Player Matchup

Sol
Sol
Celen
Sol
Level 141
God Stats
14W - 15L
1,844 SR
Queue Stats
112W - 126L
1,673 Elo+
Party 2
Ne Zha
Ne Zha
Noicaca
Ne Zha
Level 104
God Stats
2W - 2L
1,660 SR
Queue Stats
160W - 155L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
SebastianGaaa
Guan Yu
Level 44
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 10L
1,547 Elo+
Solo
Danzaburou
Danzaburou
jigllop
Danzaburou
Level 47
God Stats
13W - 11L
1,605 SR
Queue Stats
18W - 13L
1,662 Elo+
Party 2
Xing Tian
Xing Tian
kaltnas
Xing Tian
Level 70
God Stats
18W - 14L
1,725 SR
Queue Stats
66W - 72L
1,682 Elo+
Party 2
Team Averages
Level 81
1,632 SR
1,657 Elo+

VS

Team Averages
Level 54
1,453 SR
1,482 Elo+
Ganesha
Ganesha
SheerKahn
Ganesha
Level 47
God Stats
1W - 1L
1,306 SR
Queue Stats
92W - 108L
1,463 Elo+
Solo
Aphrodite
Aphrodite
enzo-claro
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 199L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
lixual
Gilgamesh
Level 60
God Stats
1W - 0L
1,706 SR
Queue Stats
51W - 51L
1,539 Elo+
Party 3
Ao Kuang
Ao Kuang
memon8s
Ao Kuang
Level 25
God Stats
1W - 2L
1,254 SR
Queue Stats
130W - 144L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
niikzen
Cernunnos
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 46L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Celen
Sol
18
1 / 4 / 9
12,071
447
29,369
21,846
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Noicaca
Ne Zha
20
10 / 5 / 1
14,296
529
22,100
23,680
11,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
18
0 / 4 / 7
11,608
430
10,976
28,664
32,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
jigllop
Danzaburou
20
3 / 5 / 2
12,924
479
10,513
17,509
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
kaltnas
Xing Tian
16
0 / 2 / 5
10,880
403
5,416
25,387
33,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SheerKahn
Ganesha
18
0 / 2 / 12
13,072
484
8,843
26,975
34,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
enzo-claro
Aphrodite
20
1 / 2 / 11
13,485
499
20,216
24,889
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
lixual
Gilgamesh
20
5 / 1 / 7
14,065
521
17,860
22,753
30,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
memon8s
Ao Kuang
19
7 / 8 / 5
13,210
489
15,801
27,766
11,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
niikzen
Cernunnos
20
7 / 1 / 5
14,915
552
23,947
13,351
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
14
Kills
20
20
Deaths
14
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
Celen
Sol
1
4
9
1.38
L
Ne Zha
Noicaca
Ne Zha
10
5
1
2.1
L
Guan Yu
0
4
7
0.88
W
Ganesha
SheerKahn
Ganesha
0
2
12
3
W
Aphrodite
enzo-claro
Aphrodite
1
2
11
3.25
L
Danzaburou
jigllop
Danzaburou
3
5
2
0.8
L
Xing Tian
kaltnas
Xing Tian
0
2
5
1.25
W
Gilgamesh
lixual
Gilgamesh
5
1
7
8.5
W
Ao Kuang
memon8s
Ao Kuang
7
8
5
1.19
W
Cernunnos
niikzen
Cernunnos
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
86,667
117,086
Taken
115,734
93,588
Mitigated
93,045
33,628
Healing
52,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Celen
Sol
29,369
7,276
0
4,399
21,846
8,998
1,278
13,281
8,565
91,001
6,932
L
Ne Zha
Noicaca
Ne Zha
22,100
2,275
0
6,991
23,680
11,024
0
8,385
15,295
0
120,243
L
Guan Yu
10,976
1,246
4,157
8,843
28,664
32,135
546
9,821
18,843
11,389
57,662
W
Ganesha
SheerKahn
Ganesha
8,843
827
0
3,128
26,975
34,834
560
9,700
17,275
24,836
0
W
Aphrodite
enzo-claro
Aphrodite
20,216
1,836
10,699
15,825
24,889
10,691
610
10,622
14,267
107,771
0
L
Danzaburou
jigllop
Danzaburou
10,513
4,923
0
5,533
17,509
8,209
2,212
4,637
12,872
0
96,301
L
Xing Tian
kaltnas
Xing Tian
5,416
326
0
3,705
25,387
33,222
434
9,223
16,164
36,079
0
W
Gilgamesh
lixual
Gilgamesh
17,860
5,237
0
5,351
22,753
30,429
3,497
5,001
17,752
801
85,875
W
Ao Kuang
memon8s
Ao Kuang
15,801
2,883
0
10,027
27,766
11,106
592
7,509
20,257
87,449
0
W
Cernunnos
niikzen
Cernunnos
23,947
13,810
0
7,881
13,351
5,985
3,018
2,597
10,754
0
126,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,779
Gold Earned
68,747
642
Minions Killed
660
0
Camps Cleared
0
2,550,121
Distance Traveled
2,633,638
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,071
447
144
5
0
518,388
5
L
Ne Zha
14,296
529
155
6
0
577,106
7
L
Guan Yu
11,608
430
125
5
0
518,817
6
W
Ganesha
13,072
484
2
0
0
576,147
15
W
Aphrodite
13,485
499
188
7
0
555,552
7
L
Danzaburou
12,924
479
183
7
0
482,983
5
L
Xing Tian
10,880
403
35
1
0
452,827
4
W
Gilgamesh
14,065
521
151
6
0
482,792
5
W
Ao Kuang
13,210
489
98
4
0
509,257
6
W
Cernunnos
14,915
552
221
8
0
509,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role