Player Matchup

Zeus
Zeus
Trinitro763
Zeus
Level 28
God Stats
2W - 2L
1,476 SR
Queue Stats
81W - 72L
1,546 Elo+
Solo
Nox
Nox
WeylandYutani
Nox
Level 151
God Stats
11W - 7L
1,700 SR
Queue Stats
346W - 350L
1,468 Elo+
Solo
Nemesis
Nemesis
Zloolia
Nemesis
Level 68
God Stats
7W - 7L
1,285 SR
Queue Stats
721W - 707L
1,452 Elo+
Party 3
Merlin
Merlin
wwWSTALINWww
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 79L
1,438 Elo+
Solo
Scylla
Scylla
Шанго
Scylla
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
996W - 945L
1,445 Elo+
Party 3
Team Averages
Level 70
1,492 SR
1,470 Elo+

VS

Team Averages
Level 64
1,500 SR
1,394 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EternalxRest
Cerberus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 71L
1,427 Elo+
Party 2
Da Ji
Da Ji
KennedyK
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 1
Bakasura
Bakasura
TheBobbEy
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,276 Elo+
Party 1
Artio
Artio
lazy0r
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 128L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 9
10,151
1,015
22,323
5,961
1,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 15
8,465
847
6,010
2,814
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Zloolia
Nemesis
15
2 / 1 / 13
8,359
836
5,730
14,238
7,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
4 / 3 / 14
8,650
865
8,813
5,735
2,075
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Шанго
Scylla
16
5 / 1 / 13
9,193
919
11,148
3,311
1,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 7
7,434
743
4,928
12,479
9,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
EternalxRest
Cerberus
14
0 / 3 / 5
6,837
684
3,044
11,876
10,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
KennedyK
Da Ji
16
4 / 3 / 4
8,065
807
8,484
9,094
4,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TheBobbEy
Bakasura
12
3 / 7 / 3
7,426
743
2,834
12,205
6,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
lazy0r
Artio
13
0 / 7 / 8
6,790
679
2,854
14,990
17,829
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
8
8
Deaths
23
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
7
1.5
L
Cerberus
EternalxRest
Cerberus
0
3
5
0.83
L
Da Ji
KennedyK
Da Ji
4
3
4
2
L
Bakasura
TheBobbEy
Bakasura
3
7
3
0.64
W
10
2
9
7.25
W
2
1
15
9.5
W
Nemesis
Zloolia
Nemesis
2
1
13
8.5
L
Artio
lazy0r
Artio
0
7
8
0.57
W
Merlin
4
3
14
3.67
W
Scylla
Шанго
Scylla
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,024
Damage
22,144
32,059
Taken
60,644
13,479
Mitigated
48,913
13,480
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,928
222
1,125
1,239
12,479
9,578
0
9,199
3,280
0
15,081
L
Cerberus
EternalxRest
Cerberus
3,044
181
808
1,919
11,876
10,800
0
10,294
1,582
13,094
0
L
Da Ji
KennedyK
Da Ji
8,484
1,285
288
1,464
9,094
4,572
0
6,683
2,411
0
13,917
L
Bakasura
TheBobbEy
Bakasura
2,834
1,792
206
2,341
12,205
6,134
0
10,529
1,676
0
2,841
W
22,323
982
923
1,765
5,961
1,918
165
1,922
3,971
35,623
0
W
6,010
577
1,332
685
2,814
1,026
872
435
2,296
18,264
0
W
Nemesis
Zloolia
Nemesis
5,730
1,596
758
6,378
14,238
7,264
370
1,841
11,740
0
9,767
L
Artio
lazy0r
Artio
2,854
724
2,524
2,180
14,990
17,829
0
11,589
3,401
7,255
0
W
Merlin
8,813
1,087
427
448
5,735
2,075
500
518
5,217
21,524
0
W
Scylla
Шанго
Scylla
11,148
1,314
582
182
3,311
1,196
648
863
2,386
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
36,552
126
Minions Killed
60
0
Camps Cleared
0
1,020,367
Distance Traveled
924,642
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,434
743
16
2
0
179,251
0
L
Cerberus
6,837
684
17
2
0
178,777
0
L
Da Ji
8,065
807
9
1
0
211,182
0
L
Bakasura
7,426
743
12
1
0
186,416
0
W
Zeus
10,151
1,015
26
3
0
202,788
3
W
Nox
8,465
847
42
4
0
204,855
3
W
Nemesis
8,359
836
5
1
0
210,321
0
L
Artio
6,790
679
6
1
0
169,016
0
W
Merlin
8,650
865
25
3
0
193,689
0
W
Scylla
9,193
919
28
3
0
208,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role