
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Pancho14XD
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
Vulcan
Vulcan
YoToes
Vulcan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 152L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astranomis
Amaterasu
15
7 / 1 / 13
10,734
767
8,334
11,130
12,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 1 / 14
10,370
741
9,498
7,505
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Vorloras
Bastet
16
10 / 0 / 9
11,389
814
16,519
9,914
3,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 7 / 0
8,569
612
2,656
17,060
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Pancho14XD
Cernunnos
11
1 / 8 / 0
8,593
614
5,667
13,781
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
YoToes
Vulcan
14
1 / 6 / 1
9,488
678
13,043
10,542
3,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
21
Kills
2
2
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
0
0
W
Amaterasu
Astranomis
Amaterasu
7
1
13
13.5
L
Cernunnos
Pancho14XD
Cernunnos
1
8
0
0.13
W
4
1
14
11
W
Bastet
Vorloras
Bastet
10
0
9
14.5
L
Vulcan
YoToes
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
21,366
28,549
Taken
41,383
17,643
Mitigated
21,185
4,186
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,656
200
68
1,311
17,060
13,509
351
4,454
12,529
19,290
0
W
Amaterasu
Astranomis
Amaterasu
8,334
3,094
30
2,104
11,130
12,482
277
5,580
5,469
0
22,883
L
Cernunnos
Pancho14XD
Cernunnos
5,667
2,804
0
2,426
13,781
3,988
0
2,123
11,462
5
29,894
W
9,498
3,456
243
562
7,505
1,982
528
4,855
2,592
35,179
0
W
Bastet
Vorloras
Bastet
16,519
5,129
0
1,247
9,914
3,179
1,703
5,443
4,469
0
43,220
L
Vulcan
YoToes
Vulcan
13,043
2,680
0
1,456
10,542
3,688
314
2,574
7,802
41,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
26,650
151
Minions Killed
161
8
Camps Cleared
4
859,763
Distance Traveled
624,978
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,569
612
51
4
0
186,325
0
W
Amaterasu
10,734
767
36
3
2
295,913
3
L
Cernunnos
8,593
614
40
3
3
199,901
1
W
Hera
10,370
741
60
4
0
231,982
2
W
Bastet
11,389
814
55
4
6
331,868
1
L
Vulcan
9,488
678
70
5
1
238,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role