Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Platinum IV
FrederikVil
Poseidon
Platinum IV
Level 153
God Stats
5W - 2L
1,530 SR
Queue Stats
60W - 45L
2,081 MMR
Solo
Bacchus
Bacchus
Diamond IV
JULIUSSSS
Bacchus
Diamond IV
Level 114
God Stats
8W - 2L
1,790 SR
Queue Stats
86W - 87L
2,113 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,564 SR
1,739 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,706 SR
1,832 MMR
Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum I
 
Ratatoskr
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold I
Monkisback34
Sol
Gold I
Level 96
God Stats
7W - 4L
1,753 SR
Queue Stats
276W - 256L
1,920 MMR
Solo
Chronos
Chronos
Platinum I
RiCeAdViCe14
Chronos
Platinum I
Level 84
God Stats
5W - 5L
1,702 SR
Queue Stats
33W - 24L
1,903 MMR
Party 1
Scylla
Scylla
Diamond III
Sаmantha
Scylla
Diamond III
Level 131
God Stats
8W - 4L
2,076 SR
Queue Stats
68W - 45L
2,339 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 2
7,484
680
3,788
5,237
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
 
Bellona
12
4 / 1 / 4
7,276
661
6,399
6,770
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
 
Bastet
11
4 / 2 / 0
6,708
610
6,565
10,298
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
FrederikVil
Poseidon
13
5 / 1 / 1
7,791
708
3,630
3,864
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JULIUSSSS
Bacchus
11
1 / 0 / 6
6,841
622
3,736
6,222
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TsukuyomiFenrirCliodhnaThoth

VS

Bans
Zhong KuiCamazotzAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 3 / 1
6,015
547
2,399
4,113
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ratatoskr
 
Ratatoskr
9
1 / 3 / 1
5,789
526
3,036
8,828
2,473
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,230
475
4,483
6,017
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
RiCeAdViCe14
Chronos
11
1 / 5 / 1
6,317
574
5,547
9,040
3,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Sаmantha
Scylla
10
0 / 3 / 1
5,786
526
2,065
3,676
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
2
5
W
Bellona
 
Bellona
4
1
4
6
W
Bastet
 
Bastet
4
2
0
2
L
Ravana
 
Ravana
2
3
1
0.83
L
Ratatoskr
 
Ratatoskr
1
3
1
0.5
W
Poseidon
FrederikVil
Poseidon
5
1
1
5.5
W
Bacchus
JULIUSSSS
Bacchus
1
0
6
4
L
0
4
0
0
L
Chronos
RiCeAdViCe14
Chronos
1
5
1
0.3
L
Scylla
Sаmantha
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
17,530
32,391
Taken
31,674
15,649
Mitigated
8,418
11,802
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,788
2,962
0
2,466
5,237
1,599
99
1,544
3,693
0
58,376
W
Bellona
 
Bellona
6,399
2,098
0
1,303
6,770
3,747
0
1,702
5,068
0
46,656
W
Bastet
 
Bastet
6,565
1,687
42
3,940
10,298
4,369
0
4,067
6,231
0
34,356
L
Ravana
 
Ravana
2,399
391
0
178
4,113
1,351
0
651
3,462
0
33,668
L
Ratatoskr
 
Ratatoskr
3,036
761
0
2,635
8,828
2,473
0
1,835
6,925
0
24,210
W
Poseidon
FrederikVil
Poseidon
3,630
1,215
0
1,937
3,864
1,220
0
1,322
2,542
55,833
0
W
Bacchus
JULIUSSSS
Bacchus
3,736
568
0
2,114
6,222
4,714
0
2,797
3,284
15,525
6,328
L
4,483
1,841
0
1,575
6,017
653
0
2,069
3,948
29,818
0
L
Chronos
RiCeAdViCe14
Chronos
5,547
2,048
0
646
9,040
3,069
0
0
8,730
31,048
3,572
L
Scylla
Sаmantha
Scylla
2,065
136
0
480
3,676
872
0
2,377
1,299
37,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
29,137
411
Minions Killed
364
0
Camps Cleared
0
1,146,232
Distance Traveled
1,080,287
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,484
680
132
12
0
205,282
2
W
Bellona
7,276
661
96
9
0
254,645
5
W
Bastet
6,708
610
59
5
0
220,734
2
L
Ravana
6,015
547
80
7
0
244,281
1
L
Ratatoskr
5,789
526
40
4
0
243,869
2
W
Poseidon
7,791
708
103
9
0
230,383
4
W
Bacchus
6,841
622
21
2
0
235,188
5
L
Sol
5,230
475
69
6
0
200,549
4
L
Chronos
6,317
574
84
8
0
199,547
1
L
Scylla
5,786
526
91
8
0
192,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role