Player Matchup

Izanami
Izanami
OnlyOhio843
Izanami
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 211L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
SaintMalcolm
Ne Zha
Level 127
God Stats
2W - 3L
1,717 SR
Queue Stats
69W - 66L
1,385 Elo+
Solo
Ymir
Ymir
THERock072
Ymir
Level 74
God Stats
25W - 22L
1,440 SR
Queue Stats
44W - 56L
1,447 Elo+
Party 2
Raijin
Raijin
agara124
Raijin
Level 27
God Stats
2W - 2L
1,213 SR
Queue Stats
57W - 49L
1,508 Elo+
Party 2
Mulan
Mulan
eduardo5895
Mulan
Level 82
God Stats
11W - 11L
1,810 SR
Queue Stats
168W - 185L
1,444 Elo+
Party 2
Team Averages
Level 85
1,536 SR
1,447 Elo+

VS

Team Averages
Level 102
1,579 SR
1,537 Elo+
Kali
Kali
 
Kali
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
God_GhostHD
Gilgamesh
Level 88
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 7L
1,486 Elo+
Party 1
Zeus
Zeus
LordEfreet
Zeus
Level 129
God Stats
7W - 3L
1,684 SR
Queue Stats
19W - 14L
1,419 Elo+
Solo
Yemoja
Yemoja
TlJ_Taker
Yemoja
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OnlyOhio843
Izanami
20
7 / 0 / 6
13,198
660
16,254
11,852
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
5 / 2 / 9
11,912
596
12,660
13,232
5,580
15
3 / 2 / 13
10,815
541
7,337
16,563
16,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
agara124
Raijin
19
8 / 4 / 7
12,183
609
11,107
12,509
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 8
10,611
531
13,580
17,932
9,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 3 / 8
10,257
513
10,701
20,948
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
 
Apollo
15
2 / 7 / 3
9,395
470
5,845
15,179
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
God_GhostHD
Gilgamesh
17
4 / 6 / 4
10,483
524
7,387
16,035
18,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 9 / 3
9,605
480
13,848
14,454
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TlJ_Taker
Yemoja
14
2 / 1 / 6
9,360
468
8,877
15,015
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
26
Kills
14
14
Deaths
26
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
3
8
2.33
L
Apollo
 
Apollo
2
7
3
0.5
L
Gilgamesh
God_GhostHD
Gilgamesh
4
6
4
1
L
3
9
3
0.5
W
Izanami
OnlyOhio843
Izanami
7
0
6
10
W
Ne Zha
5
2
9
4.75
W
3
2
13
4.75
L
Yemoja
TlJ_Taker
Yemoja
2
1
6
5
W
Raijin
agara124
Raijin
8
4
7
2.88
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,938
Damage
46,658
72,088
Taken
81,631
42,026
Mitigated
42,992
23,258
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,701
4,748
0
11,002
20,948
8,440
0
1,875
18,967
0
70,519
L
Apollo
 
Apollo
5,845
2,686
0
3,432
15,179
3,682
0
3,234
11,805
0
50,555
L
Gilgamesh
God_GhostHD
Gilgamesh
7,387
1,341
0
2,857
16,035
18,355
92
3,074
12,861
0
49,842
L
13,848
1,465
76
2,514
14,454
3,290
166
4,620
9,608
54,399
0
W
Izanami
OnlyOhio843
Izanami
16,254
11,084
0
6,743
11,852
4,553
8,106
2,075
9,755
0
145,253
W
Ne Zha
12,660
2,600
0
2,943
13,232
5,580
595
2,233
10,941
0
67,015
W
7,337
1,662
3,049
4,625
16,563
16,874
771
6,112
10,284
21,774
0
L
Yemoja
TlJ_Taker
Yemoja
8,877
1,451
1,012
5,641
15,015
9,225
0
4,927
9,946
34,396
0
W
Raijin
agara124
Raijin
11,107
1,238
350
3,300
12,509
5,053
1,109
5,180
7,089
71,262
0
W
13,580
2,538
0
2,248
17,932
9,966
0
6,398
11,294
0
81,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
49,100
627
Minions Killed
481
0
Camps Cleared
0
1,946,688
Distance Traveled
1,682,972
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,257
513
112
6
0
408,533
4
L
Apollo
9,395
470
101
5
0
346,191
2
L
Gilgamesh
10,483
524
105
5
0
327,176
1
L
Zeus
9,605
480
104
5
0
289,571
6
W
Izanami
13,198
660
224
11
0
389,056
0
W
Ne Zha
11,912
596
121
6
0
401,456
4
W
Ymir
10,815
541
34
2
0
396,090
5
L
Yemoja
9,360
468
59
3
0
311,501
1
W
Raijin
12,183
609
141
7
0
354,859
1
W
Mulan
10,611
531
107
5
0
405,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role