Player Matchup

Atlas
Atlas
Misss-La
Atlas
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 165L
1,524 Elo+
Solo
Cliodhna
Cliodhna
PPFOREHEAD
Cliodhna
Level 61
God Stats
38W - 50L
1,291 SR
Queue Stats
175W - 218L
1,373 Elo+
Party 1
Neith
Neith
ivancholito
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
leviatanpapurri
Jormungandr
Level 122
God Stats
2W - 4L
1,371 SR
Queue Stats
112W - 119L
1,512 Elo+
Party 3
Agni
Agni
xXBaeBlaydeXx
Agni
Level 16
God Stats
0W - 5L
1,215 SR
Queue Stats
83W - 125L
1,428 Elo+
Party 1
Team Averages
Level 60
1,375 SR
1,467 Elo+

VS

Team Averages
Level 70
1,548 SR
1,500 Elo+
Geb
Geb
GangerLouis
Geb
Level 89
God Stats
21W - 20L
1,740 SR
Queue Stats
71W - 69L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
beybladeab
Cthulhu
Level 72
God Stats
21W - 9L
1,500 SR
Queue Stats
78W - 71L
1,397 Elo+
Solo
Kukulkan
Kukulkan
bigssexxy420
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,533 Elo+
Party 2
Izanami
Izanami
izanami541
Izanami
Level 69
God Stats
58W - 58L
1,500 SR
Queue Stats
280W - 262L
1,500 Elo+
Solo
Loki
Loki
thory_vegah18
Loki
Level 91
God Stats
9W - 7L
1,500 SR
Queue Stats
86W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Misss-La
Atlas
18
1 / 0 / 2
11,284
470
7,635
13,619
15,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
PPFOREHEAD
Cliodhna
15
6 / 6 / 3
10,545
439
14,716
20,348
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 2
9,969
415
7,087
11,580
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
leviatanpapurri
Jormungandr
13
1 / 7 / 3
9,212
384
9,014
18,852
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 10 / 2
11,384
474
12,602
13,853
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
11,059
461
8,831
20,823
22,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
beybladeab
Cthulhu
17
2 / 1 / 7
11,610
484
9,620
18,227
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
bigssexxy420
Kukulkan
20
11 / 3 / 4
13,624
568
16,304
12,310
5,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
izanami541
Izanami
19
5 / 5 / 5
12,233
510
15,627
14,365
6,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
6 / 2 / 9
12,733
531
7,883
13,244
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
26
26
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Atlas
Misss-La
Atlas
1
0
2
2
L
Cliodhna
PPFOREHEAD
Cliodhna
6
6
3
1.25
W
Cthulhu
beybladeab
Cthulhu
2
1
7
5.5
W
Kukulkan
bigssexxy420
Kukulkan
11
3
4
4.33
L
1
3
2
0.67
W
Izanami
izanami541
Izanami
5
5
5
1.5
L
Jormungandr
leviatanpapurri
Jormungandr
1
7
3
0.36
W
6
2
9
5.25
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
58,265
78,252
Taken
78,969
50,328
Mitigated
57,041
19,158
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,831
1,407
0
2,376
20,823
22,598
436
5,557
14,383
25,941
0
L
Atlas
Misss-La
Atlas
7,635
2,425
0
4,014
13,619
15,973
0
7,442
5,427
62,074
0
L
Cliodhna
PPFOREHEAD
Cliodhna
14,716
1,394
0
5,821
20,348
7,683
0
9,969
10,156
0
75,532
W
Cthulhu
beybladeab
Cthulhu
9,620
930
84
4,724
18,227
17,485
140
8,123
9,141
55,287
0
W
Kukulkan
bigssexxy420
Kukulkan
16,304
2,966
0
2,186
12,310
5,724
1,382
4,391
7,510
79,300
0
L
7,087
2,050
0
4,607
11,580
3,964
904
2,064
9,516
0
67,857
W
Izanami
izanami541
Izanami
15,627
11,549
759
5,204
14,365
6,074
4,322
5,229
9,002
0
106,166
L
Jormungandr
leviatanpapurri
Jormungandr
9,014
1,491
0
3,754
18,852
18,040
90
8,064
10,700
33,617
0
W
7,883
934
1,185
5,831
13,244
5,160
885
3,953
8,987
0
90,550
L
12,602
310
28
934
13,853
4,668
587
5,947
7,698
65,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
61,259
514
Minions Killed
566
0
Camps Cleared
0
2,183,060
Distance Traveled
2,270,328
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,059
461
27
1
0
480,877
6
L
Atlas
11,284
470
104
4
0
429,637
2
L
Cliodhna
10,545
439
103
4
0
472,812
5
W
Cthulhu
11,610
484
93
4
0
430,073
5
W
Kukulkan
13,624
568
139
6
0
421,800
2
L
Neith
9,969
415
123
5
0
418,225
1
W
Izanami
12,233
510
188
8
0
419,996
3
L
Jormungandr
9,212
384
52
2
0
414,195
4
W
Loki
12,733
531
119
5
0
517,582
7
L
Agni
11,384
474
132
6
0
448,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role