Player Matchup

Danzaburou
Danzaburou
BliNDxVisIoN
Danzaburou
Level 87
God Stats
18W - 21L
1,619 SR
Queue Stats
133W - 119L
1,399 Elo+
Solo
Fenrir
Fenrir
GALIL888
Fenrir
Level 88
God Stats
16W - 22L
1,226 SR
Queue Stats
224W - 206L
1,457 Elo+
Party 1
Scylla
Scylla
Hanna_Deszu
Scylla
Level 102
God Stats
3W - 0L
1,798 SR
Queue Stats
4W - 3L
1,506 Elo+
Solo
Khepri
Khepri
MACFLY0507
Khepri
Level 95
God Stats
6W - 3L
1,500 SR
Queue Stats
112W - 126L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
MonarchsLegacy
Baron Samedi
Level 80
God Stats
13W - 7L
1,296 SR
Queue Stats
211W - 219L
1,485 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,462 Elo+

VS

Team Averages
Level 128
1,465 SR
1,454 Elo+
Cthulhu
Cthulhu
ANGRY RPD
Cthulhu
Level 147
God Stats
1W - 4L
1,324 SR
Queue Stats
74W - 77L
1,462 Elo+
Party 2
Da Ji
Da Ji
Thiccolas xx
Da Ji
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 387L
1,470 Elo+
Solo
Hera
Hera
TikTokPlaya
Hera
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 201L
1,193 Elo+
Solo
Danzaburou
Danzaburou
day_day27
Danzaburou
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 85L
1,563 Elo+
Solo
Hercules
Hercules
shmolp
Hercules
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 135L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BliNDxVisIoN
Danzaburou
19
9 / 2 / 5
12,991
591
17,277
19,574
9,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
GALIL888
Fenrir
20
11 / 4 / 8
13,895
632
15,386
23,677
12,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
19
11 / 1 / 6
13,889
631
16,883
11,772
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
MACFLY0507
Khepri
16
1 / 2 / 14
11,659
530
5,294
17,562
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MonarchsLegacy
Baron Samedi
15
1 / 2 / 2
11,012
501
10,110
11,492
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANGRY RPD
Cthulhu
13
1 / 2 / 6
8,754
398
8,294
13,233
9,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 9 / 1
10,656
484
15,775
18,933
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 1
9,226
419
11,149
16,101
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
day_day27
Danzaburou
13
0 / 10 / 3
8,607
391
6,839
16,904
4,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
shmolp
Hercules
16
1 / 3 / 3
10,084
458
8,213
23,888
23,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
33
Kills
11
11
Deaths
33
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANGRY RPD
Cthulhu
1
2
6
2
W
Danzaburou
BliNDxVisIoN
Danzaburou
9
2
5
5.75
W
Fenrir
GALIL888
Fenrir
11
4
8
3.75
W
Scylla
11
1
6
14
W
Khepri
MACFLY0507
Khepri
1
2
14
4
W
Baron Samedi
MonarchsLegacy
Baron Samedi
1
2
2
1
L
8
9
1
0.94
L
1
9
1
0.17
L
Danzaburou
day_day27
Danzaburou
0
10
3
0.15
L
Hercules
shmolp
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,950
Damage
50,270
84,077
Taken
89,059
57,114
Mitigated
49,826
37,042
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANGRY RPD
Cthulhu
8,294
581
992
2,565
13,233
9,639
0
3,559
9,625
37,276
0
W
Danzaburou
BliNDxVisIoN
Danzaburou
17,277
8,809
0
10,392
19,574
9,763
5,214
6,076
13,498
0
108,785
W
Fenrir
GALIL888
Fenrir
15,386
4,744
0
11,239
23,677
12,800
2,190
4,427
19,250
0
101,653
W
Scylla
16,883
1,165
0
3,905
11,772
5,106
3,234
4,381
7,391
85,916
0
W
Khepri
MACFLY0507
Khepri
5,294
506
22
3,325
17,562
24,556
802
3,131
14,431
27,734
0
W
Baron Samedi
MonarchsLegacy
Baron Samedi
10,110
705
2,210
5,949
11,492
4,889
2,330
1,428
10,064
52,866
0
L
15,775
3,215
0
2,406
18,933
6,216
0
7,070
11,523
0
45,248
L
11,149
3,839
0
1,716
16,101
5,395
0
7,347
8,451
64,634
0
L
Danzaburou
day_day27
Danzaburou
6,839
3,249
336
4,031
16,904
4,990
0
3,970
12,871
0
43,867
L
Hercules
shmolp
Hercules
8,213
1,745
0
7,441
23,888
23,586
144
9,103
14,302
0
58,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,446
Gold Earned
47,327
534
Minions Killed
384
0
Camps Cleared
0
2,054,214
Distance Traveled
1,913,236
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,754
398
49
2
0
432,217
7
W
Danzaburou
12,991
591
141
6
0
372,095
1
W
Fenrir
13,895
632
132
6
0
480,963
2
W
Scylla
13,889
631
145
7
0
449,422
6
W
Khepri
11,659
530
29
1
0
411,706
5
W
Baron Samedi
11,012
501
87
4
0
340,028
2
L
Da Ji
10,656
484
53
2
0
394,720
0
L
Hera
9,226
419
99
5
0
367,347
5
L
Danzaburou
8,607
391
74
3
0
334,354
1
L
Hercules
10,084
458
109
5
0
384,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role