Player Matchup

Cliodhna
Cliodhna
Contested Fates
Cliodhna
Level 89
God Stats
0W - 5L
1,110 SR
Queue Stats
231W - 227L
1,655 Elo+
Solo
Nu Wa
Nu Wa
Cubanpete26
Nu Wa
Level 68
God Stats
20W - 21L
1,620 SR
Queue Stats
78W - 81L
1,579 Elo+
Solo
Atlas
Atlas
ItzComedy
Atlas
Level 129
God Stats
3W - 4L
1,679 SR
Queue Stats
179W - 193L
1,558 Elo+
Party 1
Chaac
Chaac
N7Re4PeR
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,614 Elo+
Party 1
Freya
Freya
sttefan55
Freya
Level 104
God Stats
6W - 2L
1,161 SR
Queue Stats
196W - 182L
1,450 Elo+
Solo
Team Averages
Level 99
1,414 SR
1,571 Elo+

VS

Team Averages
Level 99
1,643 SR
1,491 Elo+
Fenrir
Fenrir
Love_Puppet-1
Fenrir
Level 124
God Stats
5W - 1L
1,708 SR
Queue Stats
134W - 152L
1,526 Elo+
Solo
Cupid
Cupid
Pablisky23
Cupid
Level 87
God Stats
2W - 0L
1,783 SR
Queue Stats
105W - 113L
1,524 Elo+
Party 3
Odin
Odin
SimpForSnips
Odin
Level 88
God Stats
12W - 8L
1,818 SR
Queue Stats
139W - 150L
1,512 Elo+
Party 2
Ganesha
Ganesha
T1_Juampi20
Ganesha
Level 77
God Stats
37W - 23L
1,632 SR
Queue Stats
83W - 91L
1,552 Elo+
Party 3
Hera
Hera
W1zardKng
Hera
Level 117
God Stats
2W - 2L
1,275 SR
Queue Stats
89W - 110L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 4 / 0
7,356
525
4,448
10,982
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
5,872
419
4,794
6,612
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ItzComedy
Atlas
10
2 / 2 / 6
7,269
519
6,862
13,669
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
N7Re4PeR
Chaac
4
0 / 5 / 2
4,605
329
577
4,921
1,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
sttefan55
Freya
11
4 / 5 / 2
7,058
504
10,528
11,744
3,248
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,099
579
7,381
10,382
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
13
6 / 1 / 4
8,006
572
11,149
8,288
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 1
8,433
602
4,191
7,636
4,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
T1_Juampi20
Ganesha
12
0 / 4 / 9
7,506
536
3,250
11,579
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
4 / 2 / 6
7,910
565
7,582
6,360
1,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
20
20
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
4
0
0.75
L
0
4
2
0.25
L
Atlas
ItzComedy
Atlas
2
2
6
2.5
W
4
2
4
3
L
Chaac
N7Re4PeR
Chaac
0
5
2
0.2
W
Cupid
6
1
4
8
W
6
0
1
6.5
W
Ganesha
T1_Juampi20
Ganesha
0
4
9
1.13
W
Hera
4
2
6
3.5
L
Freya
sttefan55
Freya
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
33,553
47,928
Taken
44,245
18,652
Mitigated
19,339
9,202
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,448
329
0
1,187
10,982
3,386
0
2,333
8,649
0
45,303
L
4,794
706
0
700
6,612
1,521
420
1,651
4,961
26,015
0
L
Atlas
ItzComedy
Atlas
6,862
2,784
0
2,359
13,669
8,559
0
4,315
9,354
16,914
0
W
7,381
873
0
4,972
10,382
3,708
0
2,725
7,473
0
48,389
L
Chaac
N7Re4PeR
Chaac
577
206
100
535
4,921
1,938
0
286
4,635
0
2,209
W
Cupid
11,149
6,743
747
2,973
8,288
2,337
885
5,709
2,493
0
51,617
W
4,191
871
0
2,209
7,636
4,808
0
3,186
4,334
4,017
50,413
W
Ganesha
T1_Juampi20
Ganesha
3,250
651
0
2,877
11,579
6,713
0
6,345
5,120
22,239
0
W
Hera
7,582
2,907
0
1,142
6,360
1,773
444
3,611
2,641
43,430
0
L
Freya
sttefan55
Freya
10,528
3,556
0
4,321
11,744
3,248
0
2,772
8,972
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
39,954
234
Minions Killed
403
0
Camps Cleared
0
1,133,919
Distance Traveled
1,334,605
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,356
525
78
6
0
301,419
0
L
Nu Wa
5,872
419
46
3
0
220,303
5
L
Atlas
7,269
519
17
1
0
251,393
2
W
Fenrir
8,099
579
80
6
0
272,115
0
L
Chaac
4,605
329
5
0
0
149,305
0
W
Cupid
8,006
572
115
8
0
262,371
2
W
Odin
8,433
602
126
9
0
282,791
0
W
Ganesha
7,506
536
8
1
0
255,094
0
W
Hera
7,910
565
74
5
0
262,234
3
L
Freya
7,058
504
88
6
0
211,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role