Player Matchup

Neith
Neith
Platinum III
Clerek
Neith
Platinum III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,887 MMR
Solo
King Arthur
King Arthur
Diamond IV
LazerToast
King Arthur
Diamond IV
Level 159
God Stats
4W - 2L
1,777 SR
Queue Stats
189W - 197L
2,277 MMR
Solo
Atlas
Atlas
Platinum II
Lemuriaa
Atlas
Platinum II
Level 160
God Stats
15W - 15L
1,613 SR
Queue Stats
184W - 172L
1,894 MMR
Solo
Pele
Pele
Platinum V
Metimer
Pele
Platinum V
Level 155
God Stats
3W - 1L
1,918 SR
Queue Stats
114W - 105L
1,899 MMR
Party 1
Tiamat
Tiamat
Platinum V
xubba9
Tiamat
Platinum V
Level 148
God Stats
2W - 2L
1,765 SR
Queue Stats
142W - 125L
1,899 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,715 SR
1,971 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,695 SR
2,006 MMR
Cernunnos
Cernunnos
Diamond III
BMBobby420
Cernunnos
Diamond III
Level 160
God Stats
26W - 17L
1,621 SR
Queue Stats
373W - 308L
2,141 MMR
Solo
Merlin
Merlin
Diamond IV
BookbooooookBook
Merlin
Diamond IV
Level 160
God Stats
26W - 28L
1,705 SR
Queue Stats
240W - 213L
2,196 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
NiftyDC
Guan Yu
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,858 MMR
Solo
Sobek
Sobek
Platinum II
atmoe
Sobek
Platinum II
Level 160
God Stats
3W - 1L
1,660 SR
Queue Stats
446W - 410L
1,953 MMR
Party 2
Kali
Kali
Platinum III
slavе
Kali
Platinum III
Level 160
God Stats
9W - 4L
1,988 SR
Queue Stats
92W - 86L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clerek
Neith
14
2 / 3 / 2
8,115
541
3,929
6,081
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LazerToast
King Arthur
12
0 / 6 / 2
7,110
474
7,257
16,990
10,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Lemuriaa
Atlas
11
2 / 3 / 3
7,218
481
5,378
9,315
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Metimer
Pele
13
3 / 7 / 4
7,846
523
6,379
13,456
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
xubba9
Tiamat
14
1 / 3 / 2
7,792
519
4,723
8,104
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetCliodhnaAh Muzen Cab

VS

Bans
GebAchillesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BMBobby420
Cernunnos
17
6 / 2 / 1
10,414
694
8,431
10,018
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 7
8,777
585
6,510
5,308
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
NiftyDC
Guan Yu
13
2 / 2 / 7
8,968
598
9,705
11,295
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
atmoe
Sobek
12
3 / 3 / 10
8,609
574
6,047
16,064
13,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
slavе
Kali
16
10 / 0 / 3
9,843
656
9,470
14,827
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
22
22
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BMBobby420
Cernunnos
6
2
1
3.25
W
1
1
7
4.5
L
Neith
Clerek
Neith
2
3
2
1
L
King Arthur
LazerToast
King Arthur
0
6
2
0.17
L
Atlas
Lemuriaa
Atlas
2
3
3
1.17
L
Pele
Metimer
Pele
3
7
4
0.71
W
Guan Yu
NiftyDC
Guan Yu
2
2
7
2.75
W
Sobek
atmoe
Sobek
3
3
10
2.67
W
Kali
slavе
Kali
10
0
3
11.5
L
Tiamat
xubba9
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
40,163
53,946
Taken
57,512
26,117
Mitigated
40,201
9,879
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BMBobby420
Cernunnos
8,431
3,812
0
4,157
10,018
3,625
2,407
1,487
8,531
0
86,107
W
6,510
388
0
1,090
5,308
2,077
662
1,729
3,579
67,995
0
L
Neith
Clerek
Neith
3,929
1,215
0
1,738
6,081
1,871
0
851
5,230
0
60,695
L
King Arthur
LazerToast
King Arthur
7,257
754
0
3,422
16,990
10,638
0
1,357
15,054
0
44,904
L
Atlas
Lemuriaa
Atlas
5,378
905
209
1,914
9,315
6,282
0
3,678
5,572
20,478
0
L
Pele
Metimer
Pele
6,379
1,444
0
1,036
13,456
3,744
0
2,381
11,019
0
54,823
W
Guan Yu
NiftyDC
Guan Yu
9,705
1,589
1,691
3,947
11,295
14,922
78
507
10,788
0
47,549
W
Sobek
atmoe
Sobek
6,047
334
1,904
5,854
16,064
13,092
150
4,849
10,377
17,750
6,117
W
Kali
slavе
Kali
9,470
5,346
0
5,498
14,827
6,485
863
1,529
13,298
0
56,033
L
Tiamat
xubba9
Tiamat
4,723
586
0
1,560
8,104
3,582
46
3,536
4,568
61,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
46,611
475
Minions Killed
505
0
Camps Cleared
0
1,409,236
Distance Traveled
1,454,699
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,414
694
161
11
0
274,372
5
W
Merlin
8,777
585
142
9
0
280,783
4
L
Neith
8,115
541
127
8
0
259,387
5
L
King Arthur
7,110
474
87
6
0
274,855
1
L
Atlas
7,218
481
19
1
0
299,928
6
L
Pele
7,846
523
98
7
0
291,889
2
W
Guan Yu
8,968
598
90
6
0
301,405
6
W
Sobek
8,609
574
32
2
0
287,815
7
W
Kali
9,843
656
80
5
0
310,324
2
L
Tiamat
7,792
519
144
10
0
283,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role