Player Matchup

Merlin
Merlin
DeiDei240
Merlin
Level 101
God Stats
3W - 1L
1,498 SR
Queue Stats
39W - 28L
1,308 Elo+
Solo
Ra
Ra
God_Slayer0
Ra
Level 157
God Stats
5W - 6L
1,173 SR
Queue Stats
122W - 135L
1,583 Elo+
Solo
Xbalanque
Xbalanque
Sebas190
Xbalanque
Level 33
God Stats
3W - 1L
1,542 SR
Queue Stats
5W - 8L
1,347 Elo+
Solo
Da Ji
Da Ji
airtight-shock
Da Ji
Level 60
God Stats
7W - 8L
1,638 SR
Queue Stats
340W - 348L
1,457 Elo+
Solo
Ganesha
Ganesha
unseasonedbreads
Ganesha
Level 101
God Stats
10W - 8L
1,604 SR
Queue Stats
346W - 343L
1,614 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,462 Elo+

VS

Team Averages
Level 102
1,478 SR
1,449 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ajacobrc
Cerberus
Level 80
God Stats
1W - 1L
1,677 SR
Queue Stats
22W - 24L
1,448 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 89
God Stats
273W - 295L
1,464 SR
Queue Stats
310W - 349L
1,368 Elo+
Solo
Freya
Freya
Xevster
Freya
Level 95
God Stats
3W - 2L
1,507 SR
Queue Stats
22W - 23L
1,433 Elo+
Solo
Chang'e
Chang'e
ibanovisu
Chang'e
Level 109
God Stats
1W - 4L
1,241 SR
Queue Stats
322W - 332L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeiDei240
Merlin
15
5 / 5 / 4
9,540
561
8,566
10,566
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 10
7,968
469
2,839
10,695
8,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Sebas190
Xbalanque
15
6 / 3 / 4
9,499
559
5,703
9,006
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 2 / 5
10,018
589
9,528
10,088
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 7
8,791
517
3,193
11,317
7,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 7 / 5
9,306
547
12,442
14,550
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Ajacobrc
Cerberus
9
0 / 2 / 3
6,389
376
1,315
6,459
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Coffeenia
Neith
1
0 / 0 / 0
3,148
185
0
0
0
Freya
Xevster
Freya
14
5 / 7 / 2
8,977
528
11,582
12,746
4,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ibanovisu
Chang'e
13
3 / 5 / 2
7,936
467
8,986
11,204
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
21
Kills
16
16
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
7
5
1.5
L
Cerberus
Ajacobrc
Cerberus
0
2
3
0.75
L
Neith
Coffeenia
Neith
0
0
0
0
W
Merlin
DeiDei240
Merlin
5
5
4
1.4
W
0
2
10
2.5
W
Xbalanque
Sebas190
Xbalanque
6
3
4
2.67
L
Freya
Xevster
Freya
5
7
2
0.86
W
10
2
5
6.25
L
Chang'e
ibanovisu
Chang'e
3
5
2
0.8
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
34,325
51,672
Taken
44,959
27,292
Mitigated
18,817
9,864
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,442
3,989
0
2,162
14,550
5,401
0
3,298
10,998
0
47,831
L
Cerberus
Ajacobrc
Cerberus
1,315
55
0
308
6,459
5,695
108
1,709
4,646
12,111
0
L
Neith
Coffeenia
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
DeiDei240
Merlin
8,566
332
0
1,240
10,566
4,115
631
5,578
4,732
54,271
0
W
2,839
329
609
1,592
10,695
8,986
556
4,245
6,290
29,964
0
W
Xbalanque
Sebas190
Xbalanque
5,703
2,421
0
1,533
9,006
2,823
4,271
2,561
6,369
0
37,224
L
Freya
Xevster
Freya
11,582
3,840
0
4,230
12,746
4,324
1,300
4,641
7,744
41,978
0
W
9,528
2,701
252
3,198
10,088
4,173
0
4,748
5,264
0
49,716
L
Chang'e
ibanovisu
Chang'e
8,986
293
305
4,518
11,204
3,397
584
3,857
6,973
39,488
0
W
3,193
289
0
1,440
11,317
7,195
0
4,149
7,134
45,067
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
35,756
385
Minions Killed
262
0
Camps Cleared
0
1,443,992
Distance Traveled
936,460
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,306
547
73
4
0
310,083
1
L
Cerberus
6,389
376
37
2
0
152,875
0
L
Neith
3,148
185
0
0
0
0
0
W
Merlin
9,540
561
99
6
0
273,484
0
W
Ra
7,968
469
48
3
0
283,689
8
W
Xbalanque
9,499
559
83
5
0
275,502
0
L
Freya
8,977
528
80
5
0
249,466
2
W
Da Ji
10,018
589
94
6
0
311,507
2
L
Chang'e
7,936
467
72
4
0
224,036
0
W
Ganesha
8,791
517
61
4
0
299,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role